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\c /usr/share/icons/hicolor/64x64/apps directory
and desktop files in the \c /usr/share/applications/hildon directory.
- \section1 Creating an icon for Symbian
- Symbian uses Scalable Vector Graphics (SVG Tiny 1.1+) to render
- application icons in the application menu. Therefore icons could be
- created manually with a text editor, since SVG files are plain text with
- XML syntax, but usually you would use a vector graphics program that is
- able to output SVG files. Popular graphics programs such as Adobe
- Illustrator or Inkscape are able to do so.
- For best results, the icon should be created on a 44x44 pixel canvas.
- Otherwise the image might be scaled in unexpected ways.
- Once you have created your icon, make sure that it is stored according to
- the SVG-Tiny 1.1+ standard. Inkscape, for instance, is not able to save
- images that way, but there are tools that can convert general SVG files
- into the Tiny format. For instance, the svg2svgt tool that is bundled with
- Symbian 3rd and 5th editon SDKs under the folder s60tools can do this
- conversion to some extent. Another tool to convert SVG to SVG Tiny is SVG
- Pony.
\section1 Adding the icons to the project
- Edit the .pro file and specify the ICON variable for the symbian target.
For Maemo, we need to add that the \c .desktop and icon file should be