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-rw-r--r--examples/vulkan/doc/src/hellovulkantriangle.qdoc5
1 files changed, 2 insertions, 3 deletions
diff --git a/examples/vulkan/doc/src/hellovulkantriangle.qdoc b/examples/vulkan/doc/src/hellovulkantriangle.qdoc
index 52f4fcd6cf..75b085109b 100644
--- a/examples/vulkan/doc/src/hellovulkantriangle.qdoc
+++ b/examples/vulkan/doc/src/hellovulkantriangle.qdoc
@@ -8,9 +8,8 @@
\title Hello Vulkan Triangle Example
\brief Shows the basics of rendering with QVulkanWindow and the Vulkan API.
- The \e{Hello Vulkan Triangle Example} builds on \l hellovulkanwindow. This
- time a full graphics pipeline is created, including a vertex and fragment
- shader. This pipeline is then used to render a triangle.
+ The \e{Hello Vulkan Triangle Example} creates a full graphics pipeline,
+ including a vertex and fragment shader, to render a triangle.
\image hellovulkantriangle.png