diff options
author | Jarek Kobus <jaroslaw.kobus@qt.io> | 2020-06-23 10:04:16 +0200 |
---|---|---|
committer | Jarek Kobus <jaroslaw.kobus@qt.io> | 2020-06-25 10:13:12 +0200 |
commit | d1612610e650ffd7f2fbdef535c431647f57f0ac (patch) | |
tree | 6545a46b6aa7e5f89d7b2abcb959a78fa4c114ed /tests/auto/gui/rhi/qshader | |
parent | 8cd3ec4ee43365425be584a48ff2871bd0090ef8 (diff) |
Use QList instead of QVector in gui tests
Task-number: QTBUG-84469
Change-Id: Ia86f39597de418dde6cd9ae3170ef919bd27416a
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
Diffstat (limited to 'tests/auto/gui/rhi/qshader')
-rw-r--r-- | tests/auto/gui/rhi/qshader/tst_qshader.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/tests/auto/gui/rhi/qshader/tst_qshader.cpp b/tests/auto/gui/rhi/qshader/tst_qshader.cpp index d12efa90dc..602a355cd9 100644 --- a/tests/auto/gui/rhi/qshader/tst_qshader.cpp +++ b/tests/auto/gui/rhi/qshader/tst_qshader.cpp @@ -266,7 +266,7 @@ void tst_QShader::mslResourceMapping() QVERIFY(s.isValid()); QCOMPARE(QShaderPrivate::get(&s)->qsbVersion, 2); - const QVector<QShaderKey> availableShaders = s.availableShaders(); + const QList<QShaderKey> availableShaders = s.availableShaders(); QCOMPARE(availableShaders.count(), 7); QVERIFY(availableShaders.contains(QShaderKey(QShader::SpirvShader, QShaderVersion(100)))); QVERIFY(availableShaders.contains(QShaderKey(QShader::MslShader, QShaderVersion(12)))); @@ -298,7 +298,7 @@ void tst_QShader::loadV3() QVERIFY(s.isValid()); QCOMPARE(QShaderPrivate::get(&s)->qsbVersion, 3); - const QVector<QShaderKey> availableShaders = s.availableShaders(); + const QList<QShaderKey> availableShaders = s.availableShaders(); QCOMPARE(availableShaders.count(), 7); QVERIFY(availableShaders.contains(QShaderKey(QShader::SpirvShader, QShaderVersion(100)))); QVERIFY(availableShaders.contains(QShaderKey(QShader::MslShader, QShaderVersion(12)))); @@ -461,7 +461,7 @@ void tst_QShader::loadV4() QVERIFY(s.isValid()); QCOMPARE(QShaderPrivate::get(&s)->qsbVersion, 4); - const QVector<QShaderKey> availableShaders = s.availableShaders(); + const QList<QShaderKey> availableShaders = s.availableShaders(); QCOMPARE(availableShaders.count(), 7); QVERIFY(availableShaders.contains(QShaderKey(QShader::SpirvShader, QShaderVersion(100)))); QVERIFY(availableShaders.contains(QShaderKey(QShader::MslShader, QShaderVersion(12)))); |