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authorQt by Nokia <qt-info@nokia.com>2011-04-27 12:05:43 +0200
committeraxis <qt-info@nokia.com>2011-04-27 12:05:43 +0200
commit38be0d13830efd2d98281c645c3a60afe05ffece (patch)
tree6ea73f3ec77f7d153333779883e8120f82820abe /tests/auto/qglfunctions/tst_qglfunctions.cpp
Initial import from the monolithic Qt.
This is the beginning of revision history for this module. If you want to look at revision history older than this, please refer to the Qt Git wiki for how to use Git history grafting. At the time of writing, this wiki is located here: http://qt.gitorious.org/qt/pages/GitIntroductionWithQt If you have already performed the grafting and you don't see any history beyond this commit, try running "git log" with the "--follow" argument. Branched from the monolithic repo, Qt master branch, at commit 896db169ea224deb96c59ce8af800d019de63f12
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diff --git a/tests/auto/qglfunctions/tst_qglfunctions.cpp b/tests/auto/qglfunctions/tst_qglfunctions.cpp
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+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtOpenGL module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include <QtTest/QtTest>
+#include <QtOpenGL/qglfunctions.h>
+
+class tst_QGLFunctions : public QObject
+{
+ Q_OBJECT
+public:
+ tst_QGLFunctions() {}
+ ~tst_QGLFunctions() {}
+
+private slots:
+ void features();
+ void multitexture();
+ void blendColor();
+
+private:
+ static bool hasExtension(const char *name);
+};
+
+bool tst_QGLFunctions::hasExtension(const char *name)
+{
+ QString extensions =
+ QString::fromLatin1
+ (reinterpret_cast<const char *>(glGetString(GL_EXTENSIONS)));
+ return extensions.split(QLatin1Char(' ')).contains
+ (QString::fromLatin1(name));
+}
+
+// Check that the reported features are consistent with the platform.
+void tst_QGLFunctions::features()
+{
+ // Before being associated with a context, there should be
+ // no features enabled.
+ QGLFunctions funcs;
+ QVERIFY(!funcs.openGLFeatures());
+ QVERIFY(!funcs.hasOpenGLFeature(QGLFunctions::Multitexture));
+ QVERIFY(!funcs.hasOpenGLFeature(QGLFunctions::Shaders));
+ QVERIFY(!funcs.hasOpenGLFeature(QGLFunctions::Buffers));
+ QVERIFY(!funcs.hasOpenGLFeature(QGLFunctions::Framebuffers));
+ QVERIFY(!funcs.hasOpenGLFeature(QGLFunctions::BlendColor));
+ QVERIFY(!funcs.hasOpenGLFeature(QGLFunctions::BlendEquation));
+ QVERIFY(!funcs.hasOpenGLFeature(QGLFunctions::BlendEquationSeparate));
+ QVERIFY(!funcs.hasOpenGLFeature(QGLFunctions::BlendFuncSeparate));
+ QVERIFY(!funcs.hasOpenGLFeature(QGLFunctions::BlendSubtract));
+ QVERIFY(!funcs.hasOpenGLFeature(QGLFunctions::CompressedTextures));
+ QVERIFY(!funcs.hasOpenGLFeature(QGLFunctions::Multisample));
+ QVERIFY(!funcs.hasOpenGLFeature(QGLFunctions::StencilSeparate));
+ QVERIFY(!funcs.hasOpenGLFeature(QGLFunctions::NPOTTextures));
+
+ // Make a context current.
+ QGLWidget glw;
+ if (!glw.isValid())
+ QSKIP("Could not create a GL context", SkipAll);
+ glw.makeCurrent();
+ funcs.initializeGLFunctions();
+
+ // Validate the features against what we expect for this platform.
+#if defined(QT_OPENGL_ES_2)
+ QGLFunctions::OpenGLFeatures allFeatures =
+ (QGLFunctions::Multitexture |
+ QGLFunctions::Shaders |
+ QGLFunctions::Buffers |
+ QGLFunctions::Framebuffers |
+ QGLFunctions::BlendColor |
+ QGLFunctions::BlendEquation |
+ QGLFunctions::BlendEquationSeparate |
+ QGLFunctions::BlendFuncSeparate |
+ QGLFunctions::BlendSubtract |
+ QGLFunctions::CompressedTextures |
+ QGLFunctions::Multisample |
+ QGLFunctions::StencilSeparate |
+ QGLFunctions::NPOTTextures);
+ QVERIFY((funcs.openGLFeatures() & allFeatures) == allFeatures);
+ QVERIFY(funcs.hasOpenGLFeature(QGLFunctions::Multitexture));
+ QVERIFY(funcs.hasOpenGLFeature(QGLFunctions::Shaders));
+ QVERIFY(funcs.hasOpenGLFeature(QGLFunctions::Buffers));
+ QVERIFY(funcs.hasOpenGLFeature(QGLFunctions::Framebuffers));
+ QVERIFY(funcs.hasOpenGLFeature(QGLFunctions::BlendColor));
+ QVERIFY(funcs.hasOpenGLFeature(QGLFunctions::BlendEquation));
+ QVERIFY(funcs.hasOpenGLFeature(QGLFunctions::BlendEquationSeparate));
+ QVERIFY(funcs.hasOpenGLFeature(QGLFunctions::BlendFuncSeparate));
+ QVERIFY(funcs.hasOpenGLFeature(QGLFunctions::BlendSubtract));
+ QVERIFY(funcs.hasOpenGLFeature(QGLFunctions::CompressedTextures));
+ QVERIFY(funcs.hasOpenGLFeature(QGLFunctions::Multisample));
+ QVERIFY(funcs.hasOpenGLFeature(QGLFunctions::StencilSeparate));
+ QVERIFY(funcs.hasOpenGLFeature(QGLFunctions::NPOTTextures));
+#elif defined(QT_OPENGL_ES)
+ QVERIFY(funcs.hasOpenGLFeature(QGLFunctions::Multitexture));
+ QVERIFY(funcs.hasOpenGLFeature(QGLFunctions::Buffers));
+ QVERIFY(funcs.hasOpenGLFeature(QGLFunctions::CompressedTextures));
+ QVERIFY(funcs.hasOpenGLFeature(QGLFunctions::Multisample));
+
+ QVERIFY(!funcs.hasOpenGLFeature(QGLFunctions::Shaders));
+ QVERIFY(!funcs.hasOpenGLFeature(QGLFunctions::BlendColor));
+ QVERIFY(!funcs.hasOpenGLFeature(QGLFunctions::StencilSeparate));
+
+ QCOMPARE(funcs.hasOpenGLFeature(QGLFunctions::Framebuffers),
+ hasExtension("GL_OES_framebuffer_object"));
+ QCOMPARE(funcs.hasOpenGLFeature(QGLFunctions::BlendEquationSeparate),
+ hasExtension("GL_OES_blend_equation_separate"));
+ QCOMPARE(funcs.hasOpenGLFeature(QGLFunctions::BlendFuncSeparate),
+ hasExtension("GL_OES_blend_func_separate"));
+ QCOMPARE(funcs.hasOpenGLFeature(QGLFunctions::BlendSubtract),
+ hasExtension("GL_OES_blend_subtract"));
+ QCOMPARE(funcs.hasOpenGLFeature(QGLFunctions::NPOTTextures),
+ hasExtension("GL_OES_texture_npot"));
+#else
+ // We check for both the extension name and the minimum OpenGL version
+ // for the feature. This will help us catch situations where a platform
+ // doesn't list an extension by name but does have the feature by virtue
+ // of its version number.
+ QGLFormat::OpenGLVersionFlags versions = QGLFormat::openGLVersionFlags();
+ QCOMPARE(funcs.hasOpenGLFeature(QGLFunctions::Multitexture),
+ hasExtension("GL_ARB_multitexture") ||
+ (versions & QGLFormat::OpenGL_Version_1_3) != 0);
+ QCOMPARE(funcs.hasOpenGLFeature(QGLFunctions::Shaders),
+ hasExtension("GL_ARB_shader_objects") ||
+ (versions & QGLFormat::OpenGL_Version_2_0) != 0);
+ QCOMPARE(funcs.hasOpenGLFeature(QGLFunctions::Buffers),
+ (versions & QGLFormat::OpenGL_Version_1_5) != 0);
+ QCOMPARE(funcs.hasOpenGLFeature(QGLFunctions::Framebuffers),
+ hasExtension("GL_EXT_framebuffer_object") ||
+ hasExtension("GL_ARB_framebuffer_object"));
+ QCOMPARE(funcs.hasOpenGLFeature(QGLFunctions::BlendColor),
+ hasExtension("GL_EXT_blend_color") ||
+ (versions & QGLFormat::OpenGL_Version_1_2) != 0);
+ QCOMPARE(funcs.hasOpenGLFeature(QGLFunctions::BlendEquation),
+ (versions & QGLFormat::OpenGL_Version_1_2) != 0);
+ QCOMPARE(funcs.hasOpenGLFeature(QGLFunctions::BlendEquationSeparate),
+ hasExtension("GL_EXT_blend_equation_separate") ||
+ (versions & QGLFormat::OpenGL_Version_2_0) != 0);
+ QCOMPARE(funcs.hasOpenGLFeature(QGLFunctions::BlendFuncSeparate),
+ hasExtension("GL_EXT_blend_func_separate") ||
+ (versions & QGLFormat::OpenGL_Version_1_4) != 0);
+ QCOMPARE(funcs.hasOpenGLFeature(QGLFunctions::BlendSubtract),
+ hasExtension("GL_EXT_blend_subtract"));
+ QCOMPARE(funcs.hasOpenGLFeature(QGLFunctions::CompressedTextures),
+ hasExtension("GL_ARB_texture_compression") ||
+ (versions & QGLFormat::OpenGL_Version_1_3) != 0);
+ QCOMPARE(funcs.hasOpenGLFeature(QGLFunctions::Multisample),
+ hasExtension("GL_ARB_multisample") ||
+ (versions & QGLFormat::OpenGL_Version_1_3) != 0);
+ QCOMPARE(funcs.hasOpenGLFeature(QGLFunctions::StencilSeparate),
+ (versions & QGLFormat::OpenGL_Version_2_0) != 0);
+ QCOMPARE(funcs.hasOpenGLFeature(QGLFunctions::NPOTTextures),
+ hasExtension("GL_ARB_texture_non_power_of_two") ||
+ (versions & QGLFormat::OpenGL_Version_2_0) != 0);
+#endif
+}
+
+// Verify that the multitexture functions appear to resolve and work.
+void tst_QGLFunctions::multitexture()
+{
+ QGLFunctions funcs;
+ QGLWidget glw;
+ if (!glw.isValid())
+ QSKIP("Could not create a GL context", SkipAll);
+ glw.makeCurrent();
+ funcs.initializeGLFunctions();
+
+ if (!funcs.hasOpenGLFeature(QGLFunctions::Multitexture))
+ QSKIP("Multitexture functions are not supported", SkipSingle);
+
+ funcs.glActiveTexture(GL_TEXTURE1);
+
+ GLint active = 0;
+ glGetIntegerv(GL_ACTIVE_TEXTURE, &active);
+ QVERIFY(active == GL_TEXTURE1);
+
+ funcs.glActiveTexture(GL_TEXTURE0);
+
+ active = 0;
+ glGetIntegerv(GL_ACTIVE_TEXTURE, &active);
+ QVERIFY(active == GL_TEXTURE0);
+}
+
+// Verify that the glBlendColor() function appears to resolve and work.
+void tst_QGLFunctions::blendColor()
+{
+ QGLFunctions funcs;
+ QGLWidget glw;
+ if (!glw.isValid())
+ QSKIP("Could not create a GL context", SkipAll);
+ glw.makeCurrent();
+ funcs.initializeGLFunctions();
+
+ if (!funcs.hasOpenGLFeature(QGLFunctions::BlendColor))
+ QSKIP("glBlendColor() is not supported", SkipSingle);
+
+ funcs.glBlendColor(0.0f, 1.0f, 0.0f, 1.0f);
+
+ GLfloat colors[4] = {0.5f, 0.5f, 0.5f, 0.5f};
+ glGetFloatv(GL_BLEND_COLOR, colors);
+
+ QCOMPARE(colors[0], 0.0f);
+ QCOMPARE(colors[1], 1.0f);
+ QCOMPARE(colors[2], 0.0f);
+ QCOMPARE(colors[3], 1.0f);
+}
+
+QTEST_MAIN(tst_QGLFunctions)
+
+#include "tst_qglfunctions.moc"