diff options
Diffstat (limited to 'mkspecs/features')
-rw-r--r-- | mkspecs/features/android/android_deployment_settings.prf | 16 | ||||
-rw-r--r-- | mkspecs/features/ltcg.prf | 6 |
2 files changed, 22 insertions, 0 deletions
diff --git a/mkspecs/features/android/android_deployment_settings.prf b/mkspecs/features/android/android_deployment_settings.prf index 4d6101e297..e781eb024c 100644 --- a/mkspecs/features/android/android_deployment_settings.prf +++ b/mkspecs/features/android/android_deployment_settings.prf @@ -63,6 +63,22 @@ contains(TEMPLATE, ".*app"):!build_pass:!android-embedded { QML_ROOT_PATH = $$_PRO_FILE_PWD_ FILE_CONTENT += " \"qml-root-path\": $$emitString($$QML_ROOT_PATH)," FILE_CONTENT += " \"stdcpp-path\": $$emitString($$ANDROID_STDCPP_PATH)," + !isEmpty(RESOURCES) { + # Make sure that qmake generated qrc files are accounted for + load(resources_functions) + qtFlattenResources() + for(resource, RESOURCES) { + contains(resource, ".*\\qmake_qmake_immediate.qrc$") { + # They will be created for each architecture, since they could be different + # we need to account for all of them + for (arch, ANDROID_ABIS): \ + rescopy += $$absolute_path("qmake_qmake_immediate.qrc", $$OUT_PWD/$$arch) + } else { + contains(resource, ".*\\.qrc$"): rescopy += $$absolute_path($$resource, $$_PRO_FILE_PWD_) + } + } + FILE_CONTENT += " \"qrcFiles\": $$emitString($$join(rescopy, ","))," + } FILE_CONTENT += "" FILE_CONTENT += " \"application-binary\": $$emitString($$TARGET)" FILE_CONTENT += "}" diff --git a/mkspecs/features/ltcg.prf b/mkspecs/features/ltcg.prf index 10d14dfe85..d81f340edd 100644 --- a/mkspecs/features/ltcg.prf +++ b/mkspecs/features/ltcg.prf @@ -1,6 +1,12 @@ static:no-static-ltcg { # Static library but no-static-ltcg enabled: skip LTCG } else: CONFIG(release, debug|release) { + separate_debug_info { + # Evaluate single-$ variable references that have no valid value at mkspec loading time + QMAKE_LFLAGS_LTCG_SEPARATE_DEBUG_INFO ~= s/\\$\\{/\$\$\{/ + eval(QMAKE_LFLAGS_LTCG += $$QMAKE_LFLAGS_LTCG_SEPARATE_DEBUG_INFO) + } + # We need fat object files when creating static libraries on some platforms # so the linker will know to load a particular object from the library # in the first place. On others, we have special ar and nm to create the symbol |