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Diffstat (limited to 'examples/opengl/qopenglwidget/glwidget.h')
-rw-r--r-- | examples/opengl/qopenglwidget/glwidget.h | 85 |
1 files changed, 0 insertions, 85 deletions
diff --git a/examples/opengl/qopenglwidget/glwidget.h b/examples/opengl/qopenglwidget/glwidget.h deleted file mode 100644 index de9d11b94c..0000000000 --- a/examples/opengl/qopenglwidget/glwidget.h +++ /dev/null @@ -1,85 +0,0 @@ -// Copyright (C) 2016 The Qt Company Ltd. -// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause - -#ifndef GLWIDGET_H -#define GLWIDGET_H - -#include <QOpenGLWidget> -#include <QOpenGLFunctions> -#include <QOpenGLBuffer> -#include <QVector3D> -#include <QMatrix4x4> -#include <QElapsedTimer> -#include <QList> -#include <QPushButton> - -class Bubble; -class MainWindow; - -QT_FORWARD_DECLARE_CLASS(QOpenGLTexture) -QT_FORWARD_DECLARE_CLASS(QOpenGLShader) -QT_FORWARD_DECLARE_CLASS(QOpenGLShaderProgram) - -class GLWidget : public QOpenGLWidget, protected QOpenGLFunctions -{ - Q_OBJECT -public: - GLWidget(MainWindow *maybeMainWindow, const QColor &background); - ~GLWidget(); - -public slots: - void setScaling(int scale); - void setLogo(); - void setTexture(); - void setShowBubbles(bool); - void setTransparent(bool transparent); - -protected: - void resizeGL(int w, int h) override; - void paintGL() override; - void initializeGL() override; - -private: - void paintTexturedCube(); - void paintQtLogo(); - void createGeometry(); - void createBubbles(int number); - void quad(qreal x1, qreal y1, qreal x2, qreal y2, qreal x3, qreal y3, qreal x4, qreal y4); - void extrude(qreal x1, qreal y1, qreal x2, qreal y2); - void reset(); - - MainWindow *m_mainWindow; - qreal m_fAngle = 0; - qreal m_fScale = 1; - bool m_showBubbles = true; - QList<QVector3D> m_vertices; - QList<QVector3D> m_normals; - bool m_qtLogo = true; - QList<Bubble *> m_bubbles; - int m_frames = 0; - QElapsedTimer m_time; - QOpenGLShader *m_vshader1 = nullptr; - QOpenGLShader *m_fshader1 = nullptr; - QOpenGLShader *m_vshader2 = nullptr; - QOpenGLShader *m_fshader2 = nullptr; - QOpenGLShaderProgram *m_program1 = nullptr; - QOpenGLShaderProgram *m_program2 = nullptr; - QOpenGLTexture *m_texture = nullptr; - QOpenGLBuffer m_vbo1; - QOpenGLBuffer m_vbo2; - int m_vertexAttr1 = 0; - int m_normalAttr1 = 0; - int m_matrixUniform1 = 0; - int m_vertexAttr2 = 0; - int m_normalAttr2 = 0; - int m_texCoordAttr2 = 0; - int m_matrixUniform2 = 0; - int m_textureUniform2 = 0; - bool m_transparent = false; - QPushButton *m_btn = nullptr; - QPushButton *m_btn2 = nullptr; - QColor m_background; - QMetaObject::Connection m_contextWatchConnection; -}; - -#endif |