summaryrefslogtreecommitdiffstats
path: root/tests/auto/corelib/platform/android/tst_android.cpp
diff options
context:
space:
mode:
authorBartlomiej Moskal <bartlomiej.moskal@qt.io>2022-11-21 17:28:52 +0100
committerBartlomiej Moskal <bartlomiej.moskal@qt.io>2022-12-13 12:04:40 +0000
commit4ceee3911a2ef567f614fc296475bc2b2a0e3add (patch)
tree0066f318ed0a3bb0a8c3a26e639c4c24d2e168c4 /tests/auto/corelib/platform/android/tst_android.cpp
parentfbfaf5d38b3455bb561e739271986be91a7c7169 (diff)
Android: fix Android assets handler not listing dirs with only sub dirs
It looks like AAssetDir_getNextFileName is not enough. Directories that contain only other directories (no files) were not listed. On the other hand, AAssetManager_openDir() will always return a pointer to initialized object (even if the specified directory does not exists), so we can't just leave only it here. Using FolderIterator as a last resort. This approach should not be too time consuming. As part of this fix, add some unit tests to cover/ensure assets listing/iterating works as expected. Fixes: QTBUG-107627 Pick-to: 6.4 6.2 5.15 Change-Id: Id375fe8f99f4ca3f8cad4756f783ffafe5c074df Reviewed-by: Assam Boudjelthia <assam.boudjelthia@qt.io>
Diffstat (limited to 'tests/auto/corelib/platform/android/tst_android.cpp')
-rw-r--r--tests/auto/corelib/platform/android/tst_android.cpp24
1 files changed, 24 insertions, 0 deletions
diff --git a/tests/auto/corelib/platform/android/tst_android.cpp b/tests/auto/corelib/platform/android/tst_android.cpp
index 49ba175c06..bb1fdcae1c 100644
--- a/tests/auto/corelib/platform/android/tst_android.cpp
+++ b/tests/auto/corelib/platform/android/tst_android.cpp
@@ -7,9 +7,11 @@
#include <QGuiApplication>
#include <QtCore/qnativeinterface.h>
#include <QtCore/qjniobject.h>
+#include <QtCore/qdiriterator.h>
#include <QScreen>
#include <qpa/qplatformscreen.h>
#include <qpa/qplatformnativeinterface.h>
+#include <QtCore/qdiriterator.h>
class tst_Android : public QObject
{
@@ -17,6 +19,7 @@ Q_OBJECT
private slots:
void assetsRead();
void assetsNotWritable();
+ void assetsIterating();
void testAndroidSdkVersion();
void testAndroidActivity();
void testRunOnAndroidMainThread();
@@ -46,6 +49,27 @@ void tst_Android::assetsNotWritable()
QVERIFY(!file.open(QIODevice::Append));
}
+void tst_Android::assetsIterating()
+{
+ QStringList assets = {"assets:/top_level_dir/file_in_top_dir.txt",
+ "assets:/top_level_dir/sub_dir",
+ "assets:/top_level_dir/sub_dir/file_in_sub_dir.txt",
+ "assets:/top_level_dir/sub_dir/sub_dir_2",
+ "assets:/top_level_dir/sub_dir/sub_dir_2/sub_dir_3",
+ "assets:/top_level_dir/sub_dir/sub_dir_2/sub_dir_3/file_in_sub_dir_3.txt"};
+
+ // Note that we have an "assets:/top_level_dir/sub_dir/empty_sub_dir" in the test's
+ // assets physical directory, but empty folders are not packaged in the built apk,
+ // so it's expected to not have such folder be listed in the assets on runtime
+
+ QDirIterator it("assets:/top_level_dir", QDirIterator::Subdirectories);
+ QStringList iteratorAssets;
+ while (it.hasNext())
+ iteratorAssets.append(it.next());
+
+ QVERIFY(assets == iteratorAssets);
+}
+
void tst_Android::testAndroidSdkVersion()
{
QVERIFY(QNativeInterface::QAndroidApplication::sdkVersion() > 0);