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authorLaszlo Agocs <laszlo.agocs@qt.io>2023-06-26 12:51:05 +0200
committerLaszlo Agocs <laszlo.agocs@qt.io>2023-06-27 00:48:30 +0200
commit74bd7a7019451fac10fe0e3db5e278e22ea8aaa3 (patch)
tree2d2176966488c339faf4a08d75444305e77e9d80 /tests/manual/rhi/multiview/texture.vert.qsb
parent2a65849e10e5288d0aa61d293f3fb80d4056bc37 (diff)
rhi: metal: Add support for multiview rendering
Some shortcomings and unexpected problems are not unlikely. The basic feature, with 2 views going to a texture array's 0 and 1 elements, seems to be working with macOS, also with MSAA. Instanced drawing has not been verified. (relevant because layered rendering works via instancing in Metal and the QRhi backend has to adjust the instance count in every draw call) Fixes: QTBUG-114774 Change-Id: I3655e0d2c658b88c4cd6b52a32f94134324e4ac9 Reviewed-by: Andy Nichols <andy.nichols@qt.io>
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