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authorLaszlo Agocs <laszlo.agocs@qt.io>2024-06-03 12:12:14 +0200
committerQt Cherry-pick Bot <cherrypick_bot@qt-project.org>2024-06-05 21:13:55 +0000
commit347c120afb5845df00b84131e7ec3cf8e2f6a235 (patch)
treeb47140d433acc1b2ec8c07f653422e5a42720a86 /tests/manual/examples/widgets/tools/plugandpaint/plugins/extrafilters/extrafiltersplugin.cpp
parent35128e2f1dde084547d817fb5c33cec235d4f5d5 (diff)
rhi: gl: Only set WRAP_R for 3D textures6.7
It is not clear why an OpenGL implementation would reject (with INVALID_ENUM) the setting of GL_TEXTURE_WRAP_R (as making it an error makes no sense and not in the spec either), but the most likely interpretation of the associated report is that some Adreno-based Android devices do that. So instead of just testing if we are >= ES 3.0, also check the texture target before setting WRAP_R. Pick-to: 6.6 6.5 6.2 Fixes: QTBUG-126012 Change-Id: I0fe1cd71b9fd74748f7bae78030c41ca972932b5 Reviewed-by: Andy Nichols <andy.nichols@qt.io> (cherry picked from commit f50e946012553771190addbca7deeb498ac992b3) Reviewed-by: Qt Cherry-pick Bot <cherrypick_bot@qt-project.org> (cherry picked from commit 47a9acb7cf06df344192120a5ed7708644b83441)
Diffstat (limited to 'tests/manual/examples/widgets/tools/plugandpaint/plugins/extrafilters/extrafiltersplugin.cpp')
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