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-rw-r--r--cmake/QtToolchainHelpers.cmake310
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diff --git a/cmake/QtToolchainHelpers.cmake b/cmake/QtToolchainHelpers.cmake
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+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
+
+# Create a CMake toolchain file for convenient configuration of both internal Qt builds
+# as well as CMake application projects.
+# Expects various global variables to be set.
+function(qt_internal_create_toolchain_file)
+ if(CMAKE_TOOLCHAIN_FILE)
+ file(TO_CMAKE_PATH "${CMAKE_TOOLCHAIN_FILE}" __qt_chainload_toolchain_file)
+ set(init_original_toolchain_file
+ "
+set(__qt_initially_configured_toolchain_file \"${__qt_chainload_toolchain_file}\")
+set(__qt_chainload_toolchain_file \"\${__qt_initially_configured_toolchain_file}\")
+")
+ endif()
+
+ if(VCPKG_CHAINLOAD_TOOLCHAIN_FILE)
+ file(TO_CMAKE_PATH "${VCPKG_CHAINLOAD_TOOLCHAIN_FILE}" VCPKG_CHAINLOAD_TOOLCHAIN_FILE)
+ list(APPEND init_vcpkg
+ "set(VCPKG_CHAINLOAD_TOOLCHAIN_FILE \"${VCPKG_CHAINLOAD_TOOLCHAIN_FILE}\")")
+ endif()
+
+ if(VCPKG_TARGET_TRIPLET)
+ list(APPEND init_vcpkg
+ "set(VCPKG_TARGET_TRIPLET \"${VCPKG_TARGET_TRIPLET}\" CACHE STRING \"\")")
+ endif()
+
+ if(CMAKE_SYSTEM_NAME STREQUAL "Windows" AND CMAKE_SYSTEM_PROCESSOR STREQUAL "arm64" AND CMAKE_SYSTEM_VERSION STREQUAL "10")
+ list(APPEND init_platform "set(CMAKE_SYSTEM_NAME Windows CACHE STRING \"\")")
+ list(APPEND init_platform "set(CMAKE_SYSTEM_VERSION 10 CACHE STRING \"\")")
+ list(APPEND init_platform "set(CMAKE_SYSTEM_PROCESSOR arm64 CACHE STRING \"\")")
+ endif()
+
+ if(QT_QMAKE_TARGET_MKSPEC)
+ list(APPEND init_platform
+ "if(NOT QT_QMAKE_TARGET_MKSPEC)"
+ " set(QT_QMAKE_TARGET_MKSPEC ${QT_QMAKE_TARGET_MKSPEC} CACHE STRING \"\")"
+ "endif()"
+ )
+ endif()
+
+ if("${QT_QMAKE_TARGET_MKSPEC}" STREQUAL "linux-g++-32" AND NOT QT_NO_AUTO_DETECT_LINUX_X86)
+ set(__qt_toolchain_common_flags_init "-m32")
+
+ if(NOT QT_NO_OVERRIDE_LANG_FLAGS_INIT)
+ list(APPEND init_platform
+ "if(NOT QT_NO_OVERRIDE_LANG_FLAGS_INIT)")
+
+ list(APPEND init_platform
+ " set(__qt_toolchain_common_flags_init \"-m32\")")
+ list(APPEND init_platform
+ " set(CMAKE_C_FLAGS_INIT \"\${__qt_toolchain_common_flags_init}\")")
+ list(APPEND init_platform
+ " set(CMAKE_CXX_FLAGS_INIT \"\${__qt_toolchain_common_flags_init}\")")
+ list(APPEND init_platform
+ " set(CMAKE_ASM_FLAGS_INIT \"\${__qt_toolchain_common_flags_init}\")")
+
+ list(APPEND init_platform "endif()")
+ endif()
+
+ # Ubuntu-specific paths are used below.
+ # See comments of qt_auto_detect_linux_x86() for details.
+ if(NOT QT_NO_OVERRIDE_CMAKE_IGNORE_PATH)
+ list(APPEND init_platform
+ "if(NOT QT_NO_OVERRIDE_CMAKE_IGNORE_PATH)")
+
+ get_property(linux_x86_ignore_path GLOBAL PROPERTY _qt_internal_linux_x86_ignore_path)
+
+ string(REPLACE ";" "LITERAL_SEMICOLON"
+ linux_x86_ignore_path "${linux_x86_ignore_path}")
+
+ list(APPEND init_platform
+ " set(CMAKE_IGNORE_PATH \"${linux_x86_ignore_path}\")")
+
+ list(APPEND init_platform "endif()")
+ endif()
+
+ if(NOT QT_NO_OVERRIDE_PKG_CONFIG_LIBDIR)
+ list(APPEND init_platform
+ "if(NOT QT_NO_OVERRIDE_PKG_CONFIG_LIBDIR)")
+
+ get_property(pc_config_libdir GLOBAL PROPERTY _qt_internal_linux_x86_pc_config_libdir)
+
+ list(APPEND init_platform
+ " set(ENV{PKG_CONFIG_LIBDIR} \"${pc_config_libdir}\")")
+ list(APPEND init_platform
+ " set(ENV{PKG_CONFIG_DIR} \"\")")
+
+ list(APPEND init_platform "endif()")
+ endif()
+ endif()
+
+ # By default we don't want to allow mixing compilers for building different repositories, so we
+ # embed the initially chosen compilers into the toolchain.
+ # This is because on Windows compilers aren't easily mixed.
+ # We want to avoid that qtbase is built using cl.exe for example, and then for another repo
+ # gcc is picked up from %PATH%.
+ # The same goes when using a custom compiler on other platforms, such as ICC.
+ #
+ # There are a few exceptions though.
+ #
+ # When crosscompiling using Boot2Qt, the environment setup shell script sets up the CXX env var,
+ # which is used by CMake to determine the initial compiler that should be used.
+ # Unfortunately, the CXX env var contains not only the compiler name, but also a few required
+ # arch-specific compiler flags. This means that when building qtsvg, if the Qt created toolchain
+ # file sets the CMAKE_CXX_COMPILER variable, the CXX env var is ignored and thus the extra
+ # arch specific compiler flags are not picked up anymore, leading to a configuration failure.
+ #
+ # To avoid this issue, disable automatic embedding of the compilers into the qt toolchain when
+ # cross compiling. This is merely a heuristic, becacuse we don't have enough data to decide
+ # when to do it or not.
+ # For example on Linux one might want to allow mixing of clang and gcc (maybe).
+ #
+ # To allow such use cases when the default is wrong, one can provide a flag to explicitly opt-in
+ # or opt-out of the compiler embedding into the Qt toolchain.
+ #
+ # Passing -DQT_EMBED_TOOLCHAIN_COMPILER=ON will force embedding of the compilers.
+ # Passing -DQT_EMBED_TOOLCHAIN_COMPILER=OFF will disable embedding of the compilers.
+ set(__qt_embed_toolchain_compilers TRUE)
+ if(CMAKE_CROSSCOMPILING)
+ set(__qt_embed_toolchain_compilers FALSE)
+ endif()
+ if(DEFINED QT_EMBED_TOOLCHAIN_COMPILER)
+ if(QT_EMBED_TOOLCHAIN_COMPILER)
+ set(__qt_embed_toolchain_compilers TRUE)
+ else()
+ set(__qt_embed_toolchain_compilers FALSE)
+ endif()
+ endif()
+ if(__qt_embed_toolchain_compilers)
+ list(APPEND init_platform "
+set(__qt_initial_c_compiler \"${CMAKE_C_COMPILER}\")
+set(__qt_initial_cxx_compiler \"${CMAKE_CXX_COMPILER}\")
+if(QT_USE_ORIGINAL_COMPILER AND NOT DEFINED CMAKE_C_COMPILER
+ AND EXISTS \"\${__qt_initial_c_compiler}\")
+ set(CMAKE_C_COMPILER \"\${__qt_initial_c_compiler}\" CACHE STRING \"\")
+endif()
+if(QT_USE_ORIGINAL_COMPILER AND NOT DEFINED CMAKE_CXX_COMPILER
+ AND EXISTS \"\${__qt_initial_cxx_compiler}\")
+ set(CMAKE_CXX_COMPILER \"\${__qt_initial_cxx_compiler}\" CACHE STRING \"\")
+endif()")
+ endif()
+
+ unset(init_additional_used_variables)
+ if(APPLE)
+
+ # For an iOS simulator_and_device build, we should not explicitly set the sysroot,
+ # but let CMake do it's universal build magic to use one sysroot / sdk per-arch.
+ # For a single arch / sysroot build, try to use the initially configured sysroot
+ # by name.
+ #
+ # Also allow to opt out just in case.
+ #
+ # TODO: Figure out if the same should apply to universal macOS builds.
+
+ # We want to preserve the sysroot as an SDK name, instead of the path
+ # that CMake transforms it into in Darwin-initialize.cmake, so we pick
+ # it out from the cache, where it hasn't been touched by CMake.
+ set(cmake_sysroot_name "$CACHE{CMAKE_OSX_SYSROOT}")
+
+ list(LENGTH CMAKE_OSX_ARCHITECTURES _qt_osx_architectures_count)
+ if(cmake_sysroot_name AND NOT _qt_osx_architectures_count GREATER 1 AND UIKIT)
+ list(APPEND init_platform "
+if(NOT DEFINED CMAKE_OSX_SYSROOT)
+ set(CMAKE_OSX_SYSROOT \"${cmake_sysroot_name}\" CACHE STRING \"\")
+endif()")
+ endif()
+
+ if(CMAKE_OSX_DEPLOYMENT_TARGET)
+ list(APPEND init_platform
+ "set(CMAKE_OSX_DEPLOYMENT_TARGET \"${CMAKE_OSX_DEPLOYMENT_TARGET}\" CACHE STRING \"\")")
+ endif()
+
+ # Save list of initial architectures Qt was configured with.
+ set(_qt_osx_architectures_escaped "${CMAKE_OSX_ARCHITECTURES}")
+ string(REPLACE ";" "LITERAL_SEMICOLON"
+ _qt_osx_architectures_escaped "${_qt_osx_architectures_escaped}")
+ set(docstring "List of architectures Qt was built with")
+ list(APPEND init_platform
+ "set(QT_OSX_ARCHITECTURES \"${_qt_osx_architectures_escaped}\" CACHE STRING \"${docstring}\")")
+ list(APPEND init_platform "")
+
+ # When building another qt repo, ensure the same list of architectures is used by default.
+ # Detection of a qt repo is done by checking for QT_REPO_MODULE_VERSION which is set in
+ # the repo's .cmake.conf file.
+ # Most standalone tests will also be built with multiple architectures.
+ # Certain tests will be built with a single arch only (like tests/auto/cmake) to avoid
+ # issues in the CI when trying to build them on VMs that do not have a universal macOS
+ # SDK.
+ list(APPEND init_platform
+ "# Only build multiple architectures when building Qt itself. Can be explicitly enabled or disabled.")
+ list(APPEND init_platform "if((QT_REPO_MODULE_VERSION AND NOT QT_FORCE_SINGLE_QT_OSX_ARCHITECTURE) OR QT_FORCE_ALL_QT_OSX_ARCHITECTURES)")
+ list(APPEND init_platform " set(__qt_toolchain_building_qt_repo TRUE)")
+ list(APPEND init_platform " set(CMAKE_OSX_ARCHITECTURES \"\${QT_OSX_ARCHITECTURES}\" CACHE STRING \"\")")
+ list(APPEND init_platform "endif()")
+ list(APPEND init_platform "")
+
+ # For macOS user projects, default to not specifying any architecture. This means CMake will
+ # not pass an -arch flag to the compiler and the compiler will choose the default
+ # architecture to build for.
+ # On Apple Silicon, CMake will introspect whether it's running under Rosetta and will
+ # pass the detected architecture (x86_64 under Rosetta or arm64 natively) to the compiler.
+ # This is line with default CMake behavior for user projects.
+ #
+ # For iOS, we provide a bit more convenience.
+ # When the user project is built using the Xcode generator, we only specify the architecture
+ # if this is a single architecture Qt for iOS build. If we wouldn't, invoking just
+ # xcodebuild from the command line would try to build with the wrong architecture. Also
+ # provide an opt-out option just in case.
+ #
+ # For a multi-architecture build (so simulator_and_device) we set an explicit
+ # architecture for simulator only, via _qt_internal_set_ios_simulator_arch.
+ #
+ # When using the Ninja generator, specify the first architecture from QT_OSX_ARCHITECTURES
+ # (even with a simulator_and_device Qt build). This ensures that the default configuration
+ # at least tries to build something.
+ if(UIKIT)
+ qt_internal_get_first_osx_arch(osx_first_arch)
+ list(APPEND init_platform
+"if((NOT CMAKE_GENERATOR STREQUAL \"Xcode\" AND NOT __qt_toolchain_building_qt_repo)
+ OR (CMAKE_GENERATOR STREQUAL \"Xcode\" AND __qt_apple_sdk AND NOT QT_NO_SET_OSX_ARCHITECTURES))")
+ list(APPEND init_platform
+ " set(CMAKE_OSX_ARCHITECTURES \"${osx_first_arch}\" CACHE STRING \"\")")
+ list(APPEND init_platform "endif()")
+ list(APPEND init_platform "")
+ endif()
+
+ if(UIKIT)
+ list(APPEND init_platform
+ "set(CMAKE_SYSTEM_NAME \"${CMAKE_SYSTEM_NAME}\" CACHE STRING \"\")")
+ endif()
+ elseif(ANDROID)
+ list(APPEND init_platform
+"# Detect Android SDK/NDK from environment before loading the Android platform toolchain file."
+"if(\"$\{ANDROID_SDK_ROOT}\" STREQUAL \"\" AND NOT \"\$ENV{ANDROID_SDK_ROOT}\" STREQUAL \"\")"
+" set(ANDROID_SDK_ROOT \"\$ENV{ANDROID_SDK_ROOT}\" CACHE STRING \"Path to the Android SDK\")"
+"endif()"
+"if(\"$\{ANDROID_NDK_ROOT}\" STREQUAL \"\" AND NOT \"\$ENV{ANDROID_NDK_ROOT}\" STREQUAL \"\")"
+" set(ANDROID_NDK_ROOT \"\$ENV{ANDROID_NDK_ROOT}\" CACHE STRING \"Path to the Android NDK\")"
+"endif()"
+ )
+
+ foreach(var ANDROID_PLATFORM ANDROID_NATIVE_API_LEVEL ANDROID_STL
+ ANDROID_ABI ANDROID_SDK_ROOT ANDROID_NDK_ROOT)
+ list(APPEND init_additional_used_variables
+ "list(APPEND __qt_toolchain_used_variables ${var})")
+ endforeach()
+
+ list(APPEND init_platform
+ "if(NOT DEFINED ANDROID_PLATFORM AND NOT DEFINED ANDROID_NATIVE_API_LEVEL)")
+ list(APPEND init_platform
+ " set(ANDROID_PLATFORM \"${ANDROID_PLATFORM}\" CACHE STRING \"\")")
+ list(APPEND init_platform "endif()")
+ list(APPEND init_platform "set(ANDROID_STL \"${ANDROID_STL}\" CACHE STRING \"\")")
+ list(APPEND init_platform "set(ANDROID_ABI \"${ANDROID_ABI}\" CACHE STRING \"\")")
+ list(APPEND init_platform "if (NOT DEFINED ANDROID_SDK_ROOT)")
+ file(TO_CMAKE_PATH "${ANDROID_SDK_ROOT}" __qt_android_sdk_root)
+ list(APPEND init_platform
+ " set(ANDROID_SDK_ROOT \"${__qt_android_sdk_root}\" CACHE STRING \"\")")
+ list(APPEND init_platform "endif()")
+
+ list(APPEND init_platform "if(NOT \"$\{ANDROID_NDK_ROOT\}\" STREQUAL \"\")")
+ list(APPEND init_platform
+ " set(__qt_toolchain_file_candidate \"$\{ANDROID_NDK_ROOT\}/build/cmake/android.toolchain.cmake\")")
+ list(APPEND init_platform " if(EXISTS \"$\{__qt_toolchain_file_candidate\}\")")
+ list(APPEND init_platform
+ " message(STATUS \"Android toolchain file within NDK detected: $\{__qt_toolchain_file_candidate\}\")")
+ list(APPEND init_platform " set(__qt_chainload_toolchain_file \"$\{__qt_toolchain_file_candidate\}\")")
+ list(APPEND init_platform " else()")
+ list(APPEND init_platform
+ " message(FATAL_ERROR \"Cannot find the toolchain file '$\{__qt_toolchain_file_candidate\}'. \"")
+ list(APPEND init_platform
+ " \"Please specify the toolchain file with -DQT_CHAINLOAD_TOOLCHAIN_FILE=<file>.\")")
+ list(APPEND init_platform " endif()")
+ list(APPEND init_platform "endif()")
+ elseif(EMSCRIPTEN)
+ list(APPEND init_platform
+"include(\${CMAKE_CURRENT_LIST_DIR}/QtPublicWasmToolchainHelpers.cmake)
+if(DEFINED ENV{EMSDK} AND NOT \"\$ENV{EMSDK}\" STREQUAL \"\")
+ __qt_internal_get_emroot_path_suffix_from_emsdk_env(__qt_toolchain_emroot_path)
+ __qt_internal_get_emscripten_cmake_toolchain_file_path_from_emsdk_env(
+ \"\${__qt_toolchain_emroot_path}\" _qt_candidate_emscripten_toolchain_path)
+ set(__qt_chainload_toolchain_file \"\${_qt_candidate_emscripten_toolchain_path}\")
+endif()
+")
+ list(APPEND init_post_chainload_toolchain "
+if(NOT __qt_chainload_toolchain_file_included)
+ __qt_internal_show_error_no_emscripten_toolchain_file_found_when_using_qt()
+endif()
+")
+ endif()
+
+ string(REPLACE ";" "\n" init_additional_used_variables
+ "${init_additional_used_variables}")
+ string(REPLACE ";" "\n" init_vcpkg "${init_vcpkg}")
+
+ string(REPLACE ";" "\n" init_platform "${init_platform}")
+ string(REPLACE "LITERAL_SEMICOLON" ";" init_platform "${init_platform}")
+
+ string(REPLACE ";" "\n" init_post_chainload_toolchain "${init_post_chainload_toolchain}")
+ string(REPLACE "LITERAL_SEMICOLON" ";" init_post_chainload_toolchain
+ "${init_post_chainload_toolchain}")
+
+ qt_compute_relative_path_from_cmake_config_dir_to_prefix()
+ configure_file(
+ "${CMAKE_CURRENT_SOURCE_DIR}/cmake/qt.toolchain.cmake.in"
+ "${__GlobalConfig_build_dir}/qt.toolchain.cmake" @ONLY)
+ qt_install(FILES "${__GlobalConfig_build_dir}/qt.toolchain.cmake"
+ DESTINATION "${__GlobalConfig_install_dir}" COMPONENT Devel)
+endfunction()