diff options
author | Laszlo Agocs <laszlo.agocs@qt.io> | 2023-06-26 12:51:05 +0200 |
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committer | Laszlo Agocs <laszlo.agocs@qt.io> | 2023-06-27 00:48:30 +0200 |
commit | 74bd7a7019451fac10fe0e3db5e278e22ea8aaa3 (patch) | |
tree | 2d2176966488c339faf4a08d75444305e77e9d80 /tests/manual/rhi/multiview/texture.vert.qsb | |
parent | 2a65849e10e5288d0aa61d293f3fb80d4056bc37 (diff) |
rhi: metal: Add support for multiview rendering
Some shortcomings and unexpected problems are not unlikely.
The basic feature, with 2 views going to a texture array's
0 and 1 elements, seems to be working with macOS, also with
MSAA. Instanced drawing has not been verified. (relevant
because layered rendering works via instancing in Metal
and the QRhi backend has to adjust the instance count
in every draw call)
Fixes: QTBUG-114774
Change-Id: I3655e0d2c658b88c4cd6b52a32f94134324e4ac9
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
Diffstat (limited to 'tests/manual/rhi/multiview/texture.vert.qsb')
-rw-r--r-- | tests/manual/rhi/multiview/texture.vert.qsb | bin | 3403 -> 4230 bytes |
1 files changed, 0 insertions, 0 deletions
diff --git a/tests/manual/rhi/multiview/texture.vert.qsb b/tests/manual/rhi/multiview/texture.vert.qsb Binary files differindex 78fc8b1072..114fdddb18 100644 --- a/tests/manual/rhi/multiview/texture.vert.qsb +++ b/tests/manual/rhi/multiview/texture.vert.qsb |