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authorLaszlo Agocs <laszlo.agocs@qt.io>2022-04-21 12:43:39 +0200
committerLaszlo Agocs <laszlo.agocs@qt.io>2022-04-22 14:34:46 +0200
commit4f2b4e0e5ef021864ceb05299ebf67f9751777d2 (patch)
treea69a2b65a6624f662067403d2c085e4e89faaab7 /tests/auto/gui/rhi/qrhi/tst_qrhi.cpp
parent7fa2a1a479e961edbc1e5f0009c1ac5d2a6a1a06 (diff)
rhi: Add a feature flag for non-fill polygon modes
It's one thing that this is not part of OpenGL ES, but it is optional even with Vulkan, with some mobile GPUs not offering the feature at all. Change-Id: I4e2c6642eccb0793e69074b4b6eeb2b7cef3516e Reviewed-by: Christian Strømme <christian.stromme@qt.io>
Diffstat (limited to 'tests/auto/gui/rhi/qrhi/tst_qrhi.cpp')
-rw-r--r--tests/auto/gui/rhi/qrhi/tst_qrhi.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/tests/auto/gui/rhi/qrhi/tst_qrhi.cpp b/tests/auto/gui/rhi/qrhi/tst_qrhi.cpp
index a0b2345d24..feefd849cd 100644
--- a/tests/auto/gui/rhi/qrhi/tst_qrhi.cpp
+++ b/tests/auto/gui/rhi/qrhi/tst_qrhi.cpp
@@ -407,7 +407,8 @@ void tst_QRhi::create()
QRhi::TextureArrays,
QRhi::Tessellation,
QRhi::GeometryShader,
- QRhi::TextureArrayRange
+ QRhi::TextureArrayRange,
+ QRhi::NonFillPolygonMode
};
for (size_t i = 0; i <sizeof(features) / sizeof(QRhi::Feature); ++i)
rhi->isFeatureSupported(features[i]);