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Diffstat (limited to 'demos/boxes/refraction.fsh')
-rw-r--r-- | demos/boxes/refraction.fsh | 70 |
1 files changed, 0 insertions, 70 deletions
diff --git a/demos/boxes/refraction.fsh b/demos/boxes/refraction.fsh deleted file mode 100644 index 10ab38a54c..0000000000 --- a/demos/boxes/refraction.fsh +++ /dev/null @@ -1,70 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). -** All rights reserved. -** Contact: Nokia Corporation (qt-info@nokia.com) -** -** This file is part of the demonstration applications of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** GNU Lesser General Public License Usage -** This file may be used under the terms of the GNU Lesser General Public -** License version 2.1 as published by the Free Software Foundation and -** appearing in the file LICENSE.LGPL included in the packaging of this -** file. Please review the following information to ensure the GNU Lesser -** General Public License version 2.1 requirements will be met: -** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. -** -** In addition, as a special exception, Nokia gives you certain additional -** rights. These rights are described in the Nokia Qt LGPL Exception -** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU General -** Public License version 3.0 as published by the Free Software Foundation -** and appearing in the file LICENSE.GPL included in the packaging of this -** file. Please review the following information to ensure the GNU General -** Public License version 3.0 requirements will be met: -** http://www.gnu.org/copyleft/gpl.html. -** -** Other Usage -** Alternatively, this file may be used in accordance with the terms and -** conditions contained in a signed written agreement between you and Nokia. -** -** -** -** -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -varying vec3 position, normal; -varying vec4 specular, ambient, diffuse, lightDirection; - -uniform sampler2D tex; -uniform samplerCube env; -uniform mat4 view; - -// Arrays don't work here on glsl < 120, apparently. -//const float coeffs[6] = float[6](1.0/2.0, 1.0/2.1, 1.0/2.2, 1.0/2.3, 1.0/2.4, 1.0/2.5); -float coeffs(int i) -{ - return 1.0 / (2.0 + 0.1 * float(i)); -} - -void main() -{ - vec3 N = normalize(normal); - vec3 I = -normalize(position); - float IdotN = dot(I, N); - float scales[6]; - vec3 C[6]; - for (int i = 0; i < 6; ++i) { - scales[i] = (IdotN - sqrt(1.0 - coeffs(i) + coeffs(i) * (IdotN * IdotN))); - C[i] = textureCube(env, (-I + coeffs(i) * N) * mat3(view[0].xyz, view[1].xyz, view[2].xyz)).xyz; - } - - gl_FragColor = 0.25 * vec4(C[5].x + 2.0*C[0].x + C[1].x, C[1].y + 2.0*C[2].y + C[3].y, - C[3].z + 2.0*C[4].z + C[5].z, 4.0); -} |