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Diffstat (limited to 'examples/opengl/hellogles3/doc')
-rw-r--r-- | examples/opengl/hellogles3/doc/images/hellogles3-example.png | bin | 61792 -> 0 bytes | |||
-rw-r--r-- | examples/opengl/hellogles3/doc/src/hellogles3.qdoc | 22 |
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diff --git a/examples/opengl/hellogles3/doc/images/hellogles3-example.png b/examples/opengl/hellogles3/doc/images/hellogles3-example.png Binary files differdeleted file mode 100644 index e089b9470a..0000000000 --- a/examples/opengl/hellogles3/doc/images/hellogles3-example.png +++ /dev/null diff --git a/examples/opengl/hellogles3/doc/src/hellogles3.qdoc b/examples/opengl/hellogles3/doc/src/hellogles3.qdoc deleted file mode 100644 index cae0bd8b27..0000000000 --- a/examples/opengl/hellogles3/doc/src/hellogles3.qdoc +++ /dev/null @@ -1,22 +0,0 @@ -// Copyright (C) 2018 The Qt Company Ltd. -// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GFDL-1.3-no-invariants-only - -/*! - \example hellogles3 - \title Hello GLES3 Example - \ingroup examples-widgets-opengl - - \brief The Hello GLES3 example demonstrates easy, cross-platform usage of - OpenGL ES 3.0 functions via QOpenGLExtraFunctions in an application that - works identically on desktop platforms with OpenGL 3.3 and mobile/embedded - devices with OpenGL ES 3.0. - - The code is always the same, with the exception of two places: - \list - \li The OpenGL context creation has to have a sufficiently high version - number for the features that are in use. - \li The shader code's version directive is different. - \endlist - - \image hellogles3-example.png -*/ |