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-rw-r--r--demos/boxes/roundedbox.cpp161
1 files changed, 0 insertions, 161 deletions
diff --git a/demos/boxes/roundedbox.cpp b/demos/boxes/roundedbox.cpp
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--- a/demos/boxes/roundedbox.cpp
+++ /dev/null
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-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the demonstration applications of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** GNU Lesser General Public License Usage
-** This file may be used under the terms of the GNU Lesser General Public
-** License version 2.1 as published by the Free Software Foundation and
-** appearing in the file LICENSE.LGPL included in the packaging of this
-** file. Please review the following information to ensure the GNU Lesser
-** General Public License version 2.1 requirements will be met:
-** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU General
-** Public License version 3.0 as published by the Free Software Foundation
-** and appearing in the file LICENSE.GPL included in the packaging of this
-** file. Please review the following information to ensure the GNU General
-** Public License version 3.0 requirements will be met:
-** http://www.gnu.org/copyleft/gpl.html.
-**
-** Other Usage
-** Alternatively, this file may be used in accordance with the terms and
-** conditions contained in a signed written agreement between you and Nokia.
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "roundedbox.h"
-
-//============================================================================//
-// P3T2N3Vertex //
-//============================================================================//
-
-VertexDescription P3T2N3Vertex::description[] = {
- {VertexDescription::Position, GL_FLOAT, SIZE_OF_MEMBER(P3T2N3Vertex, position) / sizeof(float), 0, 0},
- {VertexDescription::TexCoord, GL_FLOAT, SIZE_OF_MEMBER(P3T2N3Vertex, texCoord) / sizeof(float), sizeof(QVector3D), 0},
- {VertexDescription::Normal, GL_FLOAT, SIZE_OF_MEMBER(P3T2N3Vertex, normal) / sizeof(float), sizeof(QVector3D) + sizeof(QVector2D), 0},
-
- {VertexDescription::Null, 0, 0, 0, 0},
-};
-
-//============================================================================//
-// GLRoundedBox //
-//============================================================================//
-
-float lerp(float a, float b, float t)
-{
- return a * (1.0f - t) + b * t;
-}
-
-GLRoundedBox::GLRoundedBox(float r, float scale, int n)
- : GLTriangleMesh<P3T2N3Vertex, unsigned short>((n+2)*(n+3)*4, (n+1)*(n+1)*24+36+72*(n+1))
-{
- int vidx = 0, iidx = 0;
- int vertexCountPerCorner = (n + 2) * (n + 3) / 2;
-
- P3T2N3Vertex *vp = m_vb.lock();
- unsigned short *ip = m_ib.lock();
-
- if (!vp || !ip) {
- qWarning("GLRoundedBox::GLRoundedBox: Failed to lock vertex buffer and/or index buffer.");
- m_ib.unlock();
- m_vb.unlock();
- return;
- }
-
- for (int corner = 0; corner < 8; ++corner) {
- QVector3D centre(corner & 1 ? 1.0f : -1.0f,
- corner & 2 ? 1.0f : -1.0f,
- corner & 4 ? 1.0f : -1.0f);
- int winding = (corner & 1) ^ ((corner >> 1) & 1) ^ (corner >> 2);
- int offsX = ((corner ^ 1) - corner) * vertexCountPerCorner;
- int offsY = ((corner ^ 2) - corner) * vertexCountPerCorner;
- int offsZ = ((corner ^ 4) - corner) * vertexCountPerCorner;
-
- // Face polygons
- if (winding) {
- ip[iidx++] = vidx;
- ip[iidx++] = vidx + offsX;
- ip[iidx++] = vidx + offsY;
-
- ip[iidx++] = vidx + vertexCountPerCorner - n - 2;
- ip[iidx++] = vidx + vertexCountPerCorner - n - 2 + offsY;
- ip[iidx++] = vidx + vertexCountPerCorner - n - 2 + offsZ;
-
- ip[iidx++] = vidx + vertexCountPerCorner - 1;
- ip[iidx++] = vidx + vertexCountPerCorner - 1 + offsZ;
- ip[iidx++] = vidx + vertexCountPerCorner - 1 + offsX;
- }
-
- for (int i = 0; i < n + 2; ++i) {
-
- // Edge polygons
- if (winding && i < n + 1) {
- ip[iidx++] = vidx + i + 1;
- ip[iidx++] = vidx;
- ip[iidx++] = vidx + offsY + i + 1;
- ip[iidx++] = vidx + offsY;
- ip[iidx++] = vidx + offsY + i + 1;
- ip[iidx++] = vidx;
-
- ip[iidx++] = vidx + i;
- ip[iidx++] = vidx + 2 * i + 2;
- ip[iidx++] = vidx + i + offsX;
- ip[iidx++] = vidx + 2 * i + offsX + 2;
- ip[iidx++] = vidx + i + offsX;
- ip[iidx++] = vidx + 2 * i + 2;
-
- ip[iidx++] = (corner + 1) * vertexCountPerCorner - 1 - i;
- ip[iidx++] = (corner + 1) * vertexCountPerCorner - 2 - i;
- ip[iidx++] = (corner + 1) * vertexCountPerCorner - 1 - i + offsZ;
- ip[iidx++] = (corner + 1) * vertexCountPerCorner - 2 - i + offsZ;
- ip[iidx++] = (corner + 1) * vertexCountPerCorner - 1 - i + offsZ;
- ip[iidx++] = (corner + 1) * vertexCountPerCorner - 2 - i;
- }
-
- for (int j = 0; j <= i; ++j) {
- QVector3D normal = QVector3D(i - j, j, n + 1 - i).normalized();
- QVector3D offset(0.5f - r, 0.5f - r, 0.5f - r);
- QVector3D pos = centre * (offset + r * normal);
-
- vp[vidx].position = scale * pos;
- vp[vidx].normal = centre * normal;
- vp[vidx].texCoord = QVector2D(pos.x() + 0.5f, pos.y() + 0.5f);
-
- // Corner polygons
- if (i < n + 1) {
- ip[iidx++] = vidx;
- ip[iidx++] = vidx + i + 2 - winding;
- ip[iidx++] = vidx + i + 1 + winding;
- }
- if (i < n) {
- ip[iidx++] = vidx + i + 1 + winding;
- ip[iidx++] = vidx + i + 2 - winding;
- ip[iidx++] = vidx + 2 * i + 4;
- }
-
- ++vidx;
- }
- }
-
- }
-
- m_ib.unlock();
- m_vb.unlock();
-}
-