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-/****************************************************************************
-**
-** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
-** Contact: http://www.qt-project.org/
-**
-** This file is part of the documentation of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:FDL$
-** GNU Free Documentation License
-** Alternatively, this file may be used under the terms of the GNU Free
-** Documentation License version 1.3 as published by the Free Software
-** Foundation and appearing in the file included in the packaging of
-** this file.
-**
-** Other Usage
-** Alternatively, this file may be used in accordance with the terms
-** and conditions contained in a signed written agreement between you
-** and Nokia.
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-/*!
- \example painting/deform
- \title Vector Deformation
-
- This example shows how to use advanced vector techniques to draw text
- using a \c QPainterPath.
-
- \image deform-demo.png
-
- We define a vector deformation field in the shape of a lens and apply
- this to all points in a path. This means that what is rendered on
- screen is not pixel manipulation, but modified vector representations of
- the glyphs themselves. This is visible from the high quality of the
- antialiased edges for the deformed glyphs.
-
- To get a fairly complex path we allow the user to type in text and
- convert the text to paths. This is done using the
- QPainterPath::addText() function.
-
- The lens is drawn using a single call to QPainter::drawEllipse(),
- using a QRadialGradient to fill it with a specialized color
- table, giving the effect of the sun's reflection and a drop
- shadow. The lens is cached as a pixmap for better performance.
-*/