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authorLaszlo Agocs <laszlo.agocs@qt.io>2020-01-07 15:15:09 +0100
committerLaszlo Agocs <laszlo.agocs@qt.io>2020-01-13 15:52:46 +0100
commitfe97af0c9ad58f0f823f3b1942cd9ad383ba85d3 (patch)
treee80f72557ece554e9241fb1c33a0fd4c287420cf /tests/manual/rhi/float16texture_with_compute/float16texture_with_compute.qrc
parentccb2cb84f535b0bfce19a95d7f3a36803480cae8 (diff)
rhi: Add manual test for RGBA16F and compute
Uses the two compute shaders from Qt Quick 3D. Demonstrates and tests both RGBA16F textures and using them (and doing load/store with mip levels individually) in combination with compute. Task-number: QTBUG-81213 Change-Id: I3f0f250d5997a26c857b7c45517684c63b44e58e Reviewed-by: Johan Helsing <johan.helsing@qt.io>
Diffstat (limited to 'tests/manual/rhi/float16texture_with_compute/float16texture_with_compute.qrc')
-rw-r--r--tests/manual/rhi/float16texture_with_compute/float16texture_with_compute.qrc9
1 files changed, 9 insertions, 0 deletions
diff --git a/tests/manual/rhi/float16texture_with_compute/float16texture_with_compute.qrc b/tests/manual/rhi/float16texture_with_compute/float16texture_with_compute.qrc
new file mode 100644
index 0000000000..ce3c52aac5
--- /dev/null
+++ b/tests/manual/rhi/float16texture_with_compute/float16texture_with_compute.qrc
@@ -0,0 +1,9 @@
+<!DOCTYPE RCC><RCC version="1.0">
+<qresource>
+ <file>load.comp.qsb</file>
+ <file>prefilter.comp.qsb</file>
+ <file alias="texture.vert.qsb">../shared/texture.vert.qsb</file>
+ <file alias="texture.frag.qsb">../shared/texture.frag.qsb</file>
+ <file alias="qt256.png">../shared/qt256.png</file>
+</qresource>
+</RCC>