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-rw-r--r--examples/opengl/hellogles3/CMakeLists.txt34
-rw-r--r--examples/opengl/hellogles3/doc/images/hellogles3-example.pngbin61792 -> 0 bytes
-rw-r--r--examples/opengl/hellogles3/doc/src/hellogles3.qdoc22
-rw-r--r--examples/opengl/hellogles3/glwindow.h12
4 files changed, 23 insertions, 45 deletions
diff --git a/examples/opengl/hellogles3/CMakeLists.txt b/examples/opengl/hellogles3/CMakeLists.txt
index 2e0c3069fc..07df173a47 100644
--- a/examples/opengl/hellogles3/CMakeLists.txt
+++ b/examples/opengl/hellogles3/CMakeLists.txt
@@ -1,16 +1,13 @@
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
cmake_minimum_required(VERSION 3.16)
project(hellogles3 LANGUAGES CXX)
-set(CMAKE_AUTOMOC ON)
-
-if(NOT DEFINED INSTALL_EXAMPLESDIR)
- set(INSTALL_EXAMPLESDIR "examples")
-endif()
-
-set(INSTALL_EXAMPLEDIR "${INSTALL_EXAMPLESDIR}/opengl/hellogles3")
-
find_package(Qt6 REQUIRED COMPONENTS Core Gui OpenGL)
+qt_standard_project_setup()
+
qt_add_executable(hellogles3
../hellogl2/logo.cpp ../hellogl2/logo.h
glwindow.cpp glwindow.h
@@ -22,10 +19,10 @@ set_target_properties(hellogles3 PROPERTIES
MACOSX_BUNDLE TRUE
)
-target_link_libraries(hellogles3 PUBLIC
- Qt::Core
- Qt::Gui
- Qt::OpenGL
+target_link_libraries(hellogles3 PRIVATE
+ Qt6::Core
+ Qt6::Gui
+ Qt6::OpenGL
)
# Resources:
@@ -41,7 +38,14 @@ qt_add_resources(hellogles3 "hellogles3"
)
install(TARGETS hellogles3
- RUNTIME DESTINATION "${INSTALL_EXAMPLEDIR}"
- BUNDLE DESTINATION "${INSTALL_EXAMPLEDIR}"
- LIBRARY DESTINATION "${INSTALL_EXAMPLEDIR}"
+ BUNDLE DESTINATION .
+ RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR}
+ LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
+)
+
+qt_generate_deploy_app_script(
+ TARGET hellogles3
+ OUTPUT_SCRIPT deploy_script
+ NO_UNSUPPORTED_PLATFORM_ERROR
)
+install(SCRIPT ${deploy_script})
diff --git a/examples/opengl/hellogles3/doc/images/hellogles3-example.png b/examples/opengl/hellogles3/doc/images/hellogles3-example.png
deleted file mode 100644
index e089b9470a..0000000000
--- a/examples/opengl/hellogles3/doc/images/hellogles3-example.png
+++ /dev/null
Binary files differ
diff --git a/examples/opengl/hellogles3/doc/src/hellogles3.qdoc b/examples/opengl/hellogles3/doc/src/hellogles3.qdoc
deleted file mode 100644
index cae0bd8b27..0000000000
--- a/examples/opengl/hellogles3/doc/src/hellogles3.qdoc
+++ /dev/null
@@ -1,22 +0,0 @@
-// Copyright (C) 2018 The Qt Company Ltd.
-// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GFDL-1.3-no-invariants-only
-
-/*!
- \example hellogles3
- \title Hello GLES3 Example
- \ingroup examples-widgets-opengl
-
- \brief The Hello GLES3 example demonstrates easy, cross-platform usage of
- OpenGL ES 3.0 functions via QOpenGLExtraFunctions in an application that
- works identically on desktop platforms with OpenGL 3.3 and mobile/embedded
- devices with OpenGL ES 3.0.
-
- The code is always the same, with the exception of two places:
- \list
- \li The OpenGL context creation has to have a sufficiently high version
- number for the features that are in use.
- \li The shader code's version directive is different.
- \endlist
-
- \image hellogles3-example.png
-*/
diff --git a/examples/opengl/hellogles3/glwindow.h b/examples/opengl/hellogles3/glwindow.h
index fc2a0e487e..54bc531af8 100644
--- a/examples/opengl/hellogles3/glwindow.h
+++ b/examples/opengl/hellogles3/glwindow.h
@@ -9,14 +9,10 @@
#include <QVector3D>
#include "../hellogl2/logo.h"
-QT_BEGIN_NAMESPACE
-
-class QOpenGLTexture;
-class QOpenGLShaderProgram;
-class QOpenGLBuffer;
-class QOpenGLVertexArrayObject;
-
-QT_END_NAMESPACE
+QT_FORWARD_DECLARE_CLASS(QOpenGLTexture)
+QT_FORWARD_DECLARE_CLASS(QOpenGLShaderProgram)
+QT_FORWARD_DECLARE_CLASS(QOpenGLBuffer)
+QT_FORWARD_DECLARE_CLASS(QOpenGLVertexArrayObject)
class GLWindow : public QOpenGLWindow
{