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-rw-r--r--src/gui/kernel/qplatformwindow.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/gui/kernel/qplatformwindow.cpp b/src/gui/kernel/qplatformwindow.cpp
index 15d7505133..fc736033c2 100644
--- a/src/gui/kernel/qplatformwindow.cpp
+++ b/src/gui/kernel/qplatformwindow.cpp
@@ -882,8 +882,8 @@ QRectF QPlatformWindow::windowClosestAcceptableGeometry(const QRectF &nativeRect
However, it is not concerned with how Qt renders into the window it represents.
Visible QWindows will always have a QPlatformWindow. However, it is not necessary for
- all windows to have a QBackingStore. This is the case for QOpenGLWidget. And could be the case for
- windows where some 3.party renders into it.
+ all windows to have a QBackingStore. This is the case for QOpenGLWindow. And could be the case for
+ windows where some third party renders into it.
The platform specific window handle can be retrieved by the winId function.