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authorVolker Hilsheimer <volker.hilsheimer@qt.io>2023-05-20 11:33:27 +0200
committerVolker Hilsheimer <volker.hilsheimer@qt.io>2023-05-25 14:06:50 +0200
commit833da1f31c27e4e3d2b910f379ea1db595ed8f11 (patch)
tree89c0f75c26c57a328694e4632cca38c1ce71c69b /tests
parent17bad8be11373b8a8683e0a3dc4cfe65a98ed76c (diff)
QPauseAnimation test: add QNX to platforms that might fail
The noTimerUpdates test has been quite flaky since the optimization of single shot timers in 87535e4e4337596066258e361143cb9906e89512. Since we run QNX tests in QEMU, it's hard to guarantee anything that involves timers, so tagging that platform as one of those that have a bad timer resolution. Change-Id: I6567ea0dee859a207d4b9f659a02e805a2f87d63 Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
Diffstat (limited to 'tests')
-rw-r--r--tests/auto/corelib/animation/qpauseanimation/tst_qpauseanimation.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/tests/auto/corelib/animation/qpauseanimation/tst_qpauseanimation.cpp b/tests/auto/corelib/animation/qpauseanimation/tst_qpauseanimation.cpp
index ba57904620..53c80ef71f 100644
--- a/tests/auto/corelib/animation/qpauseanimation/tst_qpauseanimation.cpp
+++ b/tests/auto/corelib/animation/qpauseanimation/tst_qpauseanimation.cpp
@@ -11,7 +11,7 @@
#include <private/qabstractanimation_p.h>
-#if defined(Q_OS_WIN) || defined(Q_OS_ANDROID)
+#if defined(Q_OS_WIN) || defined(Q_OS_ANDROID) || defined(Q_OS_QNX)
# define BAD_TIMER_RESOLUTION
#endif