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authorLaszlo Agocs <laszlo.agocs@qt.io>2020-06-12 17:39:41 +0200
committerLaszlo Agocs <laszlo.agocs@qt.io>2020-06-15 15:34:05 +0200
commit9b8d4a9e453b23f7b5b70280ee822f7f3a475261 (patch)
treeb3266327294cbb0b82f58417e44e85379acf6465 /tests/manual/rhi/triquadcube
parented231455cc22f6280be917780013584020d208d8 (diff)
rhi manual tests: Prevent warnings with MSVC
The QPair changes trigger warnings about size_t vs. quint32. We made offsets and sizes 32-bit in the QRhi API to emphasize that some of the graphics APIs are using 32-bit sizes still. It's a bit unfortunate that pairs now generate warnings when the size does not match. Just cast as needed. Change-Id: I88504eed8be6f4bdb2205b3671e2c2a9db9fcb1e Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io>
Diffstat (limited to 'tests/manual/rhi/triquadcube')
-rw-r--r--tests/manual/rhi/triquadcube/texturedcuberenderer.cpp2
-rw-r--r--tests/manual/rhi/triquadcube/triangleoncuberenderer.cpp2
2 files changed, 2 insertions, 2 deletions
diff --git a/tests/manual/rhi/triquadcube/texturedcuberenderer.cpp b/tests/manual/rhi/triquadcube/texturedcuberenderer.cpp
index 6492c95104..5031eb219a 100644
--- a/tests/manual/rhi/triquadcube/texturedcuberenderer.cpp
+++ b/tests/manual/rhi/triquadcube/texturedcuberenderer.cpp
@@ -217,7 +217,7 @@ void TexturedCubeRenderer::queueDraw(QRhiCommandBuffer *cb, const QSize &outputS
cb->setShaderResources();
const QRhiCommandBuffer::VertexInput vbufBindings[] = {
{ m_vbuf, 0 },
- { m_vbuf, 36 * 3 * sizeof(float) }
+ { m_vbuf, quint32(36 * 3 * sizeof(float)) }
};
cb->setVertexInput(0, 2, vbufBindings);
cb->draw(36);
diff --git a/tests/manual/rhi/triquadcube/triangleoncuberenderer.cpp b/tests/manual/rhi/triquadcube/triangleoncuberenderer.cpp
index 18f4828a01..0f2f7047ef 100644
--- a/tests/manual/rhi/triquadcube/triangleoncuberenderer.cpp
+++ b/tests/manual/rhi/triquadcube/triangleoncuberenderer.cpp
@@ -285,7 +285,7 @@ void TriangleOnCubeRenderer::queueDraw(QRhiCommandBuffer *cb, const QSize &outpu
cb->setShaderResources();
const QRhiCommandBuffer::VertexInput vbufBindings[] = {
{ m_vbuf, 0 },
- { m_vbuf, 36 * 3 * sizeof(float) }
+ { m_vbuf, quint32(36 * 3 * sizeof(float)) }
};
cb->setVertexInput(0, 2, vbufBindings);
cb->draw(36);