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authorJason McDonald <jason.mcdonald@nokia.com>2011-09-27 19:53:01 +1000
committerQt by Nokia <qt-info@nokia.com>2011-09-29 06:41:42 +0200
commit95cebd34ebc5b4d39b11dc91610309a35e488663 (patch)
tree90ceffef5acea093dd2b8f8f7e8c30593023b85a /tests/auto/opengl
parentab061e3e436fab35eac8666f3e950e98f66c4d3e (diff)
Remove Symbian-specific code from tests.
Symbian is not a supported platform for Qt5, so this code is no longer required. Change-Id: I1172e6a42d518490e63e9599bf10579df08259aa Reviewed-on: http://codereview.qt-project.org/5657 Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
Diffstat (limited to 'tests/auto/opengl')
-rw-r--r--tests/auto/opengl/qglthreads/tst_qglthreads.cpp17
1 files changed, 0 insertions, 17 deletions
diff --git a/tests/auto/opengl/qglthreads/tst_qglthreads.cpp b/tests/auto/opengl/qglthreads/tst_qglthreads.cpp
index ee05e406c8..96624a9485 100644
--- a/tests/auto/opengl/qglthreads/tst_qglthreads.cpp
+++ b/tests/auto/opengl/qglthreads/tst_qglthreads.cpp
@@ -46,14 +46,7 @@
#include <QtOpenGL/QtOpenGL>
#include "tst_qglthreads.h"
-#ifdef Q_OS_SYMBIAN
-#define RUNNING_TIME 2000 // save GPU mem by running shorter time.
-#else
#define RUNNING_TIME 5000
-#endif
-
-
-
tst_QGLThreads::tst_QGLThreads(QObject *parent)
: QObject(parent)
@@ -205,12 +198,6 @@ public:
while (time.elapsed() < RUNNING_TIME) {
int width = 400;
int height = 300;
-#ifdef Q_OS_SYMBIAN
- // GPU mem is very scarce resource on Symbian currently.
- // That's why we create only small textures.
- width = 50;
- height = 20;
-#endif
QImage image(width, height, QImage::Format_RGB32);
QPainter p(&image);
p.fillRect(image.rect(), QColor(rand() % 256, rand() % 256, rand() % 256));
@@ -441,10 +428,6 @@ void tst_QGLThreads::renderInThread()
QSKIP("OpenGL threading tests are currently disabled on Mac as they were causing reboots", SkipAll);
#endif
-#ifdef Q_OS_SYMBIAN
- QSKIP("OpenGL threading tests are disabled on Symbian as accessing RWindow from a secondary thread is not supported", SkipAll);
-#endif
-
QFETCH(bool, resize);
QFETCH(bool, update);