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+** Copyright (C) 2017 The Qt Company Ltd.
+** Contact:
+** This file is part of the documentation of the Qt Toolkit.
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see For further
+** information use the contact form at
+** GNU Free Documentation License Usage
+** Alternatively, this file may be used under the terms of the GNU Free
+** Documentation License version 1.3 as published by the Free Software
+** Foundation and appearing in the file included in the packaging of
+** this file. Please review the following information to ensure
+** the GNU Free Documentation License version 1.3 requirements
+** will be met:
+ \example hellovulkantexture
+ \ingroup examples-vulkan
+ \title Hello Vulkan Texture Vulkan Example
+ \brief Shows the basics of rendering with textures in a QVulkanWindow
+ The \e{Hello Vulkan Texture Example} builds on \l hellovulkantriangle. Here
+ instead of drawing a single triangle, a triangle strip is drawn in order to
+ get a quad on the screen. This is then textured using a QImage loaded from
+ a .png image file.
+ \image hellovulkantexture.png
+ \include examples-run.qdocinc