diff options
Diffstat (limited to 'mkspecs/features/winrt/package_manifest.prf')
-rw-r--r-- | mkspecs/features/winrt/package_manifest.prf | 121 |
1 files changed, 121 insertions, 0 deletions
diff --git a/mkspecs/features/winrt/package_manifest.prf b/mkspecs/features/winrt/package_manifest.prf new file mode 100644 index 0000000000..969a6780ce --- /dev/null +++ b/mkspecs/features/winrt/package_manifest.prf @@ -0,0 +1,121 @@ +# This performs basic variable replacement on the contents of the WinRT manifest template, as +# specified by WINRT_MANIFEST. The resulting manifest file is written to the output directory. +# While the most common options are covered by the default template, the developer is expected +# to make an application-level copy of the template in order to customize the manifest further. +# Afterwards, they can override the default template by assigning their template to WINRT_MANIFEST. +# +# All subkeys in WINRT_MANIFEST will be replaced if defined/found, so new variables can be easily +# added. The following keys have default values and are present in the default templates: +# WINRT_MANIFEST: The name of the input manifest file. Defaults to a file defined by the mkspec. +# WINRT_MANIFEST.target: The name of the target (.exe). Defaults to TARGET. +# WINRT_MANIFEST.identity: The unique ID of the app. Defaults to reusing the existing generated manifest's UUID, or generates a new UUID if none is present. +# WINRT_MANIFEST.name: The name of the package as displayed to the user. Defaults to TARGET. +# WINRT_MANIFEST.architecture: The target architecture. Defaults to VCPROJ_ARCH. +# WINRT_MANIFEST.version: The version number of the package. Defaults to "1.0.0.0". +# WINRT_MANIFEST.arguments: Allows arguments to be passed to the executable. +# WINRT_MANIFEST.publisher: Display name of the publisher. Defaults to "Default publisher display name". +# WINRT_MANIFEST.publisher_id: On Windows 8/RT, the publisher's distinguished name (default: CN=MyCN). On Windows Phone, the publisher's UUID (default: invalid UUID string). +# WINRT_MANIFEST.description: Package description. Defaults to "Default package description". +# WINRT_MANIFEST.author: Package author (Windows Phone only). Defaults to "Default package author". +# WINRT_MANIFEST.genre: Package genre (Windows Phone only). Defaults to "apps.normal". +# WINRT_MANIFEST.background: Tile background color. Defaults to "green". +# WINRT_MANIFEST.foreground: Tile foreground (text) color (Windows 8/RT only). Defaults to "light". +# WINRT_MANIFEST.logo_store: Logo image file for Windows Store. Default provided by the mkspec. +# WINRT_MANIFEST.logo_small: Small logo image file. Default provided by the mkspec. +# WINRT_MANIFEST.logo_medium: Medium logo image file. Default provided by the mkspec. +# WINRT_MANIFEST.logo_large: Large logo image file. Default provided by the mkspec. +# WINRT_MANIFEST.splash_screen: Splash screen image file. Default provided by the mkspec. +# WINRT_MANIFEST.iconic_tile_icon: Image file for the "iconic" tile template icon. Default provided by the mkspec. +# WINRT_MANIFEST.iconic_tile_small: Image file for the small "iconic" tile template logo. Default provided by the mkspec. +# WINRT_MANIFEST.capabilities: Specifies capabilities to add to the capability list. +# WINRT_MANIFEST.dependencies: Specifies dependencies required by the package. + +# The manifest is generated for each build pass for normal apps, and only once for vcapps. +# - Normal apps have their package root directory in the same place as the target (one for each build pass). +# - Visual Studio requires a design-mode manifest in the same location as the vcproj. +!isEmpty(WINRT_MANIFEST): \ + if(build_pass:equals(TEMPLATE, "app"))| \ + if(!build_pass:equals(TEMPLATE, "vcapp")) { + + manifest_file.input = $$WINRT_MANIFEST + + load(resolve_target) + BUILD_DIR = $$dirname(QMAKE_RESOLVED_TARGET) + winphone: \ + manifest_file.output = $$BUILD_DIR/WMAppManifest.xml + else: contains(TEMPLATE, "vc.*"): \ + manifest_file.output = $$BUILD_DIR/Package.appxmanifest + else: \ + manifest_file.output = $$BUILD_DIR/AppxManifest.xml + + # Provide the C-runtime dependency + equals(TEMPLATE, "app") { + VCLIBS = Microsoft.VCLibs.$$replace(MSVC_VER, \\., ).00 + CONFIG(debug, debug|release): \ + WINRT_MANIFEST.dependencies += $${VCLIBS}.Debug + else: \ + WINRT_MANIFEST.dependencies += $$VCLIBS + } + + # Provide default values for required variables + isEmpty(WINRT_MANIFEST.target): WINRT_MANIFEST.target = $$TARGET + isEmpty(WINRT_MANIFEST.identity) { + # Reuse the existing UUID if possible + UUID_CACHE = $$OUT_PWD/.qmake.winrt_uuid_$$TARGET + exists($$UUID_CACHE) { + include($$UUID_CACHE) + } else { + WINRT_UUID = "WINRT_MANIFEST.identity = $$system(uuidgen)" + write_file($$UUID_CACHE, WINRT_UUID)|error("Unable to write the UUID cache; aborting.") + eval($$WINRT_UUID) + } + winphone: WINRT_MANIFEST.identity = {$$WINRT_MANIFEST.identity} + } + isEmpty(WINRT_MANIFEST.name): WINRT_MANIFEST.name = $$TARGET + isEmpty(WINRT_MANIFEST.architecture): WINRT_MANIFEST.architecture = $$VCPROJ_ARCH + isEmpty(WINRT_MANIFEST.version): WINRT_MANIFEST.version = 1.0.0.0 + isEmpty(WINRT_MANIFEST.publisher): WINRT_MANIFEST.publisher = Default publisher display name + isEmpty(WINRT_MANIFEST.publisherid) { + winphone: WINRT_MANIFEST.publisherid = {00000000-0000-0000-0000-000000000000} + else: WINRT_MANIFEST.publisherid = CN=$$(USERNAME) + } + isEmpty(WINRT_MANIFEST.description): WINRT_MANIFEST.description = Default package description + isEmpty(WINRT_MANIFEST.author): WINRT_MANIFEST.author = Default package author + isEmpty(WINRT_MANIFEST.genre): WINRT_MANIFEST.genre = apps.normal + isEmpty(WINRT_MANIFEST.background): WINRT_MANIFEST.background = green + isEmpty(WINRT_MANIFEST.foreground): WINRT_MANIFEST.foreground = light + + winphone: INDENT = "$$escape_expand(\\r\\n) " + else: INDENT = "$$escape_expand(\\r\\n) " + # Capabilities are given as a string list and may change with the configuration (network, sensors, etc.) + WINRT_MANIFEST.capabilities = $$unique(WINRT_MANIFEST.capabilities) + for(CAPABILITY, WINRT_MANIFEST.capabilities): \ + MANIFEST_CAPABILITIES += " <Capability Name=\"$$CAPABILITY\" />" + WINRT_MANIFEST.capabilities = $$join(MANIFEST_CAPABILITIES, $$INDENT, $$INDENT, $$INDENT) + # Dependencies are given as a string list. The CRT dependency is added automatically above. + WINRT_MANIFEST.dependencies = $$unique(WINRT_MANIFEST.dependencies) + for(DEPENDENCY, WINRT_MANIFEST.dependencies): \ + MANIFEST_DEPENDENCIES += " <PackageDependency Name=\"$$DEPENDENCY\" />" + WINRT_MANIFEST.dependencies = $$join(MANIFEST_DEPENDENCIES, $$INDENT, $$INDENT, $$INDENT) + + # Provide default icons where needed + isEmpty(WINRT_ASSETS_PATH): WINRT_ASSETS_PATH = $$[QT_HOST_DATA/get]/mkspecs/common/winrt_winphone/assets + TEMPLATE_CONTENTS = $$cat($$WINRT_MANIFEST, lines) + ICONS_FOUND = $$find(TEMPLATE_CONTENTS, \\\$\\\$\\{WINRT_MANIFEST\\.(logo|tile)_) + ICONS_FOUND ~= s/.*\\\$\\\$\\{WINRT_MANIFEST\\.((logo|tile)_[^\}]+)\\}.*/\\1/g + for (ICON_NAME, ICONS_FOUND) { + ICON_FILE = $$eval(WINRT_MANIFEST.$$ICON_NAME) + isEmpty(ICON_FILE) { + icon_$${ICON_NAME}.input = $$WINRT_ASSETS_PATH/$${ICON_NAME}.png + icon_$${ICON_NAME}.output = $$BUILD_DIR/assets/$${ICON_NAME}.png + WINRT_MANIFEST.$${ICON_NAME} = assets/$${ICON_NAME}.png + } else { + icon_$${ICON_NAME}.input = $$ICON_FILE + icon_$${ICON_NAME}.output = $$BUILD_DIR/$$ICON_FILE + } + icon_$${ICON_NAME}.CONFIG = verbatim + QMAKE_SUBSTITUTES += icon_$${ICON_NAME} + } + + QMAKE_SUBSTITUTES += manifest_file +} |