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authorQt by Nokia <qt-info@nokia.com>2011-04-27 12:05:43 +0200
committeraxis <qt-info@nokia.com>2011-04-27 12:05:43 +0200
commit38be0d13830efd2d98281c645c3a60afe05ffece (patch)
tree6ea73f3ec77f7d153333779883e8120f82820abe /tests/auto/qparallelanimationgroup
Initial import from the monolithic Qt.
This is the beginning of revision history for this module. If you want to look at revision history older than this, please refer to the Qt Git wiki for how to use Git history grafting. At the time of writing, this wiki is located here: http://qt.gitorious.org/qt/pages/GitIntroductionWithQt If you have already performed the grafting and you don't see any history beyond this commit, try running "git log" with the "--follow" argument. Branched from the monolithic repo, Qt master branch, at commit 896db169ea224deb96c59ce8af800d019de63f12
Diffstat (limited to 'tests/auto/qparallelanimationgroup')
-rw-r--r--tests/auto/qparallelanimationgroup/qparallelanimationgroup.pro5
-rw-r--r--tests/auto/qparallelanimationgroup/tst_qparallelanimationgroup.cpp1024
2 files changed, 1029 insertions, 0 deletions
diff --git a/tests/auto/qparallelanimationgroup/qparallelanimationgroup.pro b/tests/auto/qparallelanimationgroup/qparallelanimationgroup.pro
new file mode 100644
index 0000000000..f2cacd3452
--- /dev/null
+++ b/tests/auto/qparallelanimationgroup/qparallelanimationgroup.pro
@@ -0,0 +1,5 @@
+load(qttest_p4)
+QT = core gui
+SOURCES += tst_qparallelanimationgroup.cpp
+
+
diff --git a/tests/auto/qparallelanimationgroup/tst_qparallelanimationgroup.cpp b/tests/auto/qparallelanimationgroup/tst_qparallelanimationgroup.cpp
new file mode 100644
index 0000000000..ee1660d805
--- /dev/null
+++ b/tests/auto/qparallelanimationgroup/tst_qparallelanimationgroup.cpp
@@ -0,0 +1,1024 @@
+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the test suite of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include <QtTest/QtTest>
+
+#include <QtCore/qparallelanimationgroup.h>
+
+//TESTED_CLASS=QParallelAnimationGroup
+//TESTED_FILES=
+
+Q_DECLARE_METATYPE(QAbstractAnimation::State)
+
+class tst_QParallelAnimationGroup : public QObject
+{
+ Q_OBJECT
+public:
+ tst_QParallelAnimationGroup();
+ virtual ~tst_QParallelAnimationGroup();
+
+public Q_SLOTS:
+ void initTestCase();
+
+private slots:
+ void construction();
+ void setCurrentTime();
+ void stateChanged();
+ void clearGroup();
+ void propagateGroupUpdateToChildren();
+ void updateChildrenWithRunningGroup();
+ void deleteChildrenWithRunningGroup();
+ void startChildrenWithStoppedGroup();
+ void stopGroupWithRunningChild();
+ void startGroupWithRunningChild();
+ void zeroDurationAnimation();
+ void stopUncontrolledAnimations();
+ void loopCount_data();
+ void loopCount();
+ void autoAdd();
+ void pauseResume();
+
+ void QTBUG8910_crashWhenRemovingUncontrolledAnimation();
+};
+
+tst_QParallelAnimationGroup::tst_QParallelAnimationGroup()
+{
+}
+
+tst_QParallelAnimationGroup::~tst_QParallelAnimationGroup()
+{
+}
+
+void tst_QParallelAnimationGroup::initTestCase()
+{
+ qRegisterMetaType<QAbstractAnimation::State>("QAbstractAnimation::State");
+#if defined(Q_OS_SYMBIAN) || defined(Q_WS_MAC) || defined(Q_WS_WINCE)
+ // give the Symbian and mac app start event queue time to clear
+ QTest::qWait(1000);
+#endif
+}
+
+void tst_QParallelAnimationGroup::construction()
+{
+ QParallelAnimationGroup animationgroup;
+}
+
+class AnimationObject : public QObject
+{
+ Q_OBJECT
+ Q_PROPERTY(int value READ value WRITE setValue)
+public:
+ AnimationObject(int startValue = 0)
+ : v(startValue)
+ { }
+
+ int value() const { return v; }
+ void setValue(int value) { v = value; }
+
+ int v;
+};
+
+class TestAnimation : public QVariantAnimation
+{
+ Q_OBJECT
+public:
+ virtual void updateCurrentValue(const QVariant &value) { Q_UNUSED(value)};
+ virtual void updateState(QAbstractAnimation::State newState,
+ QAbstractAnimation::State oldState)
+ {
+ Q_UNUSED(oldState)
+ Q_UNUSED(newState)
+ };
+};
+
+class TestAnimation2 : public QVariantAnimation
+{
+ Q_OBJECT
+public:
+ TestAnimation2(QAbstractAnimation *animation) : QVariantAnimation(animation) {}
+ TestAnimation2(int duration, QAbstractAnimation *animation) : QVariantAnimation(animation), m_duration(duration) {}
+
+ virtual void updateCurrentValue(const QVariant &value) { Q_UNUSED(value)};
+ virtual void updateState(QAbstractAnimation::State newState,
+ QAbstractAnimation::State oldState)
+ {
+ Q_UNUSED(oldState)
+ Q_UNUSED(newState)
+ };
+
+ virtual int duration() const {
+ return m_duration;
+ }
+private:
+ int m_duration;
+};
+
+class UncontrolledAnimation : public QPropertyAnimation
+{
+ Q_OBJECT
+public:
+ UncontrolledAnimation(QObject *target, const QByteArray &propertyName, QObject *parent = 0)
+ : QPropertyAnimation(target, propertyName, parent), id(0)
+ {
+ setDuration(250);
+ setEndValue(0);
+ }
+
+ int duration() const { return -1; /* not time driven */ }
+
+protected:
+ void timerEvent(QTimerEvent *event)
+ {
+ if (event->timerId() == id)
+ stop();
+ }
+
+ void updateRunning(bool running)
+ {
+ if (running) {
+ id = startTimer(500);
+ } else {
+ killTimer(id);
+ id = 0;
+ }
+ }
+
+private:
+ int id;
+};
+
+void tst_QParallelAnimationGroup::setCurrentTime()
+{
+ AnimationObject p_o1;
+ AnimationObject p_o2;
+ AnimationObject p_o3;
+ AnimationObject t_o1;
+ AnimationObject t_o2;
+
+ // parallel operating on different object/properties
+ QAnimationGroup *parallel = new QParallelAnimationGroup();
+ QVariantAnimation *a1_p_o1 = new QPropertyAnimation(&p_o1, "value");
+ QVariantAnimation *a1_p_o2 = new QPropertyAnimation(&p_o2, "value");
+ QVariantAnimation *a1_p_o3 = new QPropertyAnimation(&p_o3, "value");
+ a1_p_o2->setLoopCount(3);
+ parallel->addAnimation(a1_p_o1);
+ parallel->addAnimation(a1_p_o2);
+ parallel->addAnimation(a1_p_o3);
+
+ UncontrolledAnimation *notTimeDriven = new UncontrolledAnimation(&t_o1, "value");
+ QCOMPARE(notTimeDriven->totalDuration(), -1);
+
+ QVariantAnimation *loopsForever = new QPropertyAnimation(&t_o2, "value");
+ loopsForever->setLoopCount(-1);
+ QCOMPARE(loopsForever->totalDuration(), -1);
+
+ QParallelAnimationGroup group;
+ group.addAnimation(parallel);
+ group.addAnimation(notTimeDriven);
+ group.addAnimation(loopsForever);
+
+ // Current time = 1
+ group.setCurrentTime(1);
+ QCOMPARE(group.state(), QAnimationGroup::Stopped);
+ QCOMPARE(parallel->state(), QAnimationGroup::Stopped);
+ QCOMPARE(a1_p_o1->state(), QAnimationGroup::Stopped);
+ QCOMPARE(a1_p_o2->state(), QAnimationGroup::Stopped);
+ QCOMPARE(a1_p_o3->state(), QAnimationGroup::Stopped);
+ QCOMPARE(notTimeDriven->state(), QAnimationGroup::Stopped);
+ QCOMPARE(loopsForever->state(), QAnimationGroup::Stopped);
+
+ QCOMPARE(group.currentLoopTime(), 1);
+ QCOMPARE(a1_p_o1->currentLoopTime(), 1);
+ QCOMPARE(a1_p_o2->currentLoopTime(), 1);
+ QCOMPARE(a1_p_o3->currentLoopTime(), 1);
+ QCOMPARE(notTimeDriven->currentLoopTime(), 1);
+ QCOMPARE(loopsForever->currentLoopTime(), 1);
+
+ // Current time = 250
+ group.setCurrentTime(250);
+ QCOMPARE(group.currentLoopTime(), 250);
+ QCOMPARE(a1_p_o1->currentLoopTime(), 250);
+ QCOMPARE(a1_p_o2->currentLoopTime(), 0);
+ QCOMPARE(a1_p_o2->currentLoop(), 1);
+ QCOMPARE(a1_p_o3->currentLoopTime(), 250);
+ QCOMPARE(notTimeDriven->currentLoopTime(), 250);
+ QCOMPARE(loopsForever->currentLoopTime(), 0);
+ QCOMPARE(loopsForever->currentLoop(), 1);
+
+ // Current time = 251
+ group.setCurrentTime(251);
+ QCOMPARE(group.currentLoopTime(), 251);
+ QCOMPARE(a1_p_o1->currentLoopTime(), 250);
+ QCOMPARE(a1_p_o2->currentLoopTime(), 1);
+ QCOMPARE(a1_p_o2->currentLoop(), 1);
+ QCOMPARE(a1_p_o3->currentLoopTime(), 250);
+ QCOMPARE(notTimeDriven->currentLoopTime(), 251);
+ QCOMPARE(loopsForever->currentLoopTime(), 1);
+}
+
+void tst_QParallelAnimationGroup::stateChanged()
+{
+ //this ensures that the correct animations are started when starting the group
+ TestAnimation *anim1 = new TestAnimation;
+ TestAnimation *anim2 = new TestAnimation;
+ TestAnimation *anim3 = new TestAnimation;
+ TestAnimation *anim4 = new TestAnimation;
+ anim1->setDuration(1000);
+ anim2->setDuration(2000);
+ anim3->setDuration(3000);
+ anim4->setDuration(3000);
+ QParallelAnimationGroup group;
+ group.addAnimation(anim1);
+ group.addAnimation(anim2);
+ group.addAnimation(anim3);
+ group.addAnimation(anim4);
+
+ QSignalSpy spy1(anim1, SIGNAL(stateChanged(QAbstractAnimation::State, QAbstractAnimation::State)));
+ QSignalSpy spy2(anim2, SIGNAL(stateChanged(QAbstractAnimation::State, QAbstractAnimation::State)));
+ QSignalSpy spy3(anim3, SIGNAL(stateChanged(QAbstractAnimation::State, QAbstractAnimation::State)));
+ QSignalSpy spy4(anim4, SIGNAL(stateChanged(QAbstractAnimation::State, QAbstractAnimation::State)));
+
+ //first; let's start forward
+ group.start();
+ //all the animations should be started
+ QCOMPARE(spy1.count(), 1);
+ QCOMPARE(qVariantValue<QAbstractAnimation::State>(spy1.last().first()), TestAnimation::Running);
+ QCOMPARE(spy2.count(), 1);
+ QCOMPARE(qVariantValue<QAbstractAnimation::State>(spy2.last().first()), TestAnimation::Running);
+ QCOMPARE(spy3.count(), 1);
+ QCOMPARE(qVariantValue<QAbstractAnimation::State>(spy3.last().first()), TestAnimation::Running);
+ QCOMPARE(spy4.count(), 1);
+ QCOMPARE(qVariantValue<QAbstractAnimation::State>(spy4.last().first()), TestAnimation::Running);
+
+ group.setCurrentTime(1500); //anim1 should be finished
+ QCOMPARE(group.state(), QAnimationGroup::Running);
+ QCOMPARE(spy1.count(), 2);
+ QCOMPARE(qVariantValue<QAbstractAnimation::State>(spy1.last().first()), TestAnimation::Stopped);
+ QCOMPARE(spy2.count(), 1); //no change
+ QCOMPARE(spy3.count(), 1); //no change
+ QCOMPARE(spy4.count(), 1); //no change
+
+ group.setCurrentTime(2500); //anim2 should be finished
+ QCOMPARE(group.state(), QAnimationGroup::Running);
+ QCOMPARE(spy1.count(), 2); //no change
+ QCOMPARE(spy2.count(), 2);
+ QCOMPARE(qVariantValue<QAbstractAnimation::State>(spy2.last().first()), TestAnimation::Stopped);
+ QCOMPARE(spy3.count(), 1); //no change
+ QCOMPARE(spy4.count(), 1); //no change
+
+ group.setCurrentTime(3500); //everything should be finished
+ QCOMPARE(group.state(), QAnimationGroup::Stopped);
+ QCOMPARE(spy1.count(), 2); //no change
+ QCOMPARE(spy2.count(), 2); //no change
+ QCOMPARE(spy3.count(), 2);
+ QCOMPARE(qVariantValue<QAbstractAnimation::State>(spy3.last().first()), TestAnimation::Stopped);
+ QCOMPARE(spy4.count(), 2);
+ QCOMPARE(qVariantValue<QAbstractAnimation::State>(spy4.last().first()), TestAnimation::Stopped);
+
+ //cleanup
+ spy1.clear();
+ spy2.clear();
+ spy3.clear();
+ spy4.clear();
+
+ //now let's try to reverse that
+ group.setDirection(QAbstractAnimation::Backward);
+ group.start();
+
+ //only anim3 and anim4 should be started
+ QCOMPARE(group.state(), QAnimationGroup::Running);
+ QCOMPARE(spy1.count(), 0);
+ QCOMPARE(spy2.count(), 0);
+ QCOMPARE(spy3.count(), 1);
+ QCOMPARE(qVariantValue<QAbstractAnimation::State>(spy3.last().first()), TestAnimation::Running);
+ QCOMPARE(spy4.count(), 1);
+ QCOMPARE(qVariantValue<QAbstractAnimation::State>(spy4.last().first()), TestAnimation::Running);
+
+ group.setCurrentTime(1500); //anim2 should be started
+ QCOMPARE(group.state(), QAnimationGroup::Running);
+ QCOMPARE(spy1.count(), 0); //no change
+ QCOMPARE(spy2.count(), 1);
+ QCOMPARE(qVariantValue<QAbstractAnimation::State>(spy2.last().first()), TestAnimation::Running);
+ QCOMPARE(spy3.count(), 1); //no change
+ QCOMPARE(spy4.count(), 1); //no change
+
+ group.setCurrentTime(500); //anim1 is finally also started
+ QCOMPARE(group.state(), QAnimationGroup::Running);
+ QCOMPARE(spy1.count(), 1);
+ QCOMPARE(qVariantValue<QAbstractAnimation::State>(spy1.last().first()), TestAnimation::Running);
+ QCOMPARE(spy2.count(), 1); //no change
+ QCOMPARE(spy3.count(), 1); //no change
+ QCOMPARE(spy4.count(), 1); //no change
+
+ group.setCurrentTime(0); //everything should be stopped
+ QCOMPARE(group.state(), QAnimationGroup::Stopped);
+ QCOMPARE(spy1.count(), 2);
+ QCOMPARE(qVariantValue<QAbstractAnimation::State>(spy1.last().first()), TestAnimation::Stopped);
+ QCOMPARE(spy2.count(), 2);
+ QCOMPARE(qVariantValue<QAbstractAnimation::State>(spy2.last().first()), TestAnimation::Stopped);
+ QCOMPARE(spy3.count(), 2);
+ QCOMPARE(qVariantValue<QAbstractAnimation::State>(spy3.last().first()), TestAnimation::Stopped);
+ QCOMPARE(spy4.count(), 2);
+ QCOMPARE(qVariantValue<QAbstractAnimation::State>(spy4.last().first()), TestAnimation::Stopped);
+}
+
+void tst_QParallelAnimationGroup::clearGroup()
+{
+ QParallelAnimationGroup group;
+ static const int animationCount = 10;
+
+ for (int i = 0; i < animationCount; ++i) {
+ new QParallelAnimationGroup(&group);
+ }
+
+ QCOMPARE(group.animationCount(), animationCount);
+
+ QPointer<QAbstractAnimation> children[animationCount];
+ for (int i = 0; i < animationCount; ++i) {
+ QVERIFY(group.animationAt(i) != 0);
+ children[i] = group.animationAt(i);
+ }
+
+ group.clear();
+ QCOMPARE(group.animationCount(), 0);
+ QCOMPARE(group.currentLoopTime(), 0);
+ for (int i = 0; i < animationCount; ++i)
+ QVERIFY(children[i].isNull());
+}
+
+void tst_QParallelAnimationGroup::propagateGroupUpdateToChildren()
+{
+ // this test verifies if group state changes are updating its children correctly
+ QParallelAnimationGroup group;
+
+ QObject o;
+ o.setProperty("ole", 42);
+ QCOMPARE(o.property("ole").toInt(), 42);
+
+ QPropertyAnimation anim1(&o, "ole");
+ anim1.setEndValue(43);
+ anim1.setDuration(100);
+ QVERIFY(!anim1.currentValue().isValid());
+ QCOMPARE(anim1.currentValue().toInt(), 0);
+ QCOMPARE(o.property("ole").toInt(), 42);
+
+ TestAnimation anim2;
+ anim2.setStartValue(0);
+ anim2.setEndValue(100);
+ anim2.setDuration(200);
+
+ QVERIFY(anim2.currentValue().isValid());
+ QCOMPARE(anim2.currentValue().toInt(), 0);
+
+ QCOMPARE(group.state(), QAnimationGroup::Stopped);
+ QCOMPARE(anim1.state(), QAnimationGroup::Stopped);
+ QCOMPARE(anim2.state(), QAnimationGroup::Stopped);
+
+ group.addAnimation(&anim1);
+ group.addAnimation(&anim2);
+
+ group.start();
+
+ QCOMPARE(group.state(), QAnimationGroup::Running);
+ QCOMPARE(anim1.state(), QAnimationGroup::Running);
+ QCOMPARE(anim2.state(), QAnimationGroup::Running);
+
+ group.pause();
+
+ QCOMPARE(group.state(), QAnimationGroup::Paused);
+ QCOMPARE(anim1.state(), QAnimationGroup::Paused);
+ QCOMPARE(anim2.state(), QAnimationGroup::Paused);
+
+ group.stop();
+
+ QCOMPARE(group.state(), QAnimationGroup::Stopped);
+ QCOMPARE(anim1.state(), QAnimationGroup::Stopped);
+ QCOMPARE(anim2.state(), QAnimationGroup::Stopped);
+}
+
+void tst_QParallelAnimationGroup::updateChildrenWithRunningGroup()
+{
+ // assert that its possible to modify a child's state directly while their group is running
+ QParallelAnimationGroup group;
+
+ TestAnimation anim;
+ anim.setStartValue(0);
+ anim.setEndValue(100);
+ anim.setDuration(200);
+
+ QSignalSpy groupStateChangedSpy(&group, SIGNAL(stateChanged(QAbstractAnimation::State, QAbstractAnimation::State)));
+ QSignalSpy childStateChangedSpy(&anim, SIGNAL(stateChanged(QAbstractAnimation::State, QAbstractAnimation::State)));
+
+ QCOMPARE(groupStateChangedSpy.count(), 0);
+ QCOMPARE(childStateChangedSpy.count(), 0);
+ QCOMPARE(group.state(), QAnimationGroup::Stopped);
+ QCOMPARE(anim.state(), QAnimationGroup::Stopped);
+
+ group.addAnimation(&anim);
+
+ group.start();
+
+ QCOMPARE(group.state(), QAnimationGroup::Running);
+ QCOMPARE(anim.state(), QAnimationGroup::Running);
+
+ QCOMPARE(groupStateChangedSpy.count(), 1);
+ QCOMPARE(childStateChangedSpy.count(), 1);
+
+ QCOMPARE(qVariantValue<QAbstractAnimation::State>(groupStateChangedSpy.at(0).first()),
+ QAnimationGroup::Running);
+ QCOMPARE(qVariantValue<QAbstractAnimation::State>(childStateChangedSpy.at(0).first()),
+ QAnimationGroup::Running);
+
+ // starting directly a running child will not have any effect
+ anim.start();
+
+ QCOMPARE(groupStateChangedSpy.count(), 1);
+ QCOMPARE(childStateChangedSpy.count(), 1);
+
+ anim.pause();
+
+ QCOMPARE(group.state(), QAnimationGroup::Running);
+ QCOMPARE(anim.state(), QAnimationGroup::Paused);
+
+ // in the animation stops directly, the group will still be running
+ anim.stop();
+
+ QCOMPARE(group.state(), QAnimationGroup::Running);
+ QCOMPARE(anim.state(), QAnimationGroup::Stopped);
+}
+
+void tst_QParallelAnimationGroup::deleteChildrenWithRunningGroup()
+{
+ // test if children can be activated when their group is stopped
+ QParallelAnimationGroup group;
+
+ QVariantAnimation *anim1 = new TestAnimation;
+ anim1->setStartValue(0);
+ anim1->setEndValue(100);
+ anim1->setDuration(200);
+ group.addAnimation(anim1);
+
+ QCOMPARE(group.duration(), anim1->duration());
+
+ group.start();
+ QCOMPARE(group.state(), QAnimationGroup::Running);
+ QCOMPARE(anim1->state(), QAnimationGroup::Running);
+
+ QTest::qWait(80);
+ QVERIFY(group.currentLoopTime() > 0);
+
+ delete anim1;
+ QVERIFY(group.animationCount() == 0);
+ QCOMPARE(group.duration(), 0);
+ QCOMPARE(group.state(), QAnimationGroup::Stopped);
+ QCOMPARE(group.currentLoopTime(), 0); //that's the invariant
+}
+
+void tst_QParallelAnimationGroup::startChildrenWithStoppedGroup()
+{
+ // test if children can be activated when their group is stopped
+ QParallelAnimationGroup group;
+
+ TestAnimation anim1;
+ anim1.setStartValue(0);
+ anim1.setEndValue(100);
+ anim1.setDuration(200);
+
+ TestAnimation anim2;
+ anim2.setStartValue(0);
+ anim2.setEndValue(100);
+ anim2.setDuration(200);
+
+ QCOMPARE(group.state(), QAnimationGroup::Stopped);
+ QCOMPARE(anim1.state(), QAnimationGroup::Stopped);
+ QCOMPARE(anim2.state(), QAnimationGroup::Stopped);
+
+ group.addAnimation(&anim1);
+ group.addAnimation(&anim2);
+
+ group.stop();
+
+ QCOMPARE(group.state(), QAnimationGroup::Stopped);
+ QCOMPARE(anim1.state(), QAnimationGroup::Stopped);
+ QCOMPARE(anim2.state(), QAnimationGroup::Stopped);
+
+ anim1.start();
+ anim2.start();
+ anim2.pause();
+
+ QCOMPARE(group.state(), QAnimationGroup::Stopped);
+ QCOMPARE(anim1.state(), QAnimationGroup::Running);
+ QCOMPARE(anim2.state(), QAnimationGroup::Paused);
+}
+
+void tst_QParallelAnimationGroup::stopGroupWithRunningChild()
+{
+ // children that started independently will not be affected by a group stop
+ QParallelAnimationGroup group;
+
+ TestAnimation anim1;
+ anim1.setStartValue(0);
+ anim1.setEndValue(100);
+ anim1.setDuration(200);
+
+ TestAnimation anim2;
+ anim2.setStartValue(0);
+ anim2.setEndValue(100);
+ anim2.setDuration(200);
+
+ QCOMPARE(group.state(), QAnimationGroup::Stopped);
+ QCOMPARE(anim1.state(), QAnimationGroup::Stopped);
+ QCOMPARE(anim2.state(), QAnimationGroup::Stopped);
+
+ group.addAnimation(&anim1);
+ group.addAnimation(&anim2);
+
+ anim1.start();
+ anim2.start();
+ anim2.pause();
+
+ QCOMPARE(group.state(), QAnimationGroup::Stopped);
+ QCOMPARE(anim1.state(), QAnimationGroup::Running);
+ QCOMPARE(anim2.state(), QAnimationGroup::Paused);
+
+ group.stop();
+
+ QCOMPARE(group.state(), QAnimationGroup::Stopped);
+ QCOMPARE(anim1.state(), QAnimationGroup::Running);
+ QCOMPARE(anim2.state(), QAnimationGroup::Paused);
+
+ anim1.stop();
+ anim2.stop();
+
+ QCOMPARE(group.state(), QAnimationGroup::Stopped);
+ QCOMPARE(anim1.state(), QAnimationGroup::Stopped);
+ QCOMPARE(anim2.state(), QAnimationGroup::Stopped);
+}
+
+void tst_QParallelAnimationGroup::startGroupWithRunningChild()
+{
+ // as the group has precedence over its children, starting a group will restart all the children
+ QParallelAnimationGroup group;
+
+ TestAnimation anim1;
+ anim1.setStartValue(0);
+ anim1.setEndValue(100);
+ anim1.setDuration(200);
+
+ TestAnimation anim2;
+ anim2.setStartValue(0);
+ anim2.setEndValue(100);
+ anim2.setDuration(200);
+
+ QSignalSpy stateChangedSpy1(&anim1, SIGNAL(stateChanged(QAbstractAnimation::State, QAbstractAnimation::State)));
+ QSignalSpy stateChangedSpy2(&anim2, SIGNAL(stateChanged(QAbstractAnimation::State, QAbstractAnimation::State)));
+
+ QCOMPARE(stateChangedSpy1.count(), 0);
+ QCOMPARE(stateChangedSpy2.count(), 0);
+ QCOMPARE(group.state(), QAnimationGroup::Stopped);
+ QCOMPARE(anim1.state(), QAnimationGroup::Stopped);
+ QCOMPARE(anim2.state(), QAnimationGroup::Stopped);
+
+ group.addAnimation(&anim1);
+ group.addAnimation(&anim2);
+
+ anim1.start();
+ anim2.start();
+ anim2.pause();
+
+ QCOMPARE(qVariantValue<QAbstractAnimation::State>(stateChangedSpy1.at(0).first()),
+ QAnimationGroup::Running);
+ QCOMPARE(qVariantValue<QAbstractAnimation::State>(stateChangedSpy2.at(0).first()),
+ QAnimationGroup::Running);
+ QCOMPARE(qVariantValue<QAbstractAnimation::State>(stateChangedSpy2.at(1).first()),
+ QAnimationGroup::Paused);
+
+ QCOMPARE(group.state(), QAnimationGroup::Stopped);
+ QCOMPARE(anim1.state(), QAnimationGroup::Running);
+ QCOMPARE(anim2.state(), QAnimationGroup::Paused);
+
+ group.start();
+
+ QCOMPARE(stateChangedSpy1.count(), 3);
+ QCOMPARE(qVariantValue<QAbstractAnimation::State>(stateChangedSpy1.at(1).first()),
+ QAnimationGroup::Stopped);
+ QCOMPARE(qVariantValue<QAbstractAnimation::State>(stateChangedSpy1.at(2).first()),
+ QAnimationGroup::Running);
+
+ QCOMPARE(stateChangedSpy2.count(), 4);
+ QCOMPARE(qVariantValue<QAbstractAnimation::State>(stateChangedSpy2.at(2).first()),
+ QAnimationGroup::Stopped);
+ QCOMPARE(qVariantValue<QAbstractAnimation::State>(stateChangedSpy2.at(3).first()),
+ QAnimationGroup::Running);
+
+ QCOMPARE(group.state(), QAnimationGroup::Running);
+ QCOMPARE(anim1.state(), QAnimationGroup::Running);
+ QCOMPARE(anim2.state(), QAnimationGroup::Running);
+}
+
+void tst_QParallelAnimationGroup::zeroDurationAnimation()
+{
+ QParallelAnimationGroup group;
+
+ TestAnimation anim1;
+ anim1.setStartValue(0);
+ anim1.setEndValue(100);
+ anim1.setDuration(0);
+
+ TestAnimation anim2;
+ anim2.setStartValue(0);
+ anim2.setEndValue(100);
+ anim2.setDuration(100);
+
+ TestAnimation anim3;
+ anim3.setStartValue(0);
+ anim3.setEndValue(100);
+ anim3.setDuration(10);
+
+ QSignalSpy stateChangedSpy1(&anim1, SIGNAL(stateChanged(QAbstractAnimation::State, QAbstractAnimation::State)));
+ QSignalSpy finishedSpy1(&anim1, SIGNAL(finished()));
+
+ QSignalSpy stateChangedSpy2(&anim2, SIGNAL(stateChanged(QAbstractAnimation::State, QAbstractAnimation::State)));
+ QSignalSpy finishedSpy2(&anim2, SIGNAL(finished()));
+
+ QSignalSpy stateChangedSpy3(&anim3, SIGNAL(stateChanged(QAbstractAnimation::State, QAbstractAnimation::State)));
+ QSignalSpy finishedSpy3(&anim3, SIGNAL(finished()));
+
+ group.addAnimation(&anim1);
+ group.addAnimation(&anim2);
+ group.addAnimation(&anim3);
+ QCOMPARE(stateChangedSpy1.count(), 0);
+ group.start();
+ QCOMPARE(stateChangedSpy1.count(), 2);
+ QCOMPARE(finishedSpy1.count(), 1);
+ QCOMPARE(qVariantValue<QAbstractAnimation::State>(stateChangedSpy1.at(0).first()),
+ QAnimationGroup::Running);
+ QCOMPARE(qVariantValue<QAbstractAnimation::State>(stateChangedSpy1.at(1).first()),
+ QAnimationGroup::Stopped);
+
+ QCOMPARE(stateChangedSpy2.count(), 1);
+ QCOMPARE(finishedSpy2.count(), 0);
+ QCOMPARE(qVariantValue<QAbstractAnimation::State>(stateChangedSpy1.at(0).first()),
+ QAnimationGroup::Running);
+
+ QCOMPARE(stateChangedSpy3.count(), 1);
+ QCOMPARE(finishedSpy3.count(), 0);
+ QCOMPARE(qVariantValue<QAbstractAnimation::State>(stateChangedSpy3.at(0).first()),
+ QAnimationGroup::Running);
+
+
+ QCOMPARE(anim1.state(), QAnimationGroup::Stopped);
+ QCOMPARE(anim2.state(), QAnimationGroup::Running);
+ QCOMPARE(anim3.state(), QAnimationGroup::Running);
+ QCOMPARE(group.state(), QAnimationGroup::Running);
+
+
+ group.stop();
+ group.setLoopCount(4);
+ stateChangedSpy1.clear();
+ stateChangedSpy2.clear();
+ stateChangedSpy3.clear();
+
+ group.start();
+ QCOMPARE(stateChangedSpy1.count(), 2);
+ QCOMPARE(stateChangedSpy2.count(), 1);
+ QCOMPARE(stateChangedSpy3.count(), 1);
+ group.setCurrentTime(50);
+ QCOMPARE(stateChangedSpy1.count(), 2);
+ QCOMPARE(stateChangedSpy2.count(), 1);
+ QCOMPARE(stateChangedSpy3.count(), 2);
+ group.setCurrentTime(150);
+ QCOMPARE(stateChangedSpy1.count(), 4);
+ QCOMPARE(stateChangedSpy2.count(), 3);
+ QCOMPARE(stateChangedSpy3.count(), 4);
+ group.setCurrentTime(50);
+ QCOMPARE(stateChangedSpy1.count(), 6);
+ QCOMPARE(stateChangedSpy2.count(), 5);
+ QCOMPARE(stateChangedSpy3.count(), 6);
+
+}
+
+void tst_QParallelAnimationGroup::stopUncontrolledAnimations()
+{
+ QParallelAnimationGroup group;
+
+ TestAnimation anim1;
+ anim1.setStartValue(0);
+ anim1.setEndValue(100);
+ anim1.setDuration(0);
+
+ AnimationObject o1;
+ UncontrolledAnimation notTimeDriven(&o1, "value");
+ QCOMPARE(notTimeDriven.totalDuration(), -1);
+
+ TestAnimation loopsForever;
+ loopsForever.setStartValue(0);
+ loopsForever.setEndValue(100);
+ loopsForever.setDuration(100);
+ loopsForever.setLoopCount(-1);
+
+ QSignalSpy stateChangedSpy(&anim1, SIGNAL(stateChanged(QAbstractAnimation::State, QAbstractAnimation::State)));
+
+ group.addAnimation(&anim1);
+ group.addAnimation(&notTimeDriven);
+ group.addAnimation(&loopsForever);
+
+ group.start();
+
+ QCOMPARE(stateChangedSpy.count(), 2);
+ QCOMPARE(qVariantValue<QAbstractAnimation::State>(stateChangedSpy.at(0).first()),
+ QAnimationGroup::Running);
+ QCOMPARE(qVariantValue<QAbstractAnimation::State>(stateChangedSpy.at(1).first()),
+ QAnimationGroup::Stopped);
+
+ QCOMPARE(group.state(), QAnimationGroup::Running);
+ QCOMPARE(notTimeDriven.state(), QAnimationGroup::Running);
+ QCOMPARE(loopsForever.state(), QAnimationGroup::Running);
+ QCOMPARE(anim1.state(), QAnimationGroup::Stopped);
+
+ notTimeDriven.stop();
+
+ QCOMPARE(group.state(), QAnimationGroup::Running);
+ QCOMPARE(notTimeDriven.state(), QAnimationGroup::Stopped);
+ QCOMPARE(loopsForever.state(), QAnimationGroup::Running);
+
+ loopsForever.stop();
+
+ QCOMPARE(group.state(), QAnimationGroup::Stopped);
+ QCOMPARE(notTimeDriven.state(), QAnimationGroup::Stopped);
+ QCOMPARE(loopsForever.state(), QAnimationGroup::Stopped);
+}
+
+struct AnimState {
+ AnimState(int time = -1) : time(time), state(-1) {}
+ AnimState(int time, int state) : time(time), state(state) {}
+ int time;
+ int state;
+};
+
+#define Running QAbstractAnimation::Running
+#define Stopped QAbstractAnimation::Stopped
+
+Q_DECLARE_METATYPE(AnimState)
+void tst_QParallelAnimationGroup::loopCount_data()
+{
+ QTest::addColumn<bool>("directionBackward");
+ QTest::addColumn<int>("setLoopCount");
+ QTest::addColumn<int>("initialGroupTime");
+ QTest::addColumn<int>("currentGroupTime");
+ QTest::addColumn<AnimState>("expected1");
+ QTest::addColumn<AnimState>("expected2");
+ QTest::addColumn<AnimState>("expected3");
+
+ // D U R A T I O N
+ // 100 60*2 0
+ // direction = Forward
+ QTest::newRow("50") << false << 3 << 0 << 50 << AnimState( 50, Running) << AnimState( 50, Running) << AnimState( 0, Stopped);
+ QTest::newRow("100") << false << 3 << 0 << 100 << AnimState(100 ) << AnimState( 40, Running) << AnimState( 0, Stopped);
+ QTest::newRow("110") << false << 3 << 0 << 110 << AnimState(100, Stopped) << AnimState( 50, Running) << AnimState( 0, Stopped);
+ QTest::newRow("120") << false << 3 << 0 << 120 << AnimState( 0, Running) << AnimState( 0, Running) << AnimState( 0, Stopped);
+
+ QTest::newRow("170") << false << 3 << 0 << 170 << AnimState( 50, Running) << AnimState( 50, Running) << AnimState( 0, Stopped);
+ QTest::newRow("220") << false << 3 << 0 << 220 << AnimState(100 ) << AnimState( 40, Running) << AnimState( 0, Stopped);
+ QTest::newRow("230") << false << 3 << 0 << 230 << AnimState(100, Stopped) << AnimState( 50, Running) << AnimState( 0, Stopped);
+ QTest::newRow("240") << false << 3 << 0 << 240 << AnimState( 0, Running) << AnimState( 0, Running) << AnimState( 0, Stopped);
+
+ QTest::newRow("290") << false << 3 << 0 << 290 << AnimState( 50, Running) << AnimState( 50, Running) << AnimState( 0, Stopped);
+ QTest::newRow("340") << false << 3 << 0 << 340 << AnimState(100 ) << AnimState( 40, Running) << AnimState( 0, Stopped);
+ QTest::newRow("350") << false << 3 << 0 << 350 << AnimState(100, Stopped) << AnimState( 50, Running) << AnimState( 0, Stopped);
+ QTest::newRow("360") << false << 3 << 0 << 360 << AnimState(100, Stopped) << AnimState( 60 ) << AnimState( 0, Stopped);
+
+ QTest::newRow("410") << false << 3 << 0 << 410 << AnimState(100, Stopped) << AnimState( 60, Stopped) << AnimState( 0, Stopped);
+ QTest::newRow("460") << false << 3 << 0 << 460 << AnimState(100, Stopped) << AnimState( 60, Stopped) << AnimState( 0, Stopped);
+ QTest::newRow("470") << false << 3 << 0 << 470 << AnimState(100, Stopped) << AnimState( 60, Stopped) << AnimState( 0, Stopped);
+ QTest::newRow("480") << false << 3 << 0 << 480 << AnimState(100, Stopped) << AnimState( 60, Stopped) << AnimState( 0, Stopped);
+
+ // direction = Forward, rewind
+ QTest::newRow("120-110") << false << 3 << 120 << 110 << AnimState( 0, Stopped) << AnimState( 50, Running) << AnimState( 0, Stopped);
+ QTest::newRow("120-50") << false << 3 << 120 << 50 << AnimState( 50, Running) << AnimState( 50, Running) << AnimState( 0, Stopped);
+ QTest::newRow("120-0") << false << 3 << 120 << 0 << AnimState( 0, Running) << AnimState( 0, Running) << AnimState( 0, Stopped);
+ QTest::newRow("300-110") << false << 3 << 300 << 110 << AnimState( 0, Stopped) << AnimState( 50, Running) << AnimState( 0, Stopped);
+ QTest::newRow("300-50") << false << 3 << 300 << 50 << AnimState( 50, Running) << AnimState( 50, Running) << AnimState( 0, Stopped);
+ QTest::newRow("300-0") << false << 3 << 300 << 0 << AnimState( 0, Running) << AnimState( 0, Running) << AnimState( 0, Stopped);
+ QTest::newRow("115-105") << false << 3 << 115 << 105 << AnimState( 42, Stopped) << AnimState( 45, Running) << AnimState( 0, Stopped);
+
+ // direction = Backward
+ QTest::newRow("b120-120") << true << 3 << 120 << 120 << AnimState( 42, Stopped) << AnimState( 60, Running) << AnimState( 0, Stopped);
+ QTest::newRow("b120-110") << true << 3 << 120 << 110 << AnimState( 42, Stopped) << AnimState( 50, Running) << AnimState( 0, Stopped);
+ QTest::newRow("b120-100") << true << 3 << 120 << 100 << AnimState(100, Running) << AnimState( 40, Running) << AnimState( 0, Stopped);
+ QTest::newRow("b120-50") << true << 3 << 120 << 50 << AnimState( 50, Running) << AnimState( 50, Running) << AnimState( 0, Stopped);
+ QTest::newRow("b120-0") << true << 3 << 120 << 0 << AnimState( 0, Stopped) << AnimState( 0, Stopped) << AnimState( 0, Stopped);
+ QTest::newRow("b360-170") << true << 3 << 360 << 170 << AnimState( 50, Running) << AnimState( 50, Running) << AnimState( 0, Stopped);
+ QTest::newRow("b360-220") << true << 3 << 360 << 220 << AnimState(100, Running) << AnimState( 40, Running) << AnimState( 0, Stopped);
+ QTest::newRow("b360-210") << true << 3 << 360 << 210 << AnimState( 90, Running) << AnimState( 30, Running) << AnimState( 0, Stopped);
+ QTest::newRow("b360-120") << true << 3 << 360 << 120 << AnimState( 0, Stopped) << AnimState( 60, Running) << AnimState( 0, Stopped);
+
+ // rewind, direction = Backward
+ QTest::newRow("b50-110") << true << 3 << 50 << 110 << AnimState(100, Stopped) << AnimState( 50, Running) << AnimState( 0, Stopped);
+ QTest::newRow("b50-120") << true << 3 << 50 << 120 << AnimState(100, Stopped) << AnimState( 60, Running) << AnimState( 0, Stopped);
+ QTest::newRow("b50-140") << true << 3 << 50 << 140 << AnimState( 20, Running) << AnimState( 20, Running) << AnimState( 0, Stopped);
+ QTest::newRow("b50-240") << true << 3 << 50 << 240 << AnimState(100, Stopped) << AnimState( 60, Running) << AnimState( 0, Stopped);
+ QTest::newRow("b50-260") << true << 3 << 50 << 260 << AnimState( 20, Running) << AnimState( 20, Running) << AnimState( 0, Stopped);
+ QTest::newRow("b50-350") << true << 3 << 50 << 350 << AnimState(100, Stopped) << AnimState( 50, Running) << AnimState( 0, Stopped);
+
+ // infinite looping
+ QTest::newRow("inf1220") << false << -1 << 0 << 1220 << AnimState( 20, Running) << AnimState( 20, Running) << AnimState( 0, Stopped);
+ QTest::newRow("inf1310") << false << -1 << 0 << 1310 << AnimState( 100, Stopped) << AnimState( 50, Running) << AnimState( 0, Stopped);
+ // infinite looping, direction = Backward (will only loop once)
+ QTest::newRow("b.inf120-120") << true << -1 << 120 << 120 << AnimState( 42, Stopped) << AnimState( 60, Running) << AnimState( 0, Stopped);
+ QTest::newRow("b.inf120-20") << true << -1 << 120 << 20 << AnimState( 20, Running) << AnimState( 20, Running) << AnimState( 0, Stopped);
+ QTest::newRow("b.inf120-110") << true << -1 << 120 << 110 << AnimState( 42, Stopped) << AnimState( 50, Running) << AnimState( 0, Stopped);
+
+
+}
+
+void tst_QParallelAnimationGroup::loopCount()
+{
+ QFETCH(bool, directionBackward);
+ QFETCH(int, setLoopCount);
+ QFETCH(int, initialGroupTime);
+ QFETCH(int, currentGroupTime);
+ QFETCH(AnimState, expected1);
+ QFETCH(AnimState, expected2);
+ QFETCH(AnimState, expected3);
+
+ QParallelAnimationGroup group;
+
+ TestAnimation anim1;
+ anim1.setStartValue(0);
+ anim1.setEndValue(100);
+ anim1.setDuration(100);
+
+ TestAnimation anim2;
+ anim2.setStartValue(0);
+ anim2.setEndValue(100);
+ anim2.setDuration(60); //total 120
+ anim2.setLoopCount(2);
+
+ TestAnimation anim3;
+ anim3.setStartValue(0);
+ anim3.setEndValue(100);
+ anim3.setDuration(0);
+
+ group.addAnimation(&anim1);
+ group.addAnimation(&anim2);
+ group.addAnimation(&anim3);
+
+ group.setLoopCount(setLoopCount);
+ if (initialGroupTime >= 0)
+ group.setCurrentTime(initialGroupTime);
+ if (directionBackward)
+ group.setDirection(QAbstractAnimation::Backward);
+
+ group.start();
+ if (initialGroupTime >= 0)
+ group.setCurrentTime(initialGroupTime);
+
+ anim1.setCurrentTime(42); // 42 is "untouched"
+ anim2.setCurrentTime(42);
+
+ group.setCurrentTime(currentGroupTime);
+
+ QCOMPARE(anim1.currentLoopTime(), expected1.time);
+ QCOMPARE(anim2.currentLoopTime(), expected2.time);
+ QCOMPARE(anim3.currentLoopTime(), expected3.time);
+
+ if (expected1.state >=0)
+ QCOMPARE(int(anim1.state()), expected1.state);
+ if (expected2.state >=0)
+ QCOMPARE(int(anim2.state()), expected2.state);
+ if (expected3.state >=0)
+ QCOMPARE(int(anim3.state()), expected3.state);
+
+}
+
+void tst_QParallelAnimationGroup::autoAdd()
+{
+ QParallelAnimationGroup group;
+ QCOMPARE(group.duration(), 0);
+ TestAnimation2 *test = new TestAnimation2(250, &group); // 0, duration = 250;
+ QCOMPARE(test->group(), static_cast<QAnimationGroup*>(&group));
+ QCOMPARE(test->duration(), 250);
+ QCOMPARE(group.duration(), 250);
+
+ test = new TestAnimation2(750, &group); // 1
+ QCOMPARE(test->group(), static_cast<QAnimationGroup*>(&group));
+ QCOMPARE(group.duration(), 750);
+ test = new TestAnimation2(500, &group); // 2
+ QCOMPARE(test->group(), static_cast<QAnimationGroup*>(&group));
+ QCOMPARE(group.duration(), 750);
+
+ delete group.animationAt(1); // remove the one with duration = 750
+ QCOMPARE(group.duration(), 500);
+
+ delete group.animationAt(1); // remove the one with duration = 500
+ QCOMPARE(group.duration(), 250);
+
+ test = static_cast<TestAnimation2*>(group.animationAt(0));
+ test->setParent(0); // remove the last one (with duration = 250)
+ QCOMPARE(test->group(), static_cast<QAnimationGroup*>(0));
+ QCOMPARE(group.duration(), 0);
+}
+
+void tst_QParallelAnimationGroup::pauseResume()
+{
+ QParallelAnimationGroup group;
+ TestAnimation2 *anim = new TestAnimation2(250, &group); // 0, duration = 250;
+ QSignalSpy spy(anim, SIGNAL(stateChanged(QAbstractAnimation::State, QAbstractAnimation::State)));
+ QCOMPARE(group.duration(), 250);
+ group.start();
+ QTest::qWait(100);
+ QCOMPARE(group.state(), QAnimationGroup::Running);
+ QCOMPARE(anim->state(), QAnimationGroup::Running);
+ QCOMPARE(spy.count(), 1);
+ spy.clear();
+ const int currentTime = group.currentLoopTime();
+ QCOMPARE(anim->currentLoopTime(), currentTime);
+
+ group.pause();
+ QCOMPARE(group.state(), QAnimationGroup::Paused);
+ QCOMPARE(group.currentLoopTime(), currentTime);
+ QCOMPARE(anim->state(), QAnimationGroup::Paused);
+ QCOMPARE(anim->currentLoopTime(), currentTime);
+ QCOMPARE(spy.count(), 1);
+ spy.clear();
+
+ group.resume();
+ QCOMPARE(group.state(), QAnimationGroup::Running);
+ QCOMPARE(group.currentLoopTime(), currentTime);
+ QCOMPARE(anim->state(), QAnimationGroup::Running);
+ QCOMPARE(anim->currentLoopTime(), currentTime);
+ QCOMPARE(spy.count(), 1);
+
+ group.stop();
+ spy.clear();
+ new TestAnimation2(500, &group);
+ group.start();
+ QCOMPARE(spy.count(), 1); //the animation should have been started
+ QCOMPARE(qVariantValue<QAbstractAnimation::State>(spy.last().first()), TestAnimation::Running);
+ group.setCurrentTime(250); //end of first animation
+ QCOMPARE(spy.count(), 2); //the animation should have been stopped
+ QCOMPARE(qVariantValue<QAbstractAnimation::State>(spy.last().first()), TestAnimation::Stopped);
+ group.pause();
+ QCOMPARE(spy.count(), 2); //this shouldn't have changed
+ group.resume();
+ QCOMPARE(spy.count(), 2); //this shouldn't have changed
+}
+
+
+void tst_QParallelAnimationGroup::QTBUG8910_crashWhenRemovingUncontrolledAnimation()
+{
+ QParallelAnimationGroup group;
+ TestAnimation *anim = new TestAnimation;
+ anim->setLoopCount(-1);
+ TestAnimation *anim2 = new TestAnimation;
+ anim2->setLoopCount(-1);
+ group.addAnimation(anim);
+ group.addAnimation(anim2);
+ group.start();
+ delete anim;
+ // it would crash here because the internals of the group would still have a reference to anim
+ delete anim2;
+}
+
+
+QTEST_MAIN(tst_QParallelAnimationGroup)
+#include "tst_qparallelanimationgroup.moc"