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authorJarek Kobus <jaroslaw.kobus@qt.io>2020-06-23 10:04:16 +0200
committerJarek Kobus <jaroslaw.kobus@qt.io>2020-06-25 10:13:12 +0200
commitd1612610e650ffd7f2fbdef535c431647f57f0ac (patch)
tree6545a46b6aa7e5f89d7b2abcb959a78fa4c114ed /tests/auto/gui/rhi/qshader
parent8cd3ec4ee43365425be584a48ff2871bd0090ef8 (diff)
Use QList instead of QVector in gui tests
Task-number: QTBUG-84469 Change-Id: Ia86f39597de418dde6cd9ae3170ef919bd27416a Reviewed-by: Lars Knoll <lars.knoll@qt.io>
Diffstat (limited to 'tests/auto/gui/rhi/qshader')
-rw-r--r--tests/auto/gui/rhi/qshader/tst_qshader.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/tests/auto/gui/rhi/qshader/tst_qshader.cpp b/tests/auto/gui/rhi/qshader/tst_qshader.cpp
index d12efa90dc..602a355cd9 100644
--- a/tests/auto/gui/rhi/qshader/tst_qshader.cpp
+++ b/tests/auto/gui/rhi/qshader/tst_qshader.cpp
@@ -266,7 +266,7 @@ void tst_QShader::mslResourceMapping()
QVERIFY(s.isValid());
QCOMPARE(QShaderPrivate::get(&s)->qsbVersion, 2);
- const QVector<QShaderKey> availableShaders = s.availableShaders();
+ const QList<QShaderKey> availableShaders = s.availableShaders();
QCOMPARE(availableShaders.count(), 7);
QVERIFY(availableShaders.contains(QShaderKey(QShader::SpirvShader, QShaderVersion(100))));
QVERIFY(availableShaders.contains(QShaderKey(QShader::MslShader, QShaderVersion(12))));
@@ -298,7 +298,7 @@ void tst_QShader::loadV3()
QVERIFY(s.isValid());
QCOMPARE(QShaderPrivate::get(&s)->qsbVersion, 3);
- const QVector<QShaderKey> availableShaders = s.availableShaders();
+ const QList<QShaderKey> availableShaders = s.availableShaders();
QCOMPARE(availableShaders.count(), 7);
QVERIFY(availableShaders.contains(QShaderKey(QShader::SpirvShader, QShaderVersion(100))));
QVERIFY(availableShaders.contains(QShaderKey(QShader::MslShader, QShaderVersion(12))));
@@ -461,7 +461,7 @@ void tst_QShader::loadV4()
QVERIFY(s.isValid());
QCOMPARE(QShaderPrivate::get(&s)->qsbVersion, 4);
- const QVector<QShaderKey> availableShaders = s.availableShaders();
+ const QList<QShaderKey> availableShaders = s.availableShaders();
QCOMPARE(availableShaders.count(), 7);
QVERIFY(availableShaders.contains(QShaderKey(QShader::SpirvShader, QShaderVersion(100))));
QVERIFY(availableShaders.contains(QShaderKey(QShader::MslShader, QShaderVersion(12))));