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-rw-r--r--examples/widgets/doc/src/transformations.qdoc15
1 files changed, 8 insertions, 7 deletions
diff --git a/examples/widgets/doc/src/transformations.qdoc b/examples/widgets/doc/src/transformations.qdoc
index 3d085efbd2..d90708340c 100644
--- a/examples/widgets/doc/src/transformations.qdoc
+++ b/examples/widgets/doc/src/transformations.qdoc
@@ -4,6 +4,7 @@
/*!
\example painting/transformations
\title Transformations Example
+ \examplecategory {Graphics}
\ingroup examples-painting
\brief The Transformations example shows how transformations
influence the way that QPainter renders graphics primitives.
@@ -48,8 +49,8 @@
coordinate system around the origin (called shearing) using the
QPainter::shear() function.
- All the tranformation operations operate on QPainter's
- tranformation matrix that you can retrieve using the
+ All the transformation operations operate on QPainter's
+ transformation matrix that you can retrieve using the
QPainter::worldTransform() function. A matrix transforms a point in the
plane to another point. For more information about the
transformation matrix, see the \l {Coordinate System} and
@@ -265,11 +266,11 @@
\snippet painting/transformations/window.cpp 1
Then we create the \c RenderArea widgets that will render their
- shapes with coordinate tranformations. By default the applied
+ shapes with coordinate transformations. By default the applied
operation is \uicontrol {No Transformation}, i.e. the shapes are
rendered within the default coordinate system. We create and
initialize the associated \l {QComboBox}es with items
- corresponding to the various transformation operations decribed by
+ corresponding to the various transformation operations described by
the global \c Operation enum.
We also connect the \l {QComboBox}es' \l
@@ -335,10 +336,10 @@
also has good support for coordinate transformations. With the
Transformations application you can scale, rotate and translate
QPainter's coordinate system. The order in which these
- tranformations are applied is essential for the result.
+ transformations are applied is essential for the result.
- All the tranformation operations operate on QPainter's
- tranformation matrix. For more information about the
+ All the transformation operations operate on QPainter's
+ transformation matrix. For more information about the
transformation matrix, see the \l {Coordinate System} and
QTransform documentation.