diff options
Diffstat (limited to 'examples/widgets/animation/sub-attaq/states.cpp')
-rw-r--r-- | examples/widgets/animation/sub-attaq/states.cpp | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/examples/widgets/animation/sub-attaq/states.cpp b/examples/widgets/animation/sub-attaq/states.cpp index 21cff048e7..e19704db7b 100644 --- a/examples/widgets/animation/sub-attaq/states.cpp +++ b/examples/widgets/animation/sub-attaq/states.cpp @@ -64,6 +64,7 @@ #include <QtCore/QStateMachine> #include <QtWidgets/QKeyEventTransition> #include <QtCore/QFinalState> +#include <QtCore/QRandomGenerator> PlayState::PlayState(GraphicsScene *scene, QState *parent) : QState(parent), @@ -193,12 +194,12 @@ void LevelState::initializeLevel() for (int j = 0; j < subContent.second; ++j ) { SubMarine *sub = new SubMarine(submarineDesc.type, submarineDesc.name, submarineDesc.points); scene->addItem(sub); - int random = (qrand() % 15 + 1); + int random = QRandomGenerator::global()->bounded(15) + 1; qreal x = random == 13 || random == 5 ? 0 : scene->width() - sub->size().width(); - qreal y = scene->height() -(qrand() % 150 + 1) - sub->size().height(); + qreal y = scene->height() -(QRandomGenerator::global()->bounded(150) + 1) - sub->size().height(); sub->setPos(x,y); sub->setCurrentDirection(x == 0 ? SubMarine::Right : SubMarine::Left); - sub->setCurrentSpeed(qrand() % 3 + 1); + sub->setCurrentSpeed(QRandomGenerator::global()->bounded(3) + 1); } } } |