diff options
Diffstat (limited to 'examples/widgets')
-rw-r--r-- | examples/widgets/animation/stickman/stickman.cpp | 10 | ||||
-rw-r--r-- | examples/widgets/effects/lighting/lighting.cpp | 7 | ||||
-rw-r--r-- | examples/widgets/graphicsview/boxes/glbuffers.cpp | 4 | ||||
-rw-r--r-- | examples/widgets/graphicsview/boxes/trackball.cpp | 8 | ||||
-rw-r--r-- | examples/widgets/itemviews/chart/pieview.cpp | 8 |
5 files changed, 12 insertions, 25 deletions
diff --git a/examples/widgets/animation/stickman/stickman.cpp b/examples/widgets/animation/stickman/stickman.cpp index 7a4629c4d2..b7a2d87ada 100644 --- a/examples/widgets/animation/stickman/stickman.cpp +++ b/examples/widgets/animation/stickman/stickman.cpp @@ -53,13 +53,7 @@ #include <QPainter> #include <QTimer> - -#define _USE_MATH_DEFINES -#include <math.h> - -#ifndef M_PI -#define M_PI 3.14159265358979323846 -#endif +#include <qmath.h> static const qreal Coords[NodeCount * 2] = { 0.0, -150.0, // head, #0 @@ -300,7 +294,7 @@ void StickMan::paint(QPainter *painter, const QStyleOptionGraphicsItem *, QWidge QPointF dist = node2->pos() - node1->pos(); qreal sinAngle = dist.x() / sqrt(pow(dist.x(), 2) + pow(dist.y(), 2)); - qreal angle = asin(sinAngle) * 180.0 / M_PI; + qreal angle = qRadiansToDegrees(asin(sinAngle)); QPointF headPos = node1->pos(); painter->translate(headPos); diff --git a/examples/widgets/effects/lighting/lighting.cpp b/examples/widgets/effects/lighting/lighting.cpp index 68350f32b7..1ba7dd9ce7 100644 --- a/examples/widgets/effects/lighting/lighting.cpp +++ b/examples/widgets/effects/lighting/lighting.cpp @@ -49,14 +49,9 @@ ****************************************************************************/ #include "lighting.h" - #include <QtWidgets> #include <QtCore/qmath.h> -#ifndef M_PI -#define M_PI 3.14159265358979323846 -#endif - Lighting::Lighting(QWidget *parent): QGraphicsView(parent), angle(0.0) { setScene(&m_scene); @@ -120,7 +115,7 @@ void Lighting::setupScene() void Lighting::animate() { - angle += (M_PI / 30); + angle += qDegreesToRadians(qreal(6)); qreal xs = 200 * qSin(angle) - 40 + 25; qreal ys = 200 * qCos(angle) - 40 + 25; m_lightSource->setPos(xs, ys); diff --git a/examples/widgets/graphicsview/boxes/glbuffers.cpp b/examples/widgets/graphicsview/boxes/glbuffers.cpp index 1481292e76..851cd17796 100644 --- a/examples/widgets/graphicsview/boxes/glbuffers.cpp +++ b/examples/widgets/graphicsview/boxes/glbuffers.cpp @@ -50,11 +50,11 @@ #include "glbuffers.h" #include <QtGui/qmatrix4x4.h> - +#include <QtCore/qmath.h> void qgluPerspective(GLdouble fovy, GLdouble aspect, GLdouble zNear, GLdouble zFar) { - const GLdouble ymax = zNear * tan(fovy * M_PI / 360.0); + const GLdouble ymax = zNear * tan(qDegreesToRadians(fovy) / 2.0); const GLdouble ymin = -ymax; const GLdouble xmin = ymin * aspect; const GLdouble xmax = ymax * aspect; diff --git a/examples/widgets/graphicsview/boxes/trackball.cpp b/examples/widgets/graphicsview/boxes/trackball.cpp index 15f3af77d1..c350f6adee 100644 --- a/examples/widgets/graphicsview/boxes/trackball.cpp +++ b/examples/widgets/graphicsview/boxes/trackball.cpp @@ -50,6 +50,7 @@ #include "trackball.h" #include "scene.h" +#include <qmath.h> #include <cmath> //============================================================================// @@ -101,10 +102,11 @@ void TrackBall::move(const QPointF& p, const QQuaternion &transformation) case Plane: { QLineF delta(m_lastPos, p); - m_angularVelocity = 180*delta.length() / (PI*msecs); + const float angleDelta = qRadiansToDegrees(float(delta.length())); + m_angularVelocity = angleDelta / msecs; m_axis = QVector3D(-delta.dy(), delta.dx(), 0.0f).normalized(); m_axis = transformation.rotatedVector(m_axis); - m_rotation = QQuaternion::fromAxisAndAngle(m_axis, 180 / PI * delta.length()) * m_rotation; + m_rotation = QQuaternion::fromAxisAndAngle(m_axis, angleDelta) * m_rotation; } break; case Sphere: @@ -124,7 +126,7 @@ void TrackBall::move(const QPointF& p, const QQuaternion &transformation) currentPos3D.normalize(); m_axis = QVector3D::crossProduct(lastPos3D, currentPos3D); - float angle = 180 / PI * std::asin(std::sqrt(QVector3D::dotProduct(m_axis, m_axis))); + float angle = qRadiansToDegrees(std::asin(std::sqrt(QVector3D::dotProduct(m_axis, m_axis)))); m_angularVelocity = angle / msecs; m_axis.normalize(); diff --git a/examples/widgets/itemviews/chart/pieview.cpp b/examples/widgets/itemviews/chart/pieview.cpp index 942bbe5ca5..3f85e397ee 100644 --- a/examples/widgets/itemviews/chart/pieview.cpp +++ b/examples/widgets/itemviews/chart/pieview.cpp @@ -49,12 +49,8 @@ ****************************************************************************/ #include <QtWidgets> +#include <qmath.h> #include <cmath> - -#ifndef M_PI -#define M_PI 3.1415927 -#endif - #include "pieview.h" PieView::PieView(QWidget *parent) @@ -125,7 +121,7 @@ QModelIndex PieView::indexAt(const QPoint &point) const return QModelIndex(); // Determine the angle of the point. - double angle = (180 / M_PI) * std::atan2(cy, cx); + double angle = qRadiansToDegrees(std::atan2(cy, cx)); if (angle < 0) angle = 360 + angle; |