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authorMårten Nordheim <marten.nordheim@qt.io>2021-03-05 14:33:01 +0100
committerMårten Nordheim <marten.nordheim@qt.io>2021-03-11 12:11:18 +0100
commitf274f91cebb0a4fd2ebe37bb3a605c47d6acd404 (patch)
tree5e1a8e3c77fe6a6b9795aaadc3050cbbe10dee4b /tests/auto/corelib/kernel/qeventdispatcher
parent02bc441553d1eb0738293cc37d5398a74d2aaed9 (diff)
QEventDispatcher(Win): Always honor interrupted status to avoid races
There may be a race where e.g. thread 'B' is woken up by a queued invoke. At the same time thread 'A' asks 'B' to quit, which will set various atomics (some important ones are 'interrupt' in the dispatcher and 'exit' in the event loop), but it does _not_ try to send another wake since there is already an unhandled wake triggered by 'B' itself. Sadly 'B' reads the 'exit' atomic before 'A' updates it. Then, slightly before, 'B' sets 'interrupt' back to 0, 'A' write 1 to it, meaning 'A's interrupt is ignored. Then, since there is no interrupt, 'B' goes back to waiting for events, leaving the thread alive and running instead of quitting. Maybe this has unforeseen consequences (one consequence is that it will return and re-enter the event dispatcher once more, possible unnecessarily) Fixes: QTBUG-91539 Pick-to: 6.1 6.0 5.15 Change-Id: Ie6f861f42ffddf4817d5c8af2d764abe9d9103c2 Reviewed-by: Alex Trotsenko <alex1973tr@gmail.com> Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io> Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Diffstat (limited to 'tests/auto/corelib/kernel/qeventdispatcher')
-rw-r--r--tests/auto/corelib/kernel/qeventdispatcher/tst_qeventdispatcher.cpp27
1 files changed, 27 insertions, 0 deletions
diff --git a/tests/auto/corelib/kernel/qeventdispatcher/tst_qeventdispatcher.cpp b/tests/auto/corelib/kernel/qeventdispatcher/tst_qeventdispatcher.cpp
index 8d69314fa5..21aee94e5d 100644
--- a/tests/auto/corelib/kernel/qeventdispatcher/tst_qeventdispatcher.cpp
+++ b/tests/auto/corelib/kernel/qeventdispatcher/tst_qeventdispatcher.cpp
@@ -71,6 +71,7 @@ private slots:
void processEventsOnlySendsQueuedEvents();
void postedEventsPingPong();
void eventLoopExit();
+ void interruptTrampling();
};
bool tst_QEventDispatcher::event(QEvent *e)
@@ -421,5 +422,31 @@ void tst_QEventDispatcher::eventLoopExit()
QVERIFY(!timeoutObserved);
}
+// Based on QTBUG-91539: In the event dispatcher on Windows we overwrite the
+// interrupt once we start processing events (this pattern is also in the 'unix' dispatcher)
+// which would lead the dispatcher to accidentally ignore certain interrupts and,
+// as in the bug report, would not quit, leaving the thread alive and running.
+void tst_QEventDispatcher::interruptTrampling()
+{
+ class WorkerThread : public QThread
+ {
+ void run() override {
+ auto dispatcher = eventDispatcher();
+ QVERIFY(dispatcher);
+ dispatcher->processEvents(QEventLoop::AllEvents);
+ QTimer::singleShot(0, [dispatcher]() {
+ dispatcher->wakeUp();
+ });
+ dispatcher->processEvents(QEventLoop::WaitForMoreEvents);
+ dispatcher->interrupt();
+ dispatcher->processEvents(QEventLoop::WaitForMoreEvents);
+ }
+ };
+ WorkerThread thread;
+ thread.start();
+ QVERIFY(thread.wait(1000));
+ QVERIFY(thread.isFinished());
+}
+
QTEST_MAIN(tst_QEventDispatcher)
#include "tst_qeventdispatcher.moc"