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-rw-r--r--examples/opengl/qopenglwindow/background_renderer.cpp167
1 files changed, 0 insertions, 167 deletions
diff --git a/examples/opengl/qopenglwindow/background_renderer.cpp b/examples/opengl/qopenglwindow/background_renderer.cpp
deleted file mode 100644
index 5939894dfe..0000000000
--- a/examples/opengl/qopenglwindow/background_renderer.cpp
+++ /dev/null
@@ -1,167 +0,0 @@
-// Copyright (C) 2016 The Qt Company Ltd.
-// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
-
-#include "background_renderer.h"
-
-#include <qmath.h>
-#include <QFileInfo>
-#include <QTime>
-
-#include <QOpenGLShaderProgram>
-#include <QOpenGLContext>
-#include <QOpenGLFunctions>
-
-#include <math.h>
-
-static const char vertex_shader[] =
- "attribute highp vec3 vertexCoord;"
- "void main() {"
- " gl_Position = vec4(vertexCoord,1.0);"
- "}";
-
-static const char fragment_shader[] =
- "void main() {"
- " gl_FragColor = vec4(0.0,1.0,0.0,1.0);"
- "}";
-
-static const float vertices[] = { -1, -1, 0,
- -1, 1, 0,
- 1, -1, 0,
- 1, 1, 0 };
-
-FragmentToy::FragmentToy(const QString &fragmentSource, QObject *parent)
- : QObject(parent)
- , m_recompile_shaders(true)
-{
- if (QFile::exists(fragmentSource)) {
- QFileInfo info(fragmentSource);
- m_fragment_file_last_modified = info.lastModified();
- m_fragment_file = fragmentSource;
-#if QT_CONFIG(filesystemwatcher)
- m_watcher.addPath(info.canonicalPath());
- QObject::connect(&m_watcher, &QFileSystemWatcher::directoryChanged, this, &FragmentToy::fileChanged);
-#endif
- }
-}
-
-FragmentToy::~FragmentToy()
- = default;
-
-void FragmentToy::draw(const QSize &windowSize)
-{
- if (!m_program)
- initializeOpenGLFunctions();
-
- glDisable(GL_STENCIL_TEST);
- glDisable(GL_DEPTH_TEST);
-
- glClearColor(0, 0, 0, 1);
- glClear(GL_COLOR_BUFFER_BIT);
- if (!m_vao.isCreated())
- m_vao.create();
-
- QOpenGLVertexArrayObject::Binder binder(&m_vao);
-
- if (!m_vertex_buffer.isCreated()) {
- m_vertex_buffer.create();
- m_vertex_buffer.bind();
- m_vertex_buffer.allocate(vertices, sizeof(vertices));
- m_vertex_buffer.release();
- }
-
- if (!m_program) {
- m_program.reset(new QOpenGLShaderProgram);
- m_program->create();
- m_vertex_shader.reset(new QOpenGLShader(QOpenGLShader::Vertex));
- if (!m_vertex_shader->compileSourceCode(vertex_shader)) {
- qWarning() << "Failed to compile the vertex shader:" << m_vertex_shader->log();
- }
- if (!m_program->addShader(m_vertex_shader.get())) {
- qWarning() << "Failed to add vertex shader to program:" << m_program->log();
- }
- }
-
- if (!m_fragment_shader && m_recompile_shaders) {
- QByteArray data;
- if (m_fragment_file.size()) {
- QFile file(m_fragment_file);
- if (file.open(QIODevice::ReadOnly)) {
- data = file.readAll();
- } else {
- qWarning() << "Failed to load input file, falling back to default";
- data = QByteArray::fromRawData(fragment_shader, sizeof(fragment_shader));
- }
- } else {
- QFile qrcFile(":/background.frag");
- if (qrcFile.open(QIODevice::ReadOnly))
- data = qrcFile.readAll();
- else
- data = QByteArray::fromRawData(fragment_shader, sizeof(fragment_shader));
- }
- if (data.size()) {
- m_fragment_shader.reset(new QOpenGLShader(QOpenGLShader::Fragment));
- if (!m_fragment_shader->compileSourceCode(data)) {
- qWarning() << "Failed to compile fragment shader:" << m_fragment_shader->log();
- m_fragment_shader.reset(nullptr);
- }
- } else {
- qWarning() << "Unknown error, no fragment shader";
- }
-
- if (m_fragment_shader) {
- if (!m_program->addShader(m_fragment_shader.get())) {
- qWarning() << "Failed to add fragment shader to program:" << m_program->log();
- }
- }
- }
-
- if (m_recompile_shaders) {
- m_recompile_shaders = false;
-
- if (m_program->link()) {
- m_vertex_coord_pos = m_program->attributeLocation("vertexCoord");
- } else {
- qWarning() << "Failed to link shader program" << m_program->log();
- }
-
- }
-
- if (!m_program->isLinked())
- return;
-
- m_program->bind();
-
- m_vertex_buffer.bind();
- m_program->setAttributeBuffer("vertexCoord", GL_FLOAT, 0, 3, 0);
- m_program->enableAttributeArray("vertexCoord");
- m_vertex_buffer.release();
-
- m_program->setUniformValue("currentTime", (uint) QDateTime::currentMSecsSinceEpoch());
- m_program->setUniformValue("windowSize", windowSize);
-
- QOpenGLContext::currentContext()->functions()->glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
-
- m_program->release();
-}
-
-void FragmentToy::fileChanged(const QString &path)
-{
- Q_UNUSED(path);
- if (QFile::exists(m_fragment_file)) {
- QFileInfo fragment_source(m_fragment_file);
- if (fragment_source.lastModified() > m_fragment_file_last_modified) {
- m_fragment_file_last_modified = fragment_source.lastModified();
- m_recompile_shaders = true;
- if (m_program) {
- m_program->removeShader(m_fragment_shader.get());
- m_fragment_shader.reset(nullptr);
- }
- }
- } else {
- m_recompile_shaders = true;
- if (m_program) {
- m_program->removeShader(m_fragment_shader.get());
- m_fragment_shader.reset(nullptr);
- }
- }
-}