diff options
Diffstat (limited to 'src/3rdparty/angle/include/GLSLANG/ShaderLang.h')
-rw-r--r-- | src/3rdparty/angle/include/GLSLANG/ShaderLang.h | 30 |
1 files changed, 20 insertions, 10 deletions
diff --git a/src/3rdparty/angle/include/GLSLANG/ShaderLang.h b/src/3rdparty/angle/include/GLSLANG/ShaderLang.h index 647fed6a02..126205af2c 100644 --- a/src/3rdparty/angle/include/GLSLANG/ShaderLang.h +++ b/src/3rdparty/angle/include/GLSLANG/ShaderLang.h @@ -3,8 +3,8 @@ // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // -#ifndef _COMPILER_INTERFACE_INCLUDED_ -#define _COMPILER_INTERFACE_INCLUDED_ +#ifndef GLSLANG_SHADERLANG_H_ +#define GLSLANG_SHADERLANG_H_ #if defined(COMPONENT_BUILD) && !defined(ANGLE_TRANSLATOR_STATIC) #if defined(_WIN32) || defined(_WIN64) @@ -48,7 +48,7 @@ typedef unsigned int GLenum; // Version number for shader translation API. // It is incremented every time the API changes. -#define ANGLE_SH_VERSION 132 +#define ANGLE_SH_VERSION 134 typedef enum { SH_GLES2_SPEC = 0x8B40, @@ -81,11 +81,16 @@ typedef enum { } ShShaderSpec; typedef enum { - SH_ESSL_OUTPUT = 0x8B45, - SH_GLSL_OUTPUT = 0x8B46, - SH_HLSL_OUTPUT = 0x8B47, - SH_HLSL9_OUTPUT = 0x8B47, - SH_HLSL11_OUTPUT = 0x8B48 + SH_ESSL_OUTPUT = 0x8B45, + // SH_GLSL_OUTPUT is deprecated. This is to not break the build. + SH_GLSL_OUTPUT = 0x8B46, + SH_GLSL_COMPATIBILITY_OUTPUT = 0x8B46, + SH_GLSL_CORE_OUTPUT = 0x8B47, + + // HLSL output only supported in some configurations. + SH_HLSL_OUTPUT = 0x8B48, + SH_HLSL9_OUTPUT = 0x8B48, + SH_HLSL11_OUTPUT = 0x8B49 } ShShaderOutput; // Compile options. @@ -223,6 +228,10 @@ typedef struct int EXT_draw_buffers; int EXT_frag_depth; int EXT_shader_texture_lod; + int WEBGL_debug_shader_precision; + int EXT_shader_framebuffer_fetch; + int NV_shader_framebuffer_fetch; + int ARM_shader_framebuffer_fetch; // Set to 1 to enable replacing GL_EXT_draw_buffers #extension directives // with GL_NV_draw_buffers in ESSL output. This flag can be used to emulate @@ -290,7 +299,8 @@ COMPILER_EXPORT const std::string &ShGetBuiltInResourcesString(const ShHandle ha // spec: Specifies the language spec the compiler must conform to - // SH_GLES2_SPEC or SH_WEBGL_SPEC. // output: Specifies the output code type - SH_ESSL_OUTPUT, SH_GLSL_OUTPUT, -// SH_HLSL9_OUTPUT or SH_HLSL11_OUTPUT. +// SH_HLSL9_OUTPUT or SH_HLSL11_OUTPUT. Note: HLSL output is only +// supported in some configurations. // resources: Specifies the built-in resources. COMPILER_EXPORT ShHandle ShConstructCompiler( sh::GLenum type, @@ -408,4 +418,4 @@ COMPILER_EXPORT bool ShGetUniformRegister(const ShHandle handle, const std::string &uniformName, unsigned int *indexOut); -#endif // _COMPILER_INTERFACE_INCLUDED_ +#endif // GLSLANG_SHADERLANG_H_ |