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-rw-r--r--examples/opengl/qopenglwindow/CMakeLists.txt46
-rw-r--r--examples/opengl/qopenglwindow/background.frag30
-rw-r--r--examples/opengl/qopenglwindow/background_renderer.cpp214
-rw-r--r--examples/opengl/qopenglwindow/background_renderer.h93
-rw-r--r--examples/opengl/qopenglwindow/main.cpp201
-rw-r--r--examples/opengl/qopenglwindow/qopenglwindow.pro16
-rw-r--r--examples/opengl/qopenglwindow/shaders.qrc5
7 files changed, 0 insertions, 605 deletions
diff --git a/examples/opengl/qopenglwindow/CMakeLists.txt b/examples/opengl/qopenglwindow/CMakeLists.txt
deleted file mode 100644
index 0562cec94c..0000000000
--- a/examples/opengl/qopenglwindow/CMakeLists.txt
+++ /dev/null
@@ -1,46 +0,0 @@
-cmake_minimum_required(VERSION 3.16)
-project(qopenglwindow LANGUAGES CXX)
-
-set(CMAKE_AUTOMOC ON)
-
-if(NOT DEFINED INSTALL_EXAMPLESDIR)
- set(INSTALL_EXAMPLESDIR "examples")
-endif()
-
-set(INSTALL_EXAMPLEDIR "${INSTALL_EXAMPLESDIR}/opengl/qopenglwindow")
-
-find_package(Qt6 REQUIRED COMPONENTS Core Gui OpenGL)
-
-qt_add_executable(qopenglwindow
- background_renderer.cpp background_renderer.h
- main.cpp
-)
-
-set_target_properties(qopenglwindow PROPERTIES
- WIN32_EXECUTABLE TRUE
- MACOSX_BUNDLE TRUE
-)
-
-target_link_libraries(qopenglwindow PUBLIC
- Qt::Core
- Qt::Gui
- Qt::OpenGL
-)
-
-# Resources:
-set(shaders_resource_files
- "background.frag"
-)
-
-qt_add_resources(qopenglwindow "shaders"
- PREFIX
- "/"
- FILES
- ${shaders_resource_files}
-)
-
-install(TARGETS qopenglwindow
- RUNTIME DESTINATION "${INSTALL_EXAMPLEDIR}"
- BUNDLE DESTINATION "${INSTALL_EXAMPLEDIR}"
- LIBRARY DESTINATION "${INSTALL_EXAMPLEDIR}"
-)
diff --git a/examples/opengl/qopenglwindow/background.frag b/examples/opengl/qopenglwindow/background.frag
deleted file mode 100644
index 4af85aae8e..0000000000
--- a/examples/opengl/qopenglwindow/background.frag
+++ /dev/null
@@ -1,30 +0,0 @@
-#define M_PI 3.14159265358979323846
-#define SPEED 10000.0
-
-uniform int currentTime;
-uniform highp vec2 windowSize;
-
-highp float noise(highp vec2 co)
-{
- return 0.5 * fract(sin(dot(co.xy, vec2(12.9898,78.233))) * 43758.5453);
-}
-
-highp float curvSpeed()
-{
- return (mod(float(currentTime), SPEED) / SPEED) * (2.0 * M_PI);
-}
-
-highp float curv(int curvCount)
-{
- highp float curv_y = 0.1 *(cos((gl_FragCoord.x / windowSize.x) * (float(curvCount * 2) * M_PI) - curvSpeed())) + 0.5;
- highp float frag_y = gl_FragCoord.y / windowSize.y;
- return 1.0 - abs(curv_y - frag_y);
-}
-
-void main()
-{
- highp float coordNoise = noise(gl_FragCoord.xy);
- highp float proximity = smoothstep(0.85, 1.0, (curv(6) + 1.0) * (coordNoise ));
- highp vec3 color = vec3(coordNoise) * proximity;
- gl_FragColor = vec4(color, 1.0);
-}
diff --git a/examples/opengl/qopenglwindow/background_renderer.cpp b/examples/opengl/qopenglwindow/background_renderer.cpp
deleted file mode 100644
index acbbe74841..0000000000
--- a/examples/opengl/qopenglwindow/background_renderer.cpp
+++ /dev/null
@@ -1,214 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the examples of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** BSD License Usage
-** Alternatively, you may use this file under the terms of the BSD license
-** as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of The Qt Company Ltd nor the names of its
-** contributors may be used to endorse or promote products derived
-** from this software without specific prior written permission.
-**
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "background_renderer.h"
-
-#include <qmath.h>
-#include <QFileInfo>
-#include <QTime>
-
-#include <QOpenGLShaderProgram>
-#include <QOpenGLContext>
-#include <QOpenGLFunctions>
-
-#include <math.h>
-
-static const char vertex_shader[] =
- "attribute highp vec3 vertexCoord;"
- "void main() {"
- " gl_Position = vec4(vertexCoord,1.0);"
- "}";
-
-static const char fragment_shader[] =
- "void main() {"
- " gl_FragColor = vec4(0.0,1.0,0.0,1.0);"
- "}";
-
-static const float vertices[] = { -1, -1, 0,
- -1, 1, 0,
- 1, -1, 0,
- 1, 1, 0 };
-
-FragmentToy::FragmentToy(const QString &fragmentSource, QObject *parent)
- : QObject(parent)
- , m_recompile_shaders(true)
-{
- if (QFile::exists(fragmentSource)) {
- QFileInfo info(fragmentSource);
- m_fragment_file_last_modified = info.lastModified();
- m_fragment_file = fragmentSource;
-#if QT_CONFIG(filesystemwatcher)
- m_watcher.addPath(info.canonicalPath());
- QObject::connect(&m_watcher, &QFileSystemWatcher::directoryChanged, this, &FragmentToy::fileChanged);
-#endif
- }
-}
-
-FragmentToy::~FragmentToy()
- = default;
-
-void FragmentToy::draw(const QSize &windowSize)
-{
- if (!m_program)
- initializeOpenGLFunctions();
-
- glDisable(GL_STENCIL_TEST);
- glDisable(GL_DEPTH_TEST);
-
- glClearColor(0, 0, 0, 1);
- glClear(GL_COLOR_BUFFER_BIT);
- if (!m_vao.isCreated())
- m_vao.create();
-
- QOpenGLVertexArrayObject::Binder binder(&m_vao);
-
- if (!m_vertex_buffer.isCreated()) {
- m_vertex_buffer.create();
- m_vertex_buffer.bind();
- m_vertex_buffer.allocate(vertices, sizeof(vertices));
- m_vertex_buffer.release();
- }
-
- if (!m_program) {
- m_program.reset(new QOpenGLShaderProgram);
- m_program->create();
- m_vertex_shader.reset(new QOpenGLShader(QOpenGLShader::Vertex));
- if (!m_vertex_shader->compileSourceCode(vertex_shader)) {
- qWarning() << "Failed to compile the vertex shader:" << m_vertex_shader->log();
- }
- if (!m_program->addShader(m_vertex_shader.get())) {
- qWarning() << "Failed to add vertex shader to program:" << m_program->log();
- }
- }
-
- if (!m_fragment_shader && m_recompile_shaders) {
- QByteArray data;
- if (m_fragment_file.size()) {
- QFile file(m_fragment_file);
- if (file.open(QIODevice::ReadOnly)) {
- data = file.readAll();
- } else {
- qWarning() << "Failed to load input file, falling back to default";
- data = QByteArray::fromRawData(fragment_shader, sizeof(fragment_shader));
- }
- } else {
- QFile qrcFile(":/background.frag");
- if (qrcFile.open(QIODevice::ReadOnly))
- data = qrcFile.readAll();
- else
- data = QByteArray::fromRawData(fragment_shader, sizeof(fragment_shader));
- }
- if (data.size()) {
- m_fragment_shader.reset(new QOpenGLShader(QOpenGLShader::Fragment));
- if (!m_fragment_shader->compileSourceCode(data)) {
- qWarning() << "Failed to compile fragment shader:" << m_fragment_shader->log();
- m_fragment_shader.reset(nullptr);
- }
- } else {
- qWarning() << "Unknown error, no fragment shader";
- }
-
- if (m_fragment_shader) {
- if (!m_program->addShader(m_fragment_shader.get())) {
- qWarning() << "Failed to add fragment shader to program:" << m_program->log();
- }
- }
- }
-
- if (m_recompile_shaders) {
- m_recompile_shaders = false;
-
- if (m_program->link()) {
- m_vertex_coord_pos = m_program->attributeLocation("vertexCoord");
- } else {
- qWarning() << "Failed to link shader program" << m_program->log();
- }
-
- }
-
- if (!m_program->isLinked())
- return;
-
- m_program->bind();
-
- m_vertex_buffer.bind();
- m_program->setAttributeBuffer("vertexCoord", GL_FLOAT, 0, 3, 0);
- m_program->enableAttributeArray("vertexCoord");
- m_vertex_buffer.release();
-
- m_program->setUniformValue("currentTime", (uint) QDateTime::currentMSecsSinceEpoch());
- m_program->setUniformValue("windowSize", windowSize);
-
- QOpenGLContext::currentContext()->functions()->glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
-
- m_program->release();
-}
-
-void FragmentToy::fileChanged(const QString &path)
-{
- Q_UNUSED(path);
- if (QFile::exists(m_fragment_file)) {
- QFileInfo fragment_source(m_fragment_file);
- if (fragment_source.lastModified() > m_fragment_file_last_modified) {
- m_fragment_file_last_modified = fragment_source.lastModified();
- m_recompile_shaders = true;
- if (m_program) {
- m_program->removeShader(m_fragment_shader.get());
- m_fragment_shader.reset(nullptr);
- }
- }
- } else {
- m_recompile_shaders = true;
- if (m_program) {
- m_program->removeShader(m_fragment_shader.get());
- m_fragment_shader.reset(nullptr);
- }
- }
-}
diff --git a/examples/opengl/qopenglwindow/background_renderer.h b/examples/opengl/qopenglwindow/background_renderer.h
deleted file mode 100644
index 0e3caf5981..0000000000
--- a/examples/opengl/qopenglwindow/background_renderer.h
+++ /dev/null
@@ -1,93 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the examples of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** BSD License Usage
-** Alternatively, you may use this file under the terms of the BSD license
-** as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of The Qt Company Ltd nor the names of its
-** contributors may be used to endorse or promote products derived
-** from this software without specific prior written permission.
-**
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef FRAGMENT_TOY_H
-#define FRAGMENT_TOY_H
-
-#include <QObject>
-#include <QFile>
-#include <QDateTime>
-#if QT_CONFIG(filesystemwatcher)
-#include <QFileSystemWatcher>
-#endif
-#include <QOpenGLVertexArrayObject>
-#include <QOpenGLBuffer>
-#include <QOpenGLShaderProgram>
-#include <QOpenGLFunctions>
-
-#include <memory>
-
-class FragmentToy : public QObject, protected QOpenGLFunctions
-{
- Q_OBJECT
-public:
- explicit FragmentToy(const QString &fragmentSource, QObject *parent = nullptr);
- ~FragmentToy();
-
- void draw(const QSize &windowSize);
-
-private:
- void fileChanged(const QString &path);
- bool m_recompile_shaders;
-#if QT_CONFIG(filesystemwatcher)
- QFileSystemWatcher m_watcher;
-#endif
- QString m_fragment_file;
- QDateTime m_fragment_file_last_modified;
-
- std::unique_ptr<QOpenGLShaderProgram> m_program;
- std::unique_ptr<QOpenGLShader> m_vertex_shader;
- std::unique_ptr<QOpenGLShader> m_fragment_shader;
- QOpenGLVertexArrayObject m_vao;
- QOpenGLBuffer m_vertex_buffer;
- GLuint m_vertex_coord_pos;
-};
-
-#endif //FRAGMENT_TOY_H
diff --git a/examples/opengl/qopenglwindow/main.cpp b/examples/opengl/qopenglwindow/main.cpp
deleted file mode 100644
index 7ce4dd0977..0000000000
--- a/examples/opengl/qopenglwindow/main.cpp
+++ /dev/null
@@ -1,201 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the examples of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** BSD License Usage
-** Alternatively, you may use this file under the terms of the BSD license
-** as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of The Qt Company Ltd nor the names of its
-** contributors may be used to endorse or promote products derived
-** from this software without specific prior written permission.
-**
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include <QOpenGLWindow>
-#include <QScreen>
-#include <QPainter>
-#include <QPainterPath>
-#include <QGuiApplication>
-#include <QMatrix4x4>
-#include <QStaticText>
-#include <QKeyEvent>
-
-#include "background_renderer.h"
-
-static QPainterPath painterPathForTriangle()
-{
- static const QPointF bottomLeft(-1.0, -1.0);
- static const QPointF top(0.0, 1.0);
- static const QPointF bottomRight(1.0, -1.0);
-
- QPainterPath path(bottomLeft);
- path.lineTo(top);
- path.lineTo(bottomRight);
- path.closeSubpath();
- return path;
-}
-
-class OpenGLWindow : public QOpenGLWindow
-{
- Q_OBJECT
-
-public:
- OpenGLWindow();
-
-protected:
- void paintGL() override;
- void resizeGL(int w, int h) override;
- void keyPressEvent(QKeyEvent *e) override;
-
-private:
- void setAnimating(bool enabled);
-
- QMatrix4x4 m_window_normalised_matrix;
- QMatrix4x4 m_window_painter_matrix;
- QMatrix4x4 m_projection;
- QMatrix4x4 m_view;
- QMatrix4x4 m_model_triangle;
- QMatrix4x4 m_model_text;
-
- FragmentToy m_fragment_toy;
- QStaticText m_text_layout;
- bool m_animate;
-};
-
-// Use NoPartialUpdate. This means that all the rendering goes directly to
-// the window surface, no additional framebuffer object stands in the
-// middle. This is fine since we will clear the entire framebuffer on each
-// paint. Under the hood this means that the behavior is equivalent to the
-// manual makeCurrent - perform OpenGL calls - swapBuffers loop that is
-// typical in pure QWindow-based applications.
-OpenGLWindow::OpenGLWindow()
- : QOpenGLWindow(QOpenGLWindow::NoPartialUpdate)
- , m_fragment_toy("./background.frag")
- , m_text_layout("The triangle and this text is rendered with QPainter")
- , m_animate(true)
-{
- setGeometry(300, 300, 500, 500);
-
- m_view.lookAt(QVector3D(3,1,1),
- QVector3D(0,0,0),
- QVector3D(0,1,0));
-
- setAnimating(m_animate);
-}
-
-void OpenGLWindow::paintGL()
-{
- m_fragment_toy.draw(size());
-
- QPainter p(this);
- p.setWorldTransform(m_window_normalised_matrix.toTransform());
-
- QMatrix4x4 mvp = m_projection * m_view * m_model_triangle;
- p.setTransform(mvp.toTransform(), true);
-
- p.fillPath(painterPathForTriangle(), QBrush(QGradient(QGradient::NightFade)));
-
- QTransform text_transform = (m_window_painter_matrix * m_view * m_model_text).toTransform();
- p.setTransform(text_transform, false);
- p.setPen(QPen(Qt::black));
- m_text_layout.prepare(text_transform);
- qreal x = - (m_text_layout.size().width() / 2);
- qreal y = 0;
- p.drawStaticText(x, y, m_text_layout);
-
- m_model_triangle.rotate(-1, 0, 1, 0);
- m_model_text.rotate(1, 0, 1, 0);
-}
-
-void OpenGLWindow::resizeGL(int w, int h)
-{
- m_window_normalised_matrix.setToIdentity();
- m_window_normalised_matrix.translate(w / 2.0, h / 2.0);
- m_window_normalised_matrix.scale(w / 2.0, -h / 2.0);
-
- m_window_painter_matrix.setToIdentity();
- m_window_painter_matrix.translate(w / 2.0, h / 2.0);
-
- m_text_layout.setTextWidth(std::max(w * 0.2, 80.0));
-
- m_projection.setToIdentity();
- m_projection.perspective(45.f, qreal(w) / qreal(h), 0.1f, 100.f);
-}
-
-void OpenGLWindow::keyPressEvent(QKeyEvent *e)
-{
- if (e->key() == Qt::Key_P) { // pause
- m_animate = !m_animate;
- setAnimating(m_animate);
- }
-}
-
-void OpenGLWindow::setAnimating(bool enabled)
-{
- if (enabled) {
- // Animate continuously, throttled by the blocking swapBuffers() call the
- // QOpenGLWindow internally executes after each paint. Once that is done
- // (frameSwapped signal is emitted), we schedule a new update. This
- // obviously assumes that the swap interval (see
- // QSurfaceFormat::setSwapInterval()) is non-zero.
- connect(this, &QOpenGLWindow::frameSwapped,
- this, QOverload<>::of(&QPaintDeviceWindow::update));
- update();
- } else {
- disconnect(this, &QOpenGLWindow::frameSwapped,
- this, QOverload<>::of(&QPaintDeviceWindow::update));
- }
-}
-
-int main(int argc, char **argv)
-{
- QGuiApplication app(argc, argv);
-
- OpenGLWindow window;
- QSurfaceFormat fmt;
- fmt.setDepthBufferSize(24);
- fmt.setStencilBufferSize(8);
- window.setFormat(fmt);
- window.show();
-
- return app.exec();
-}
-
-#include "main.moc"
diff --git a/examples/opengl/qopenglwindow/qopenglwindow.pro b/examples/opengl/qopenglwindow/qopenglwindow.pro
deleted file mode 100644
index e7073a324b..0000000000
--- a/examples/opengl/qopenglwindow/qopenglwindow.pro
+++ /dev/null
@@ -1,16 +0,0 @@
-TEMPLATE = app
-TARGET = qopenglwindow
-INCLUDEPATH += .
-QT += opengl
-
-RESOURCES += shaders.qrc
-
-SOURCES += \
- main.cpp \
- background_renderer.cpp
-
-HEADERS += \
- background_renderer.h
-
-target.path = $$[QT_INSTALL_EXAMPLES]/opengl/qopenglwindow
-INSTALLS += target
diff --git a/examples/opengl/qopenglwindow/shaders.qrc b/examples/opengl/qopenglwindow/shaders.qrc
deleted file mode 100644
index 64eefe2c70..0000000000
--- a/examples/opengl/qopenglwindow/shaders.qrc
+++ /dev/null
@@ -1,5 +0,0 @@
-<!DOCTYPE RCC><RCC version="1.0">
-<qresource>
- <file>background.frag</file>
-</qresource>
-</RCC>