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authorLaszlo Agocs <laszlo.agocs@qt.io>2019-11-12 17:13:58 +0100
committerLaszlo Agocs <laszlo.agocs@qt.io>2019-11-27 09:51:28 +0100
commitf3c37c839c5350c9d9c14074ea1cccd881281850 (patch)
tree4cf9fdef46cf6f43b5b45d941b76eb39ba80256b /tests/auto/gui/rhi/qrhi
parentce7447d88ce5f410ae01b0f5697a86b3ba7c47f2 (diff)
Enable QRhi Metal backend on iOS
While we are at it, remove the Border and MirrorOnce wrap modes that have not been supported on OpenGL, because they are unsupported with Metal+iOS as well. Task-number: QTBUG-78580 Change-Id: I0db94b9d3a6125b3bb5d7b1db5d02a42cd94d2c2 Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
Diffstat (limited to 'tests/auto/gui/rhi/qrhi')
-rw-r--r--tests/auto/gui/rhi/qrhi/tst_qrhi.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/tests/auto/gui/rhi/qrhi/tst_qrhi.cpp b/tests/auto/gui/rhi/qrhi/tst_qrhi.cpp
index 533d6b17b1..17d77c2b90 100644
--- a/tests/auto/gui/rhi/qrhi/tst_qrhi.cpp
+++ b/tests/auto/gui/rhi/qrhi/tst_qrhi.cpp
@@ -52,7 +52,7 @@
# define TST_D3D11
#endif
-#ifdef Q_OS_DARWIN
+#if defined(Q_OS_MACOS) || defined(Q_OS_IOS)
# include <QtGui/private/qrhimetal_p.h>
# define TST_MTL
#endif