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authorAllan Sandfeld Jensen <allan.jensen@qt.io>2018-07-18 16:42:11 +0200
committerAllan Sandfeld Jensen <allan.jensen@qt.io>2018-07-27 16:10:45 +0000
commit0bb760260eb055f813247bf9ef06e372cac219d3 (patch)
treeb1d3fe9efcb88696c85bd390a261048f570e07ab /tests/testserver
parente65371caf9d067a28566bfcf361ead445194b955 (diff)
Fix tiling of NPOT textures on GL/ES
The emulation was not working since the vertices are clamped before getting to the fragment shader. So instead just resize the brush if not supported. Change-Id: I856e47890cd3021874b77d869a6ff7162cadde10 Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io> Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
Diffstat (limited to 'tests/testserver')
0 files changed, 0 insertions, 0 deletions