diff options
Diffstat (limited to 'examples/opengl/computegles31/glwindow.h')
-rw-r--r-- | examples/opengl/computegles31/glwindow.h | 110 |
1 files changed, 0 insertions, 110 deletions
diff --git a/examples/opengl/computegles31/glwindow.h b/examples/opengl/computegles31/glwindow.h deleted file mode 100644 index 5375fbb488..0000000000 --- a/examples/opengl/computegles31/glwindow.h +++ /dev/null @@ -1,110 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2017 The Qt Company Ltd. -** Contact: http://www.qt.io/licensing/ -** -** This file is part of the examples of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:BSD$ -** Commercial License Usage -** Licensees holding valid commercial Qt licenses may use this file in -** accordance with the commercial license agreement provided with the -** Software or, alternatively, in accordance with the terms contained in -** a written agreement between you and The Qt Company. For licensing terms -** and conditions see https://www.qt.io/terms-conditions. For further -** information use the contact form at https://www.qt.io/contact-us. -** -** BSD License Usage -** Alternatively, you may use this file under the terms of the BSD license -** as follows: -** -** "Redistribution and use in source and binary forms, with or without -** modification, are permitted provided that the following conditions are -** met: -** * Redistributions of source code must retain the above copyright -** notice, this list of conditions and the following disclaimer. -** * Redistributions in binary form must reproduce the above copyright -** notice, this list of conditions and the following disclaimer in -** the documentation and/or other materials provided with the -** distribution. -** * Neither the name of The Qt Company Ltd nor the names of its -** contributors may be used to endorse or promote products derived -** from this software without specific prior written permission. -** -** -** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#ifndef GLWIDGET_H -#define GLWIDGET_H - -#include <QOpenGLWindow> -#include <QOpenGLTexture> -#include <QMatrix4x4> -#include <QVector3D> -#include <QKeyEvent> -#include <QPropertyAnimation> -#include <QSequentialAnimationGroup> -#include <QRectF> - -QT_BEGIN_NAMESPACE - -class QOpenGLTexture; -class QOpenGLShaderProgram; -class QOpenGLBuffer; -class QOpenGLVertexArrayObject; - -QT_END_NAMESPACE - -class GLWindow : public QOpenGLWindow -{ - Q_OBJECT - Q_PROPERTY(float blurRadius READ blurRadius WRITE setBlurRadius) - -public: - GLWindow(); - ~GLWindow(); - - void initializeGL() override; - void resizeGL(int w, int h) override; - void paintGL() override; - - float blurRadius() const { return m_blurRadius; } - void setBlurRadius(float blurRadius); - -protected: - void keyPressEvent(QKeyEvent *e) override; - void setAnimating(bool animate); - -private: - QPropertyAnimation *m_animationForward = nullptr; - QPropertyAnimation *m_animationBackward = nullptr; - QSequentialAnimationGroup *m_animationGroup; - QOpenGLTexture *m_texImageInput = nullptr; - QOpenGLTexture *m_texImageTmp = nullptr; - QOpenGLTexture *m_texImageProcessed = nullptr; - QOpenGLShaderProgram *m_shaderDisplay = nullptr; - QOpenGLShaderProgram *m_shaderComputeV = nullptr; - QOpenGLShaderProgram *m_shaderComputeH = nullptr; - QMatrix4x4 m_proj; - QSizeF m_quadSize; - - int m_blurRadius = 0; - bool m_animate = true; - QOpenGLVertexArrayObject *m_vao = nullptr; -}; - -#endif |