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-rw-r--r--examples/network/doc/src/fortuneserver.qdoc10
1 files changed, 6 insertions, 4 deletions
diff --git a/examples/network/doc/src/fortuneserver.qdoc b/examples/network/doc/src/fortuneserver.qdoc
index a24804ffda..1973f372ce 100644
--- a/examples/network/doc/src/fortuneserver.qdoc
+++ b/examples/network/doc/src/fortuneserver.qdoc
@@ -3,13 +3,15 @@
/*!
\example fortuneserver
- \title Fortune Server Example
+ \title Fortune Server
+ \examplecategory {Networking}
+ \meta tags {tcp,network,server}
\ingroup examples-network
\brief Demonstrates how to create a server for a network service.
This example is intended to be run alongside the
\l{fortuneclient}{Fortune Client} example or the
- \l{blockingfortuneclient}{Blocking Fortune Client Example}.
+ \l{blockingfortuneclient}{Blocking Fortune Client} example.
\image fortuneserver-example.png Screenshot of the Fortune Server example
@@ -48,7 +50,7 @@
to the connecting socket. This is a common way to transfer binary data
using QTcpSocket. First we create a QByteArray and a QDataStream object,
passing the bytearray to QDataStream's constructor. We then explicitly set
- the protocol version of QDataStream to QDataStream::Qt_4_0 to ensure that
+ the protocol version of QDataStream to QDataStream::Qt_5_10 to ensure that
we can communicate with clients from future versions of Qt (see
QDataStream::setVersion()). We continue by streaming in a random fortune.
@@ -69,5 +71,5 @@
will then close, which in turn will cause QObject::deleteLater() to delete
it.
- \sa {Fortune Client Example}, {Threaded Fortune Server Example}
+ \sa {Fortune Client}, {Threaded Fortune Server}
*/