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Diffstat (limited to 'demos/boxes/trackball.cpp')
-rw-r--r-- | demos/boxes/trackball.cpp | 160 |
1 files changed, 0 insertions, 160 deletions
diff --git a/demos/boxes/trackball.cpp b/demos/boxes/trackball.cpp deleted file mode 100644 index 1bb864ce90..0000000000 --- a/demos/boxes/trackball.cpp +++ /dev/null @@ -1,160 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). -** All rights reserved. -** Contact: Nokia Corporation (qt-info@nokia.com) -** -** This file is part of the demonstration applications of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** GNU Lesser General Public License Usage -** This file may be used under the terms of the GNU Lesser General Public -** License version 2.1 as published by the Free Software Foundation and -** appearing in the file LICENSE.LGPL included in the packaging of this -** file. Please review the following information to ensure the GNU Lesser -** General Public License version 2.1 requirements will be met: -** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. -** -** In addition, as a special exception, Nokia gives you certain additional -** rights. These rights are described in the Nokia Qt LGPL Exception -** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU General -** Public License version 3.0 as published by the Free Software Foundation -** and appearing in the file LICENSE.GPL included in the packaging of this -** file. Please review the following information to ensure the GNU General -** Public License version 3.0 requirements will be met: -** http://www.gnu.org/copyleft/gpl.html. -** -** Other Usage -** Alternatively, this file may be used in accordance with the terms and -** conditions contained in a signed written agreement between you and Nokia. -** -** -** -** -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#include "trackball.h" -#include "scene.h" - -//============================================================================// -// TrackBall // -//============================================================================// - -TrackBall::TrackBall(TrackMode mode) - : m_angularVelocity(0) - , m_paused(false) - , m_pressed(false) - , m_mode(mode) -{ - m_axis = QVector3D(0, 1, 0); - m_rotation = QQuaternion(); - m_lastTime = QTime::currentTime(); -} - -TrackBall::TrackBall(float angularVelocity, const QVector3D& axis, TrackMode mode) - : m_axis(axis) - , m_angularVelocity(angularVelocity) - , m_paused(false) - , m_pressed(false) - , m_mode(mode) -{ - m_rotation = QQuaternion(); - m_lastTime = QTime::currentTime(); -} - -void TrackBall::push(const QPointF& p, const QQuaternion &) -{ - m_rotation = rotation(); - m_pressed = true; - m_lastTime = QTime::currentTime(); - m_lastPos = p; - m_angularVelocity = 0.0f; -} - -void TrackBall::move(const QPointF& p, const QQuaternion &transformation) -{ - if (!m_pressed) - return; - - QTime currentTime = QTime::currentTime(); - int msecs = m_lastTime.msecsTo(currentTime); - if (msecs <= 20) - return; - - switch (m_mode) { - case Plane: - { - QLineF delta(m_lastPos, p); - m_angularVelocity = 180*delta.length() / (PI*msecs); - m_axis = QVector3D(-delta.dy(), delta.dx(), 0.0f).normalized(); - m_axis = transformation.rotatedVector(m_axis); - m_rotation = QQuaternion::fromAxisAndAngle(m_axis, 180 / PI * delta.length()) * m_rotation; - } - break; - case Sphere: - { - QVector3D lastPos3D = QVector3D(m_lastPos.x(), m_lastPos.y(), 0.0f); - float sqrZ = 1 - QVector3D::dotProduct(lastPos3D, lastPos3D); - if (sqrZ > 0) - lastPos3D.setZ(sqrt(sqrZ)); - else - lastPos3D.normalize(); - - QVector3D currentPos3D = QVector3D(p.x(), p.y(), 0.0f); - sqrZ = 1 - QVector3D::dotProduct(currentPos3D, currentPos3D); - if (sqrZ > 0) - currentPos3D.setZ(sqrt(sqrZ)); - else - currentPos3D.normalize(); - - m_axis = QVector3D::crossProduct(lastPos3D, currentPos3D); - float angle = 180 / PI * asin(sqrt(QVector3D::dotProduct(m_axis, m_axis))); - - m_angularVelocity = angle / msecs; - m_axis.normalize(); - m_axis = transformation.rotatedVector(m_axis); - m_rotation = QQuaternion::fromAxisAndAngle(m_axis, angle) * m_rotation; - } - break; - } - - - m_lastPos = p; - m_lastTime = currentTime; -} - -void TrackBall::release(const QPointF& p, const QQuaternion &transformation) -{ - // Calling move() caused the rotation to stop if the framerate was too low. - move(p, transformation); - m_pressed = false; -} - -void TrackBall::start() -{ - m_lastTime = QTime::currentTime(); - m_paused = false; -} - -void TrackBall::stop() -{ - m_rotation = rotation(); - m_paused = true; -} - -QQuaternion TrackBall::rotation() const -{ - if (m_paused || m_pressed) - return m_rotation; - - QTime currentTime = QTime::currentTime(); - float angle = m_angularVelocity * m_lastTime.msecsTo(currentTime); - return QQuaternion::fromAxisAndAngle(m_axis, angle) * m_rotation; -} - |