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-rw-r--r--examples/opengl/qopenglwidget/glwidget.h85
1 files changed, 0 insertions, 85 deletions
diff --git a/examples/opengl/qopenglwidget/glwidget.h b/examples/opengl/qopenglwidget/glwidget.h
deleted file mode 100644
index de9d11b94c..0000000000
--- a/examples/opengl/qopenglwidget/glwidget.h
+++ /dev/null
@@ -1,85 +0,0 @@
-// Copyright (C) 2016 The Qt Company Ltd.
-// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
-
-#ifndef GLWIDGET_H
-#define GLWIDGET_H
-
-#include <QOpenGLWidget>
-#include <QOpenGLFunctions>
-#include <QOpenGLBuffer>
-#include <QVector3D>
-#include <QMatrix4x4>
-#include <QElapsedTimer>
-#include <QList>
-#include <QPushButton>
-
-class Bubble;
-class MainWindow;
-
-QT_FORWARD_DECLARE_CLASS(QOpenGLTexture)
-QT_FORWARD_DECLARE_CLASS(QOpenGLShader)
-QT_FORWARD_DECLARE_CLASS(QOpenGLShaderProgram)
-
-class GLWidget : public QOpenGLWidget, protected QOpenGLFunctions
-{
- Q_OBJECT
-public:
- GLWidget(MainWindow *maybeMainWindow, const QColor &background);
- ~GLWidget();
-
-public slots:
- void setScaling(int scale);
- void setLogo();
- void setTexture();
- void setShowBubbles(bool);
- void setTransparent(bool transparent);
-
-protected:
- void resizeGL(int w, int h) override;
- void paintGL() override;
- void initializeGL() override;
-
-private:
- void paintTexturedCube();
- void paintQtLogo();
- void createGeometry();
- void createBubbles(int number);
- void quad(qreal x1, qreal y1, qreal x2, qreal y2, qreal x3, qreal y3, qreal x4, qreal y4);
- void extrude(qreal x1, qreal y1, qreal x2, qreal y2);
- void reset();
-
- MainWindow *m_mainWindow;
- qreal m_fAngle = 0;
- qreal m_fScale = 1;
- bool m_showBubbles = true;
- QList<QVector3D> m_vertices;
- QList<QVector3D> m_normals;
- bool m_qtLogo = true;
- QList<Bubble *> m_bubbles;
- int m_frames = 0;
- QElapsedTimer m_time;
- QOpenGLShader *m_vshader1 = nullptr;
- QOpenGLShader *m_fshader1 = nullptr;
- QOpenGLShader *m_vshader2 = nullptr;
- QOpenGLShader *m_fshader2 = nullptr;
- QOpenGLShaderProgram *m_program1 = nullptr;
- QOpenGLShaderProgram *m_program2 = nullptr;
- QOpenGLTexture *m_texture = nullptr;
- QOpenGLBuffer m_vbo1;
- QOpenGLBuffer m_vbo2;
- int m_vertexAttr1 = 0;
- int m_normalAttr1 = 0;
- int m_matrixUniform1 = 0;
- int m_vertexAttr2 = 0;
- int m_normalAttr2 = 0;
- int m_texCoordAttr2 = 0;
- int m_matrixUniform2 = 0;
- int m_textureUniform2 = 0;
- bool m_transparent = false;
- QPushButton *m_btn = nullptr;
- QPushButton *m_btn2 = nullptr;
- QColor m_background;
- QMetaObject::Connection m_contextWatchConnection;
-};
-
-#endif