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authorFriedemann Kleint <Friedemann.Kleint@qt.io>2019-10-18 09:07:37 +0200
committerFriedemann Kleint <Friedemann.Kleint@qt.io>2019-10-25 12:12:39 +0200
commitdff3843d98d52e2c32fea07371f91117de0667e9 (patch)
tree028199eebf8d92722de91412e32352c54cbd5183 /tests/auto/widgets/graphicsview
parent5d5a0842dc87645eab468389198750adc01b0618 (diff)
QShortcut: Properly port to the new configure system
Move the feature to corelib so that the QMetaType enumeration values can be properly excluded and there is no need for a dummy class. Use QT_REQUIRE_CONFIG in the headers of classes to be disabled. Add headers/source files in the .pro file depending on the configure feature in libraries and tests. Add the necessary exclusions and use QT_CONFIG. Task-number: QTBUG-76493 Change-Id: I02499ebee1a3d6d9a1e5afd02517beed5f4536b7 Reviewed-by: Mitch Curtis <mitch.curtis@qt.io>
Diffstat (limited to 'tests/auto/widgets/graphicsview')
-rw-r--r--tests/auto/widgets/graphicsview/qgraphicsitem/tst_qgraphicsitem.cpp6
1 files changed, 6 insertions, 0 deletions
diff --git a/tests/auto/widgets/graphicsview/qgraphicsitem/tst_qgraphicsitem.cpp b/tests/auto/widgets/graphicsview/qgraphicsitem/tst_qgraphicsitem.cpp
index 6d415952c9..0fb95b9f34 100644
--- a/tests/auto/widgets/graphicsview/qgraphicsitem/tst_qgraphicsitem.cpp
+++ b/tests/auto/widgets/graphicsview/qgraphicsitem/tst_qgraphicsitem.cpp
@@ -450,7 +450,9 @@ private slots:
void modality_keyEvents();
void itemIsInFront();
void scenePosChange();
+#if QT_CONFIG(shortcut)
void textItem_shortcuts();
+#endif
void scroll();
void focusHandling_data();
void focusHandling();
@@ -10813,6 +10815,8 @@ void tst_QGraphicsItem::scenePosChange()
QCOMPARE(child2->changes.count(QGraphicsItem::ItemScenePositionHasChanged), 0);
}
+#if QT_CONFIG(shortcut)
+
void tst_QGraphicsItem::textItem_shortcuts()
{
if (!QGuiApplicationPrivate::platformIntegration()->hasCapability(QPlatformIntegration::WindowActivation))
@@ -10852,6 +10856,8 @@ void tst_QGraphicsItem::textItem_shortcuts()
QTRY_COMPARE(item->textCursor().selectedText(), item->toPlainText());
}
+#endif // QT_CONFIG(shortcut)
+
void tst_QGraphicsItem::scroll()
{
// Create two overlapping rectangles in the scene: