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-rw-r--r--src/platformsupport/input/evdevtouch/qevdevtouchhandler.cpp7
1 files changed, 7 insertions, 0 deletions
diff --git a/src/platformsupport/input/evdevtouch/qevdevtouchhandler.cpp b/src/platformsupport/input/evdevtouch/qevdevtouchhandler.cpp
index 2802c9b647..c51db59e1f 100644
--- a/src/platformsupport/input/evdevtouch/qevdevtouchhandler.cpp
+++ b/src/platformsupport/input/evdevtouch/qevdevtouchhandler.cpp
@@ -69,6 +69,7 @@ extern "C" {
QT_BEGIN_NAMESPACE
Q_LOGGING_CATEGORY(qLcEvdevTouch, "qt.qpa.input")
+Q_LOGGING_CATEGORY(qLcEvents, "qt.qpa.input.events")
/* android (and perhaps some other linux-derived stuff) don't define everything
* in linux/input.h, so we'll need to do that ourselves.
@@ -539,6 +540,9 @@ void QEvdevTouchScreenData::processInputEvent(input_event *data)
if (m_typeB)
m_contacts[m_currentSlot].maj = m_currentData.maj;
} else if (data->code == ABS_PRESSURE || data->code == ABS_MT_PRESSURE) {
+ if (Q_UNLIKELY(qLcEvents().isDebugEnabled()))
+ qCDebug(qLcEvents, "EV_ABS code 0x%x: pressure %d; bounding to [%d,%d]",
+ data->code, data->value, hw_pressure_min, hw_pressure_max);
m_currentData.pressure = qBound(hw_pressure_min, data->value, hw_pressure_max);
if (m_typeB || m_singleTouch)
m_contacts[m_currentSlot].pressure = m_currentData.pressure;
@@ -781,6 +785,9 @@ void QEvdevTouchScreenData::reportPoints()
tp.pressure = tp.state == Qt::TouchPointReleased ? 0 : 1;
else
tp.pressure = (tp.pressure - hw_pressure_min) / qreal(hw_pressure_max - hw_pressure_min);
+
+ if (Q_UNLIKELY(qLcEvents().isDebugEnabled()))
+ qCDebug(qLcEvents) << "reporting" << tp;
}
// Let qguiapp pick the target window.