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-rw-r--r--examples/opengl/computegles31/main.cpp64
1 files changed, 42 insertions, 22 deletions
diff --git a/examples/opengl/computegles31/main.cpp b/examples/opengl/computegles31/main.cpp
index e4dde8b3bd..88f0f36115 100644
--- a/examples/opengl/computegles31/main.cpp
+++ b/examples/opengl/computegles31/main.cpp
@@ -56,15 +56,17 @@
#include <QPair>
#include "glwindow.h"
-bool OGLSupports(int major, int minor, bool gles = false)
+bool OGLSupports(int major, int minor, bool gles = false, QSurfaceFormat::OpenGLContextProfile profile = QSurfaceFormat::NoProfile)
{
QOpenGLContext ctx;
QSurfaceFormat fmt;
fmt.setVersion(major, minor);
- if (gles)
+ if (gles) {
fmt.setRenderableType(QSurfaceFormat::OpenGLES);
- else
+ } else {
fmt.setRenderableType(QSurfaceFormat::OpenGL);
+ fmt.setProfile(profile);
+ }
ctx.setFormat(fmt);
ctx.create();
@@ -78,6 +80,8 @@ bool OGLSupports(int major, int minor, bool gles = false)
if (ctxMajor < major) return false;
if (ctxMajor == major && ctxMinor < minor)
return false;
+ if (!gles && ctx.format().profile() != profile)
+ return false;
return true;
}
@@ -85,18 +89,34 @@ int main(int argc, char *argv[])
{
QGuiApplication app(argc, argv);
- qDebug() << "Support for GL 2.0 "<<( OGLSupports(2,0) ? "yes" : "no");
- qDebug() << "Support for GL 2.1 "<<( OGLSupports(2,1) ? "yes" : "no");
- qDebug() << "Support for GL 3.0 "<<( OGLSupports(3,0) ? "yes" : "no");
- qDebug() << "Support for GL 3.1 "<<( OGLSupports(3,1) ? "yes" : "no");
- qDebug() << "Support for GL 3.2 "<<( OGLSupports(3,2) ? "yes" : "no");
- qDebug() << "Support for GL 3.3 "<<( OGLSupports(3,3) ? "yes" : "no");
- qDebug() << "Support for GL 4.0 "<<( OGLSupports(4,0) ? "yes" : "no");
- qDebug() << "Support for GL 4.1 "<<( OGLSupports(4,1) ? "yes" : "no");
- qDebug() << "Support for GL 4.2 "<<( OGLSupports(4,2) ? "yes" : "no");
- qDebug() << "Support for GL 4.3 "<<( OGLSupports(4,3) ? "yes" : "no");
- qDebug() << "Support for GL 4.4 "<<( OGLSupports(4,4) ? "yes" : "no");
- qDebug() << "Support for GL 4.5 "<<( OGLSupports(4,5) ? "yes" : "no");
+ qDebug() << "Support for GL 2.0 noprof "<<( OGLSupports(2,0,false) ? "yes" : "no");
+ qDebug() << "Support for GL 2.0 core "<<( OGLSupports(2,0,false, QSurfaceFormat::CoreProfile) ? "yes" : "no");
+ qDebug() << "Support for GL 2.0 compat "<<( OGLSupports(2,0,false, QSurfaceFormat::CompatibilityProfile) ? "yes" : "no");
+ qDebug() << "Support for GL 2.1 noprof "<<( OGLSupports(2,1,false) ? "yes" : "no");
+ qDebug() << "Support for GL 2.1 core "<<( OGLSupports(2,1,false, QSurfaceFormat::CoreProfile) ? "yes" : "no");
+ qDebug() << "Support for GL 2.1 compat "<<( OGLSupports(2,1,false, QSurfaceFormat::CompatibilityProfile) ? "yes" : "no");
+ qDebug() << "Support for GL 3.0 noprof "<<( OGLSupports(3,0,false) ? "yes" : "no");
+ qDebug() << "Support for GL 3.0 core "<<( OGLSupports(3,0,false, QSurfaceFormat::CoreProfile) ? "yes" : "no");
+ qDebug() << "Support for GL 3.0 compat "<<( OGLSupports(3,0,false, QSurfaceFormat::CompatibilityProfile) ? "yes" : "no");
+ qDebug() << "Support for GL 3.1 noprof "<<( OGLSupports(3,1,false) ? "yes" : "no");
+ qDebug() << "Support for GL 3.1 core "<<( OGLSupports(3,1,false, QSurfaceFormat::CoreProfile) ? "yes" : "no");
+ qDebug() << "Support for GL 3.1 compat "<<( OGLSupports(3,1,false, QSurfaceFormat::CompatibilityProfile) ? "yes" : "no");
+ qDebug() << "Support for GL 3.2 core "<<( OGLSupports(3,2,false,QSurfaceFormat::CoreProfile) ? "yes" : "no");
+ qDebug() << "Support for GL 3.2 compat "<<( OGLSupports(3,2,false,QSurfaceFormat::CompatibilityProfile) ? "yes" : "no");
+ qDebug() << "Support for GL 3.3 core "<<( OGLSupports(3,3,false,QSurfaceFormat::CoreProfile) ? "yes" : "no");
+ qDebug() << "Support for GL 3.3 compat "<<( OGLSupports(3,3,false,QSurfaceFormat::CompatibilityProfile) ? "yes" : "no");
+ qDebug() << "Support for GL 4.0 core "<<( OGLSupports(4,0,false,QSurfaceFormat::CoreProfile) ? "yes" : "no");
+ qDebug() << "Support for GL 4.0 compat "<<( OGLSupports(4,0,false,QSurfaceFormat::CompatibilityProfile) ? "yes" : "no");
+ qDebug() << "Support for GL 4.1 core "<<( OGLSupports(4,1,false,QSurfaceFormat::CoreProfile) ? "yes" : "no");
+ qDebug() << "Support for GL 4.1 compat "<<( OGLSupports(4,1,false,QSurfaceFormat::CompatibilityProfile) ? "yes" : "no");
+ qDebug() << "Support for GL 4.2 core "<<( OGLSupports(4,2,false,QSurfaceFormat::CoreProfile) ? "yes" : "no");
+ qDebug() << "Support for GL 4.2 compat "<<( OGLSupports(4,2,false,QSurfaceFormat::CompatibilityProfile) ? "yes" : "no");
+ qDebug() << "Support for GL 4.3 core "<<( OGLSupports(4,3,false,QSurfaceFormat::CoreProfile) ? "yes" : "no");
+ qDebug() << "Support for GL 4.3 compat "<<( OGLSupports(4,3,false,QSurfaceFormat::CompatibilityProfile) ? "yes" : "no");
+ qDebug() << "Support for GL 4.4 core "<<( OGLSupports(4,4,false,QSurfaceFormat::CoreProfile) ? "yes" : "no");
+ qDebug() << "Support for GL 4.4 compat "<<( OGLSupports(4,4,false,QSurfaceFormat::CompatibilityProfile) ? "yes" : "no");
+ qDebug() << "Support for GL 4.5 core "<<( OGLSupports(4,5,false,QSurfaceFormat::CoreProfile) ? "yes" : "no");
+ qDebug() << "Support for GL 4.5 compat "<<( OGLSupports(4,5,false,QSurfaceFormat::CompatibilityProfile) ? "yes" : "no");
qDebug() << "Support for GLES 2.0 "<<( OGLSupports(2,0,true) ? "yes" : "no");
qDebug() << "Support for GLES 3.0 "<<( OGLSupports(3,0,true) ? "yes" : "no");
qDebug() << "Support for GLES 3.1 "<<( OGLSupports(3,1,true) ? "yes" : "no");
@@ -105,16 +125,16 @@ int main(int argc, char *argv[])
QSurfaceFormat fmt;
fmt.setDepthBufferSize(24);
- // Request OpenGL 4.3 compatibility or OpenGL ES 3.1.
- if (OGLSupports(4,3)) {
- qDebug("Requesting 4.3 compatibility context");
- fmt.setVersion(4, 3);
- fmt.setRenderableType(QSurfaceFormat::OpenGL);
- fmt.setProfile(QSurfaceFormat::CompatibilityProfile);
- } else if (OGLSupports(3,1,true)) {
+ // Request OpenGL ES 3.1 context, as this is a GLES example. If not available, go for OpenGL 4.3 core.
+ if (OGLSupports(3,1,true)) {
qDebug("Requesting 3.1 GLES context");
fmt.setVersion(3, 1);
fmt.setRenderableType(QSurfaceFormat::OpenGLES);
+ } else if (OGLSupports(4,3,false,QSurfaceFormat::CoreProfile)) {
+ qDebug("Requesting 4.3 core context");
+ fmt.setVersion(4, 3);
+ fmt.setRenderableType(QSurfaceFormat::OpenGL);
+ fmt.setProfile(QSurfaceFormat::CoreProfile);
} else {
qWarning("Error: This system does not support OpenGL Compute Shaders! Exiting.");
return -1;