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authorLaszlo Agocs <laszlo.agocs@qt.io>2020-08-17 12:28:16 +0200
committerLaszlo Agocs <laszlo.agocs@qt.io>2020-08-17 18:20:36 +0200
commit81159cf3f7c47dbab4c781f3b4ffa9e0a202b1dc (patch)
tree3010feb8eee9499f8871372c534acdf51bf8c4a8 /tests/manual/rhi/shared/texture.frag.qsb
parent80862621cdad3cb962e134937b09f5ef3bd3d64c (diff)
rhi: Enable msaatexture manual test on OpenGL
...now that a recent path enables MultisampleTextures for ES >= 3.1 and GL 3.x and up. Just need to make sure the .qsb contains something for OpenGL as well. While we are at it, make updated .qsb files for all the commonly used shaders since what we had before was version 4. Bump them to version 5. Change-Id: If2040f4894e6360d1ebd5daf7e698508e5e6e42e Reviewed-by: Andy Nichols <andy.nichols@qt.io>
Diffstat (limited to 'tests/manual/rhi/shared/texture.frag.qsb')
-rw-r--r--tests/manual/rhi/shared/texture.frag.qsbbin1345 -> 1289 bytes
1 files changed, 0 insertions, 0 deletions
diff --git a/tests/manual/rhi/shared/texture.frag.qsb b/tests/manual/rhi/shared/texture.frag.qsb
index ad11300a59..b535db90a5 100644
--- a/tests/manual/rhi/shared/texture.frag.qsb
+++ b/tests/manual/rhi/shared/texture.frag.qsb
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