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author | Giuseppe D'Angelo <giuseppe.dangelo@kdab.com> | 2014-11-12 13:02:02 +0100 |
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committer | Giuseppe D'Angelo <giuseppe.dangelo@kdab.com> | 2014-11-13 12:44:55 +0100 |
commit | ef828b89abb436d3ea97fc6d433450be75b41c4b (patch) | |
tree | ba2ce836a9e11b3dcf0bc4e62e7083b197786f62 /sync.profile | |
parent | 302b6235eb7c4b6f63355483949f5915660d2c43 (diff) |
QOpenGLTexture: revamp the feature list
OpenGL ES 3 adds lots of useful stuff in there, so we should
start using it. Since we're there, properly reorganize the other
feature checks.
Note that by starting using immutable storage on GLES2, we may
work around the issue reported in QTBUG-41822 (we're still
not 100% sure if it's an ANGLE bug or a Qt bug).
Task-number: QTBUG-41822
Change-Id: Id8cdbaaf93bc263e663db06b6fd2fee012cb29ad
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Diffstat (limited to 'sync.profile')
0 files changed, 0 insertions, 0 deletions