diff options
author | Jørgen Lind <jorgen.lind@digia.com> | 2014-02-13 21:59:56 +0100 |
---|---|---|
committer | The Qt Project <gerrit-noreply@qt-project.org> | 2014-02-16 11:06:40 +0100 |
commit | 44ee7984fccbeae57e108c1a152050e9d3437174 (patch) | |
tree | e7585f49a20f2e27742f40a7058cf5ab97bdc22b /tests/manual/qopengltextureblitter | |
parent | 937a4f5443603b0ad1d1558ac9a9a59db8ce299f (diff) |
QOpenGLTextureBlitter: fix source rect when origin is top left
This fixes the issue that the blitter required sometimes the
texture wrapping to be repeat
Change-Id: I86150d008422facf9040873b0983b0e44be9ad24
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
Diffstat (limited to 'tests/manual/qopengltextureblitter')
-rw-r--r-- | tests/manual/qopengltextureblitter/qopengltextureblitwindow.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/tests/manual/qopengltextureblitter/qopengltextureblitwindow.cpp b/tests/manual/qopengltextureblitter/qopengltextureblitwindow.cpp index 503e326f38..8f51f511c9 100644 --- a/tests/manual/qopengltextureblitter/qopengltextureblitwindow.cpp +++ b/tests/manual/qopengltextureblitter/qopengltextureblitwindow.cpp @@ -81,6 +81,7 @@ void QOpenGLTextureBlitWindow::render() glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); QOpenGLTexture texture(m_image); + texture.setWrapMode(QOpenGLTexture::ClampToEdge); texture.create(); QOpenGLTexture texture_mirrored(m_image_mirrord); |