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-rw-r--r--src/gui/opengl/opengl.pri4
-rw-r--r--src/gui/opengl/qopenglpaintengine.cpp1
-rw-r--r--src/gui/opengl/qopenglpaintengine_p.h2
-rw-r--r--src/gui/opengl/qtriangulatingstroker.cpp (renamed from src/gui/opengl/qopengltriangulatingstroker.cpp)2
-rw-r--r--src/gui/opengl/qtriangulatingstroker_p.h (renamed from src/gui/opengl/qopengltriangulatingstroker_p.h)6
-rw-r--r--src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp1
-rw-r--r--src/opengl/gl2paintengineex/qtriangulatingstroker.cpp585
-rw-r--r--src/opengl/gl2paintengineex/qtriangulatingstroker_p.h157
-rw-r--r--src/opengl/opengl.pro2
9 files changed, 7 insertions, 753 deletions
diff --git a/src/gui/opengl/opengl.pri b/src/gui/opengl/opengl.pri
index 3becc2bcfe..c241354e9c 100644
--- a/src/gui/opengl/opengl.pri
+++ b/src/gui/opengl/opengl.pri
@@ -22,7 +22,7 @@ contains(QT_CONFIG, opengl)|contains(QT_CONFIG, opengles2) {
opengl/qopenglpaintengine_p.h \
opengl/qopenglengineshadersource_p.h \
opengl/qopenglcustomshaderstage_p.h \
- opengl/qopengltriangulatingstroker_p.h \
+ opengl/qtriangulatingstroker_p.h \
opengl/qopengltextureglyphcache_p.h \
opengl/qopenglshadercache_p.h \
opengl/qopenglshadercache_meego_p.h \
@@ -41,7 +41,7 @@ contains(QT_CONFIG, opengl)|contains(QT_CONFIG, opengles2) {
opengl/qopengl2pexvertexarray.cpp \
opengl/qopenglpaintengine.cpp \
opengl/qopenglcustomshaderstage.cpp \
- opengl/qopengltriangulatingstroker.cpp \
+ opengl/qtriangulatingstroker.cpp \
opengl/qopengltextureglyphcache.cpp \
opengl/qtriangulator.cpp
diff --git a/src/gui/opengl/qopenglpaintengine.cpp b/src/gui/opengl/qopenglpaintengine.cpp
index 138a11a469..2f84a0f295 100644
--- a/src/gui/opengl/qopenglpaintengine.cpp
+++ b/src/gui/opengl/qopenglpaintengine.cpp
@@ -85,7 +85,6 @@
#include "qopenglengineshadermanager_p.h"
#include "qopengl2pexvertexarray_p.h"
-#include "qopengltriangulatingstroker_p.h"
#include "qopengltextureglyphcache_p.h"
#include <QDebug>
diff --git a/src/gui/opengl/qopenglpaintengine_p.h b/src/gui/opengl/qopenglpaintengine_p.h
index 8b49ec250f..aa054c2557 100644
--- a/src/gui/opengl/qopenglpaintengine_p.h
+++ b/src/gui/opengl/qopenglpaintengine_p.h
@@ -62,7 +62,7 @@
#include <private/qopengl2pexvertexarray_p.h>
#include <private/qfontengine_p.h>
#include <private/qdatabuffer_p.h>
-#include <private/qopengltriangulatingstroker_p.h>
+#include <private/qtriangulatingstroker_p.h>
#include <private/qopenglextensions_p.h>
diff --git a/src/gui/opengl/qopengltriangulatingstroker.cpp b/src/gui/opengl/qtriangulatingstroker.cpp
index ccf4eb30e7..c22b731ca0 100644
--- a/src/gui/opengl/qopengltriangulatingstroker.cpp
+++ b/src/gui/opengl/qtriangulatingstroker.cpp
@@ -39,7 +39,7 @@
**
****************************************************************************/
-#include "qopengltriangulatingstroker_p.h"
+#include "qtriangulatingstroker_p.h"
#include <qmath.h>
QT_BEGIN_NAMESPACE
diff --git a/src/gui/opengl/qopengltriangulatingstroker_p.h b/src/gui/opengl/qtriangulatingstroker_p.h
index 27f414748e..4f36a4e6e6 100644
--- a/src/gui/opengl/qopengltriangulatingstroker_p.h
+++ b/src/gui/opengl/qtriangulatingstroker_p.h
@@ -39,8 +39,8 @@
**
****************************************************************************/
-#ifndef QOPENGLTRIANGULATINGSTROKER_P_H
-#define QOPENGLTRIANGULATINGSTROKER_P_H
+#ifndef QTRIANGULATINGSTROKER_P_H
+#define QTRIANGULATINGSTROKER_P_H
#include <private/qdatabuffer_p.h>
#include <qvarlengtharray.h>
@@ -92,7 +92,7 @@ private:
Qt::PenCapStyle m_cap_style;
};
-class QDashedStrokeProcessor
+class Q_GUI_EXPORT QDashedStrokeProcessor
{
public:
QDashedStrokeProcessor();
diff --git a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp
index ca32adcd6f..1972035e4a 100644
--- a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp
+++ b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp
@@ -82,7 +82,6 @@
#include "qglengineshadermanager_p.h"
#include "qgl2pexvertexarray_p.h"
-#include "qtriangulatingstroker_p.h"
#include "qtextureglyphcache_gl_p.h"
#include <QDebug>
diff --git a/src/opengl/gl2paintengineex/qtriangulatingstroker.cpp b/src/opengl/gl2paintengineex/qtriangulatingstroker.cpp
deleted file mode 100644
index 9009f80f8f..0000000000
--- a/src/opengl/gl2paintengineex/qtriangulatingstroker.cpp
+++ /dev/null
@@ -1,585 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
-** Contact: http://www.qt-project.org/
-**
-** This file is part of the QtOpenGL module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** GNU Lesser General Public License Usage
-** This file may be used under the terms of the GNU Lesser General Public
-** License version 2.1 as published by the Free Software Foundation and
-** appearing in the file LICENSE.LGPL included in the packaging of this
-** file. Please review the following information to ensure the GNU Lesser
-** General Public License version 2.1 requirements will be met:
-** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU General
-** Public License version 3.0 as published by the Free Software Foundation
-** and appearing in the file LICENSE.GPL included in the packaging of this
-** file. Please review the following information to ensure the GNU General
-** Public License version 3.0 requirements will be met:
-** http://www.gnu.org/copyleft/gpl.html.
-**
-** Other Usage
-** Alternatively, this file may be used in accordance with the terms and
-** conditions contained in a signed written agreement between you and Nokia.
-**
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "qtriangulatingstroker_p.h"
-#include <qmath.h>
-
-QT_BEGIN_NAMESPACE
-
-#define CURVE_FLATNESS Q_PI / 8
-
-
-
-
-void QTriangulatingStroker::endCapOrJoinClosed(const qreal *start, const qreal *cur,
- bool implicitClose, bool endsAtStart)
-{
- if (endsAtStart) {
- join(start + 2);
- } else if (implicitClose) {
- join(start);
- lineTo(start);
- join(start+2);
- } else {
- endCap(cur);
- }
- int count = m_vertices.size();
-
- // Copy the (x, y) values because QDataBuffer::add(const float& t)
- // may resize the buffer, which will leave t pointing at the
- // previous buffer's memory region if we don't copy first.
- float x = m_vertices.at(count-2);
- float y = m_vertices.at(count-1);
- m_vertices.add(x);
- m_vertices.add(y);
-}
-
-
-void QTriangulatingStroker::process(const QVectorPath &path, const QPen &pen, const QRectF &)
-{
- const qreal *pts = path.points();
- const QPainterPath::ElementType *types = path.elements();
- int count = path.elementCount();
- if (count < 2)
- return;
-
- float realWidth = qpen_widthf(pen);
- if (realWidth == 0)
- realWidth = 1;
-
- m_width = realWidth / 2;
-
- bool cosmetic = pen.isCosmetic();
- if (cosmetic) {
- m_width = m_width * m_inv_scale;
- }
-
- m_join_style = qpen_joinStyle(pen);
- m_cap_style = qpen_capStyle(pen);
- m_vertices.reset();
- m_miter_limit = pen.miterLimit() * qpen_widthf(pen);
-
- // The curvyness is based on the notion that I originally wanted
- // roughly one line segment pr 4 pixels. This may seem little, but
- // because we sample at constantly incrementing B(t) E [0<t<1], we
- // will get longer segments where the curvature is small and smaller
- // segments when the curvature is high.
- //
- // To get a rough idea of the length of each curve, I pretend that
- // the curve is a 90 degree arc, whose radius is
- // qMax(curveBounds.width, curveBounds.height). Based on this
- // logic we can estimate the length of the outline edges based on
- // the radius + a pen width and adjusting for scale factors
- // depending on if the pen is cosmetic or not.
- //
- // The curvyness value of PI/14 was based on,
- // arcLength = 2*PI*r/4 = PI*r/2 and splitting length into somewhere
- // between 3 and 8 where 5 seemed to be give pretty good results
- // hence: Q_PI/14. Lower divisors will give more detail at the
- // direct cost of performance.
-
- // simplfy pens that are thin in device size (2px wide or less)
- if (realWidth < 2.5 && (cosmetic || m_inv_scale == 1)) {
- if (m_cap_style == Qt::RoundCap)
- m_cap_style = Qt::SquareCap;
- if (m_join_style == Qt::RoundJoin)
- m_join_style = Qt::MiterJoin;
- m_curvyness_add = 0.5;
- m_curvyness_mul = CURVE_FLATNESS / m_inv_scale;
- m_roundness = 1;
- } else if (cosmetic) {
- m_curvyness_add = realWidth / 2;
- m_curvyness_mul = CURVE_FLATNESS;
- m_roundness = qMax<int>(4, realWidth * CURVE_FLATNESS);
- } else {
- m_curvyness_add = m_width;
- m_curvyness_mul = CURVE_FLATNESS / m_inv_scale;
- m_roundness = qMax<int>(4, realWidth * m_curvyness_mul);
- }
-
- // Over this level of segmentation, there doesn't seem to be any
- // benefit, even for huge penWidth
- if (m_roundness > 24)
- m_roundness = 24;
-
- m_sin_theta = qFastSin(Q_PI / m_roundness);
- m_cos_theta = qFastCos(Q_PI / m_roundness);
-
- const qreal *endPts = pts + (count<<1);
- const qreal *startPts = 0;
-
- Qt::PenCapStyle cap = m_cap_style;
-
- if (!types) {
- // skip duplicate points
- while((pts + 2) < endPts && pts[0] == pts[2] && pts[1] == pts[3])
- pts += 2;
- if ((pts + 2) == endPts)
- return;
-
- startPts = pts;
-
- bool endsAtStart = startPts[0] == *(endPts-2) && startPts[1] == *(endPts-1);
-
- if (endsAtStart || path.hasImplicitClose())
- m_cap_style = Qt::FlatCap;
- moveTo(pts);
- m_cap_style = cap;
- pts += 2;
- lineTo(pts);
- pts += 2;
- while (pts < endPts) {
- if (m_cx != pts[0] || m_cy != pts[1]) {
- join(pts);
- lineTo(pts);
- }
- pts += 2;
- }
-
- endCapOrJoinClosed(startPts, pts-2, path.hasImplicitClose(), endsAtStart);
-
- } else {
- bool endsAtStart = false;
- while (pts < endPts) {
- switch (*types) {
- case QPainterPath::MoveToElement: {
- if (pts != path.points())
- endCapOrJoinClosed(startPts, pts-2, path.hasImplicitClose(), endsAtStart);
-
- startPts = pts;
- int end = (endPts - pts) / 2;
- int i = 2; // Start looking to ahead since we never have two moveto's in a row
- while (i<end && types[i] != QPainterPath::MoveToElement) {
- ++i;
- }
- endsAtStart = startPts[0] == pts[i*2 - 2] && startPts[1] == pts[i*2 - 1];
- if (endsAtStart || path.hasImplicitClose())
- m_cap_style = Qt::FlatCap;
-
- moveTo(pts);
- m_cap_style = cap;
- pts+=2;
- ++types;
- break; }
- case QPainterPath::LineToElement:
- if (*(types - 1) != QPainterPath::MoveToElement)
- join(pts);
- lineTo(pts);
- pts+=2;
- ++types;
- break;
- case QPainterPath::CurveToElement:
- if (*(types - 1) != QPainterPath::MoveToElement)
- join(pts);
- cubicTo(pts);
- pts+=6;
- types+=3;
- break;
- default:
- Q_ASSERT(false);
- break;
- }
- }
-
- endCapOrJoinClosed(startPts, pts-2, path.hasImplicitClose(), endsAtStart);
- }
-}
-
-void QTriangulatingStroker::moveTo(const qreal *pts)
-{
- m_cx = pts[0];
- m_cy = pts[1];
-
- float x2 = pts[2];
- float y2 = pts[3];
- normalVector(m_cx, m_cy, x2, y2, &m_nvx, &m_nvy);
-
-
- // To acheive jumps we insert zero-area tringles. This is done by
- // adding two identical points in both the end of previous strip
- // and beginning of next strip
- bool invisibleJump = m_vertices.size();
-
- switch (m_cap_style) {
- case Qt::FlatCap:
- if (invisibleJump) {
- m_vertices.add(m_cx + m_nvx);
- m_vertices.add(m_cy + m_nvy);
- }
- break;
- case Qt::SquareCap: {
- float sx = m_cx - m_nvy;
- float sy = m_cy + m_nvx;
- if (invisibleJump) {
- m_vertices.add(sx + m_nvx);
- m_vertices.add(sy + m_nvy);
- }
- emitLineSegment(sx, sy, m_nvx, m_nvy);
- break; }
- case Qt::RoundCap: {
- QVarLengthArray<float> points;
- arcPoints(m_cx, m_cy, m_cx + m_nvx, m_cy + m_nvy, m_cx - m_nvx, m_cy - m_nvy, points);
- m_vertices.resize(m_vertices.size() + points.size() + 2 * int(invisibleJump));
- int count = m_vertices.size();
- int front = 0;
- int end = points.size() / 2;
- while (front != end) {
- m_vertices.at(--count) = points[2 * end - 1];
- m_vertices.at(--count) = points[2 * end - 2];
- --end;
- if (front == end)
- break;
- m_vertices.at(--count) = points[2 * front + 1];
- m_vertices.at(--count) = points[2 * front + 0];
- ++front;
- }
-
- if (invisibleJump) {
- m_vertices.at(count - 1) = m_vertices.at(count + 1);
- m_vertices.at(count - 2) = m_vertices.at(count + 0);
- }
- break; }
- default: break; // ssssh gcc...
- }
- emitLineSegment(m_cx, m_cy, m_nvx, m_nvy);
-}
-
-void QTriangulatingStroker::cubicTo(const qreal *pts)
-{
- const QPointF *p = (const QPointF *) pts;
- QBezier bezier = QBezier::fromPoints(*(p - 1), p[0], p[1], p[2]);
-
- QRectF bounds = bezier.bounds();
- float rad = qMax(bounds.width(), bounds.height());
- int threshold = qMin<float>(64, (rad + m_curvyness_add) * m_curvyness_mul);
- if (threshold < 4)
- threshold = 4;
- qreal threshold_minus_1 = threshold - 1;
- float vx, vy;
-
- float cx = m_cx, cy = m_cy;
- float x, y;
-
- for (int i=1; i<threshold; ++i) {
- qreal t = qreal(i) / threshold_minus_1;
- QPointF p = bezier.pointAt(t);
- x = p.x();
- y = p.y();
-
- normalVector(cx, cy, x, y, &vx, &vy);
-
- emitLineSegment(x, y, vx, vy);
-
- cx = x;
- cy = y;
- }
-
- m_cx = cx;
- m_cy = cy;
-
- m_nvx = vx;
- m_nvy = vy;
-}
-
-void QTriangulatingStroker::join(const qreal *pts)
-{
- // Creates a join to the next segment (m_cx, m_cy) -> (pts[0], pts[1])
- normalVector(m_cx, m_cy, pts[0], pts[1], &m_nvx, &m_nvy);
-
- switch (m_join_style) {
- case Qt::BevelJoin:
- break;
- case Qt::SvgMiterJoin:
- case Qt::MiterJoin: {
- // Find out on which side the join should be.
- int count = m_vertices.size();
- float prevNvx = m_vertices.at(count - 2) - m_cx;
- float prevNvy = m_vertices.at(count - 1) - m_cy;
- float xprod = prevNvx * m_nvy - prevNvy * m_nvx;
- float px, py, qx, qy;
-
- // If the segments are parallel, use bevel join.
- if (qFuzzyIsNull(xprod))
- break;
-
- // Find the corners of the previous and next segment to join.
- if (xprod < 0) {
- px = m_vertices.at(count - 2);
- py = m_vertices.at(count - 1);
- qx = m_cx - m_nvx;
- qy = m_cy - m_nvy;
- } else {
- px = m_vertices.at(count - 4);
- py = m_vertices.at(count - 3);
- qx = m_cx + m_nvx;
- qy = m_cy + m_nvy;
- }
-
- // Find intersection point.
- float pu = px * prevNvx + py * prevNvy;
- float qv = qx * m_nvx + qy * m_nvy;
- float ix = (m_nvy * pu - prevNvy * qv) / xprod;
- float iy = (prevNvx * qv - m_nvx * pu) / xprod;
-
- // Check that the distance to the intersection point is less than the miter limit.
- if ((ix - px) * (ix - px) + (iy - py) * (iy - py) <= m_miter_limit * m_miter_limit) {
- m_vertices.add(ix);
- m_vertices.add(iy);
- m_vertices.add(ix);
- m_vertices.add(iy);
- }
- // else
- // Do a plain bevel join if the miter limit is exceeded or if
- // the lines are parallel. This is not what the raster
- // engine's stroker does, but it is both faster and similar to
- // what some other graphics API's do.
-
- break; }
- case Qt::RoundJoin: {
- QVarLengthArray<float> points;
- int count = m_vertices.size();
- float prevNvx = m_vertices.at(count - 2) - m_cx;
- float prevNvy = m_vertices.at(count - 1) - m_cy;
- if (m_nvx * prevNvy - m_nvy * prevNvx < 0) {
- arcPoints(0, 0, m_nvx, m_nvy, -prevNvx, -prevNvy, points);
- for (int i = points.size() / 2; i > 0; --i)
- emitLineSegment(m_cx, m_cy, points[2 * i - 2], points[2 * i - 1]);
- } else {
- arcPoints(0, 0, -prevNvx, -prevNvy, m_nvx, m_nvy, points);
- for (int i = 0; i < points.size() / 2; ++i)
- emitLineSegment(m_cx, m_cy, points[2 * i + 0], points[2 * i + 1]);
- }
- break; }
- default: break; // gcc warn--
- }
-
- emitLineSegment(m_cx, m_cy, m_nvx, m_nvy);
-}
-
-void QTriangulatingStroker::endCap(const qreal *)
-{
- switch (m_cap_style) {
- case Qt::FlatCap:
- break;
- case Qt::SquareCap:
- emitLineSegment(m_cx + m_nvy, m_cy - m_nvx, m_nvx, m_nvy);
- break;
- case Qt::RoundCap: {
- QVarLengthArray<float> points;
- int count = m_vertices.size();
- arcPoints(m_cx, m_cy, m_vertices.at(count - 2), m_vertices.at(count - 1), m_vertices.at(count - 4), m_vertices.at(count - 3), points);
- int front = 0;
- int end = points.size() / 2;
- while (front != end) {
- m_vertices.add(points[2 * end - 2]);
- m_vertices.add(points[2 * end - 1]);
- --end;
- if (front == end)
- break;
- m_vertices.add(points[2 * front + 0]);
- m_vertices.add(points[2 * front + 1]);
- ++front;
- }
- break; }
- default: break; // to shut gcc up...
- }
-}
-
-void QTriangulatingStroker::arcPoints(float cx, float cy, float fromX, float fromY, float toX, float toY, QVarLengthArray<float> &points)
-{
- float dx1 = fromX - cx;
- float dy1 = fromY - cy;
- float dx2 = toX - cx;
- float dy2 = toY - cy;
-
- // while more than 180 degrees left:
- while (dx1 * dy2 - dx2 * dy1 < 0) {
- float tmpx = dx1 * m_cos_theta - dy1 * m_sin_theta;
- float tmpy = dx1 * m_sin_theta + dy1 * m_cos_theta;
- dx1 = tmpx;
- dy1 = tmpy;
- points.append(cx + dx1);
- points.append(cy + dy1);
- }
-
- // while more than 90 degrees left:
- while (dx1 * dx2 + dy1 * dy2 < 0) {
- float tmpx = dx1 * m_cos_theta - dy1 * m_sin_theta;
- float tmpy = dx1 * m_sin_theta + dy1 * m_cos_theta;
- dx1 = tmpx;
- dy1 = tmpy;
- points.append(cx + dx1);
- points.append(cy + dy1);
- }
-
- // while more than 0 degrees left:
- while (dx1 * dy2 - dx2 * dy1 > 0) {
- float tmpx = dx1 * m_cos_theta - dy1 * m_sin_theta;
- float tmpy = dx1 * m_sin_theta + dy1 * m_cos_theta;
- dx1 = tmpx;
- dy1 = tmpy;
- points.append(cx + dx1);
- points.append(cy + dy1);
- }
-
- // remove last point which was rotated beyond [toX, toY].
- if (!points.isEmpty())
- points.resize(points.size() - 2);
-}
-
-static void qdashprocessor_moveTo(qreal x, qreal y, void *data)
-{
- ((QDashedStrokeProcessor *) data)->addElement(QPainterPath::MoveToElement, x, y);
-}
-
-static void qdashprocessor_lineTo(qreal x, qreal y, void *data)
-{
- ((QDashedStrokeProcessor *) data)->addElement(QPainterPath::LineToElement, x, y);
-}
-
-static void qdashprocessor_cubicTo(qreal, qreal, qreal, qreal, qreal, qreal, void *)
-{
- Q_ASSERT(0); // The dasher should not produce curves...
-}
-
-QDashedStrokeProcessor::QDashedStrokeProcessor()
- : m_points(0), m_types(0),
- m_dash_stroker(0), m_inv_scale(1)
-{
- m_dash_stroker.setMoveToHook(qdashprocessor_moveTo);
- m_dash_stroker.setLineToHook(qdashprocessor_lineTo);
- m_dash_stroker.setCubicToHook(qdashprocessor_cubicTo);
-}
-
-void QDashedStrokeProcessor::process(const QVectorPath &path, const QPen &pen, const QRectF &clip)
-{
-
- const qreal *pts = path.points();
- const QPainterPath::ElementType *types = path.elements();
- int count = path.elementCount();
-
- bool cosmetic = pen.isCosmetic();
-
- m_points.reset();
- m_types.reset();
- m_points.reserve(path.elementCount());
- m_types.reserve(path.elementCount());
-
- qreal width = qpen_widthf(pen);
- if (width == 0)
- width = 1;
-
- m_dash_stroker.setDashPattern(pen.dashPattern());
- m_dash_stroker.setStrokeWidth(cosmetic ? width * m_inv_scale : width);
- m_dash_stroker.setDashOffset(pen.dashOffset());
- m_dash_stroker.setMiterLimit(pen.miterLimit());
- m_dash_stroker.setClipRect(clip);
-
- float curvynessAdd, curvynessMul;
-
- // simplfy pens that are thin in device size (2px wide or less)
- if (width < 2.5 && (cosmetic || m_inv_scale == 1)) {
- curvynessAdd = 0.5;
- curvynessMul = CURVE_FLATNESS / m_inv_scale;
- } else if (cosmetic) {
- curvynessAdd= width / 2;
- curvynessMul= CURVE_FLATNESS;
- } else {
- curvynessAdd = width * m_inv_scale;
- curvynessMul = CURVE_FLATNESS / m_inv_scale;
- }
-
- if (count < 2)
- return;
-
- const qreal *endPts = pts + (count<<1);
-
- m_dash_stroker.begin(this);
-
- if (!types) {
- m_dash_stroker.moveTo(pts[0], pts[1]);
- pts += 2;
- while (pts < endPts) {
- m_dash_stroker.lineTo(pts[0], pts[1]);
- pts += 2;
- }
- } else {
- while (pts < endPts) {
- switch (*types) {
- case QPainterPath::MoveToElement:
- m_dash_stroker.moveTo(pts[0], pts[1]);
- pts += 2;
- ++types;
- break;
- case QPainterPath::LineToElement:
- m_dash_stroker.lineTo(pts[0], pts[1]);
- pts += 2;
- ++types;
- break;
- case QPainterPath::CurveToElement: {
- QBezier b = QBezier::fromPoints(*(((const QPointF *) pts) - 1),
- *(((const QPointF *) pts)),
- *(((const QPointF *) pts) + 1),
- *(((const QPointF *) pts) + 2));
- QRectF bounds = b.bounds();
- float rad = qMax(bounds.width(), bounds.height());
- int threshold = qMin<float>(64, (rad + curvynessAdd) * curvynessMul);
- if (threshold < 4)
- threshold = 4;
-
- qreal threshold_minus_1 = threshold - 1;
- for (int i=0; i<threshold; ++i) {
- QPointF pt = b.pointAt(i / threshold_minus_1);
- m_dash_stroker.lineTo(pt.x(), pt.y());
- }
- pts += 6;
- types += 3;
- break; }
- default: break;
- }
- }
- }
-
- m_dash_stroker.end();
-}
-
-QT_END_NAMESPACE
-
diff --git a/src/opengl/gl2paintengineex/qtriangulatingstroker_p.h b/src/opengl/gl2paintengineex/qtriangulatingstroker_p.h
deleted file mode 100644
index 0d690dc5b6..0000000000
--- a/src/opengl/gl2paintengineex/qtriangulatingstroker_p.h
+++ /dev/null
@@ -1,157 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
-** Contact: http://www.qt-project.org/
-**
-** This file is part of the QtOpenGL module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** GNU Lesser General Public License Usage
-** This file may be used under the terms of the GNU Lesser General Public
-** License version 2.1 as published by the Free Software Foundation and
-** appearing in the file LICENSE.LGPL included in the packaging of this
-** file. Please review the following information to ensure the GNU Lesser
-** General Public License version 2.1 requirements will be met:
-** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU General
-** Public License version 3.0 as published by the Free Software Foundation
-** and appearing in the file LICENSE.GPL included in the packaging of this
-** file. Please review the following information to ensure the GNU General
-** Public License version 3.0 requirements will be met:
-** http://www.gnu.org/copyleft/gpl.html.
-**
-** Other Usage
-** Alternatively, this file may be used in accordance with the terms and
-** conditions contained in a signed written agreement between you and Nokia.
-**
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef QTRIANGULATINGSTROKER_P_H
-#define QTRIANGULATINGSTROKER_P_H
-
-#include <private/qdatabuffer_p.h>
-#include <qvarlengtharray.h>
-#include <private/qvectorpath_p.h>
-#include <private/qbezier_p.h>
-#include <private/qnumeric_p.h>
-#include <private/qmath_p.h>
-
-QT_BEGIN_NAMESPACE
-
-class QTriangulatingStroker
-{
-public:
- QTriangulatingStroker() : m_vertices(0) {}
- void process(const QVectorPath &path, const QPen &pen, const QRectF &clip);
-
- inline int vertexCount() const { return m_vertices.size(); }
- inline const float *vertices() const { return m_vertices.data(); }
-
- inline void setInvScale(qreal invScale) { m_inv_scale = invScale; }
-
-private:
- inline void emitLineSegment(float x, float y, float nx, float ny);
- void moveTo(const qreal *pts);
- inline void lineTo(const qreal *pts);
- void cubicTo(const qreal *pts);
- void join(const qreal *pts);
- inline void normalVector(float x1, float y1, float x2, float y2, float *nx, float *ny);
- void endCap(const qreal *pts);
- void arcPoints(float cx, float cy, float fromX, float fromY, float toX, float toY, QVarLengthArray<float> &points);
- void endCapOrJoinClosed(const qreal *start, const qreal *cur, bool implicitClose, bool endsAtStart);
-
-
- QDataBuffer<float> m_vertices;
-
- float m_cx, m_cy; // current points
- float m_nvx, m_nvy; // normal vector...
- float m_width;
- qreal m_miter_limit;
-
- int m_roundness; // Number of line segments in a round join
- qreal m_sin_theta; // sin(m_roundness / 360);
- qreal m_cos_theta; // cos(m_roundness / 360);
- qreal m_inv_scale;
- float m_curvyness_mul;
- float m_curvyness_add;
-
- Qt::PenJoinStyle m_join_style;
- Qt::PenCapStyle m_cap_style;
-};
-
-class QDashedStrokeProcessor
-{
-public:
- QDashedStrokeProcessor();
-
- void process(const QVectorPath &path, const QPen &pen, const QRectF &clip);
-
- inline void addElement(QPainterPath::ElementType type, qreal x, qreal y) {
- m_points.add(x);
- m_points.add(y);
- m_types.add(type);
- }
-
- inline int elementCount() const { return m_types.size(); }
- inline qreal *points() const { return m_points.data(); }
- inline QPainterPath::ElementType *elementTypes() const { return m_types.data(); }
-
- inline void setInvScale(qreal invScale) { m_inv_scale = invScale; }
-
-private:
- QDataBuffer<qreal> m_points;
- QDataBuffer<QPainterPath::ElementType> m_types;
- QDashStroker m_dash_stroker;
- qreal m_inv_scale;
-};
-
-inline void QTriangulatingStroker::normalVector(float x1, float y1, float x2, float y2,
- float *nx, float *ny)
-{
- float dx = x2 - x1;
- float dy = y2 - y1;
-
- float pw;
-
- if (dx == 0)
- pw = m_width / qAbs(dy);
- else if (dy == 0)
- pw = m_width / qAbs(dx);
- else
- pw = m_width / sqrt(dx*dx + dy*dy);
-
- *nx = -dy * pw;
- *ny = dx * pw;
-}
-
-inline void QTriangulatingStroker::emitLineSegment(float x, float y, float vx, float vy)
-{
- m_vertices.add(x + vx);
- m_vertices.add(y + vy);
- m_vertices.add(x - vx);
- m_vertices.add(y - vy);
-}
-
-void QTriangulatingStroker::lineTo(const qreal *pts)
-{
- emitLineSegment(pts[0], pts[1], m_nvx, m_nvy);
- m_cx = pts[0];
- m_cy = pts[1];
-}
-
-QT_END_NAMESPACE
-
-#endif
diff --git a/src/opengl/opengl.pro b/src/opengl/opengl.pro
index 8c291c862b..c71790dfa8 100644
--- a/src/opengl/opengl.pro
+++ b/src/opengl/opengl.pro
@@ -48,7 +48,6 @@ HEADERS += qglshaderprogram.h \
gl2paintengineex/qpaintengineex_opengl2_p.h \
gl2paintengineex/qglengineshadersource_p.h \
gl2paintengineex/qglcustomshaderstage_p.h \
- gl2paintengineex/qtriangulatingstroker_p.h \
gl2paintengineex/qtextureglyphcache_gl_p.h \
gl2paintengineex/qglshadercache_p.h \
gl2paintengineex/qglshadercache_meego_p.h
@@ -60,7 +59,6 @@ SOURCES += qglshaderprogram.cpp \
gl2paintengineex/qgl2pexvertexarray.cpp \
gl2paintengineex/qpaintengineex_opengl2.cpp \
gl2paintengineex/qglcustomshaderstage.cpp \
- gl2paintengineex/qtriangulatingstroker.cpp \
gl2paintengineex/qtextureglyphcache_gl.cpp
SOURCES += qgl_qpa.cpp \