diff options
Diffstat (limited to 'examples/corelib/serialization/savegame/main.cpp')
-rw-r--r-- | examples/corelib/serialization/savegame/main.cpp | 78 |
1 files changed, 18 insertions, 60 deletions
diff --git a/examples/corelib/serialization/savegame/main.cpp b/examples/corelib/serialization/savegame/main.cpp index d091684211..3fc0f3af10 100644 --- a/examples/corelib/serialization/savegame/main.cpp +++ b/examples/corelib/serialization/savegame/main.cpp @@ -1,79 +1,37 @@ -/**************************************************************************** -** -** Copyright (C) 2016 The Qt Company Ltd. -** Contact: https://www.qt.io/licensing/ -** -** This file is part of the examples of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:BSD$ -** Commercial License Usage -** Licensees holding valid commercial Qt licenses may use this file in -** accordance with the commercial license agreement provided with the -** Software or, alternatively, in accordance with the terms contained in -** a written agreement between you and The Qt Company. For licensing terms -** and conditions see https://www.qt.io/terms-conditions. For further -** information use the contact form at https://www.qt.io/contact-us. -** -** BSD License Usage -** Alternatively, you may use this file under the terms of the BSD license -** as follows: -** -** "Redistribution and use in source and binary forms, with or without -** modification, are permitted provided that the following conditions are -** met: -** * Redistributions of source code must retain the above copyright -** notice, this list of conditions and the following disclaimer. -** * Redistributions in binary form must reproduce the above copyright -** notice, this list of conditions and the following disclaimer in -** the documentation and/or other materials provided with the -** distribution. -** * Neither the name of The Qt Company Ltd nor the names of its -** contributors may be used to endorse or promote products derived -** from this software without specific prior written permission. -** -** -** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." -** -** $QT_END_LICENSE$ -** -****************************************************************************/ +// Copyright (C) 2016 The Qt Company Ltd. +// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause + +#include "game.h" #include <QCoreApplication> +#include <QStringList> +#include <QString> #include <QTextStream> -#include "game.h" +using namespace Qt::StringLiterals; // for _L1 + //! [0] int main(int argc, char *argv[]) { QCoreApplication app(argc, argv); - QStringList args = QCoreApplication::arguments(); - bool newGame = true; - if (args.length() > 1) - newGame = (args[1].toLower() != QStringLiteral("load")); - bool json = true; - if (args.length() > 2) - json = (args[2].toLower() != QStringLiteral("binary")); + + const QStringList args = QCoreApplication::arguments(); + const bool newGame + = args.size() <= 1 || QString::compare(args[1], "load"_L1, Qt::CaseInsensitive) != 0; + const bool json + = args.size() <= 2 || QString::compare(args[2], "binary"_L1, Qt::CaseInsensitive) != 0; Game game; if (newGame) game.newGame(); else if (!game.loadGame(json ? Game::Json : Game::Binary)) - return 1; + return 1; // Game is played; changes are made... //! [0] //! [1] - QTextStream(stdout) << "Game ended in the following state:\n"; - game.print(); + QTextStream s(stdout); + s << "Game ended in the following state:\n"; + game.print(s); if (!game.saveGame(json ? Game::Json : Game::Binary)) return 1; |