summaryrefslogtreecommitdiffstats
path: root/examples/widgets/rhi/cuberhiwidget/examplewidget.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'examples/widgets/rhi/cuberhiwidget/examplewidget.cpp')
-rw-r--r--examples/widgets/rhi/cuberhiwidget/examplewidget.cpp172
1 files changed, 172 insertions, 0 deletions
diff --git a/examples/widgets/rhi/cuberhiwidget/examplewidget.cpp b/examples/widgets/rhi/cuberhiwidget/examplewidget.cpp
new file mode 100644
index 0000000000..fe39d904dd
--- /dev/null
+++ b/examples/widgets/rhi/cuberhiwidget/examplewidget.cpp
@@ -0,0 +1,172 @@
+// Copyright (C) 2023 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include "examplewidget.h"
+#include "cube.h"
+#include <QFile>
+#include <QPainter>
+
+static const QSize CUBE_TEX_SIZE(512, 512);
+
+ExampleRhiWidget::ExampleRhiWidget(QWidget *parent)
+ : QRhiWidget(parent)
+{
+}
+
+//![init-1]
+void ExampleRhiWidget::initialize(QRhiCommandBuffer *)
+{
+ if (m_rhi != rhi()) {
+ m_rhi = rhi();
+ scene = {};
+ emit rhiChanged(QString::fromUtf8(m_rhi->backendName()));
+ }
+ if (m_pixelSize != renderTarget()->pixelSize()) {
+ m_pixelSize = renderTarget()->pixelSize();
+ emit resized();
+ }
+ if (m_sampleCount != renderTarget()->sampleCount()) {
+ m_sampleCount = renderTarget()->sampleCount();
+ scene = {};
+ }
+//![init-1]
+
+//![init-2]
+ if (!scene.vbuf) {
+ initScene();
+ updateCubeTexture();
+ }
+
+ scene.mvp = m_rhi->clipSpaceCorrMatrix();
+ scene.mvp.perspective(45.0f, m_pixelSize.width() / (float) m_pixelSize.height(), 0.01f, 1000.0f);
+ scene.mvp.translate(0, 0, -4);
+ updateMvp();
+}
+//![init-2]
+
+//![rotation-update]
+void ExampleRhiWidget::updateMvp()
+{
+ QMatrix4x4 mvp = scene.mvp * QMatrix4x4(QQuaternion::fromEulerAngles(QVector3D(30, itemData.cubeRotation, 0)).toRotationMatrix());
+ if (!scene.resourceUpdates)
+ scene.resourceUpdates = m_rhi->nextResourceUpdateBatch();
+ scene.resourceUpdates->updateDynamicBuffer(scene.ubuf.get(), 0, 64, mvp.constData());
+}
+//![rotation-update]
+
+//![texture-update]
+void ExampleRhiWidget::updateCubeTexture()
+{
+ QImage image(CUBE_TEX_SIZE, QImage::Format_RGBA8888);
+ const QRect r(QPoint(0, 0), CUBE_TEX_SIZE);
+ QPainter p(&image);
+ p.fillRect(r, QGradient::DeepBlue);
+ QFont font;
+ font.setPointSize(24);
+ p.setFont(font);
+ p.drawText(r, itemData.cubeText);
+ p.end();
+
+ if (!scene.resourceUpdates)
+ scene.resourceUpdates = m_rhi->nextResourceUpdateBatch();
+ scene.resourceUpdates->uploadTexture(scene.cubeTex.get(), image);
+}
+//![texture-update]
+
+static QShader getShader(const QString &name)
+{
+ QFile f(name);
+ return f.open(QIODevice::ReadOnly) ? QShader::fromSerialized(f.readAll()) : QShader();
+}
+
+void ExampleRhiWidget::initScene()
+{
+//![setup-scene]
+ scene.vbuf.reset(m_rhi->newBuffer(QRhiBuffer::Immutable, QRhiBuffer::VertexBuffer, sizeof(cube)));
+ scene.vbuf->create();
+
+ scene.resourceUpdates = m_rhi->nextResourceUpdateBatch();
+ scene.resourceUpdates->uploadStaticBuffer(scene.vbuf.get(), cube);
+
+ scene.ubuf.reset(m_rhi->newBuffer(QRhiBuffer::Dynamic, QRhiBuffer::UniformBuffer, 64));
+ scene.ubuf->create();
+
+ scene.cubeTex.reset(m_rhi->newTexture(QRhiTexture::RGBA8, CUBE_TEX_SIZE));
+ scene.cubeTex->create();
+
+ scene.sampler.reset(m_rhi->newSampler(QRhiSampler::Linear, QRhiSampler::Linear, QRhiSampler::None,
+ QRhiSampler::ClampToEdge, QRhiSampler::ClampToEdge));
+ scene.sampler->create();
+
+ scene.srb.reset(m_rhi->newShaderResourceBindings());
+ scene.srb->setBindings({
+ QRhiShaderResourceBinding::uniformBuffer(0, QRhiShaderResourceBinding::VertexStage, scene.ubuf.get()),
+ QRhiShaderResourceBinding::sampledTexture(1, QRhiShaderResourceBinding::FragmentStage, scene.cubeTex.get(), scene.sampler.get())
+ });
+ scene.srb->create();
+
+ scene.ps.reset(m_rhi->newGraphicsPipeline());
+ scene.ps->setDepthTest(true);
+ scene.ps->setDepthWrite(true);
+ scene.ps->setCullMode(QRhiGraphicsPipeline::Back);
+ scene.ps->setShaderStages({
+ { QRhiShaderStage::Vertex, getShader(QLatin1String(":/shader_assets/texture.vert.qsb")) },
+ { QRhiShaderStage::Fragment, getShader(QLatin1String(":/shader_assets/texture.frag.qsb")) }
+ });
+ QRhiVertexInputLayout inputLayout;
+ // The cube is provided as non-interleaved sets of positions, UVs, normals.
+ // Normals are not interesting here, only need the positions and UVs.
+ inputLayout.setBindings({
+ { 3 * sizeof(float) },
+ { 2 * sizeof(float) }
+ });
+ inputLayout.setAttributes({
+ { 0, 0, QRhiVertexInputAttribute::Float3, 0 },
+ { 1, 1, QRhiVertexInputAttribute::Float2, 0 }
+ });
+ scene.ps->setSampleCount(m_sampleCount);
+ scene.ps->setVertexInputLayout(inputLayout);
+ scene.ps->setShaderResourceBindings(scene.srb.get());
+ scene.ps->setRenderPassDescriptor(renderTarget()->renderPassDescriptor());
+ scene.ps->create();
+//![setup-scene]
+}
+
+//![render]
+void ExampleRhiWidget::render(QRhiCommandBuffer *cb)
+{
+ if (itemData.cubeRotationDirty) {
+ itemData.cubeRotationDirty = false;
+ updateMvp();
+ }
+
+ if (itemData.cubeTextDirty) {
+ itemData.cubeTextDirty = false;
+ updateCubeTexture();
+ }
+
+ QRhiResourceUpdateBatch *resourceUpdates = scene.resourceUpdates;
+ if (resourceUpdates)
+ scene.resourceUpdates = nullptr;
+
+ const QColor clearColor = QColor::fromRgbF(0.4f, 0.7f, 0.0f, 1.0f);
+ cb->beginPass(renderTarget(), clearColor, { 1.0f, 0 }, resourceUpdates);
+
+ cb->setGraphicsPipeline(scene.ps.get());
+ cb->setViewport(QRhiViewport(0, 0, m_pixelSize.width(), m_pixelSize.height()));
+ cb->setShaderResources();
+ const QRhiCommandBuffer::VertexInput vbufBindings[] = {
+ { scene.vbuf.get(), 0 },
+ { scene.vbuf.get(), quint32(36 * 3 * sizeof(float)) }
+ };
+ cb->setVertexInput(0, 2, vbufBindings);
+ cb->draw(36);
+
+ cb->endPass();
+}
+//![render]
+
+void ExampleRhiWidget::releaseResources()
+{
+ scene = {}; // a subsequent initialize() will recreate everything
+}