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Diffstat (limited to 'src/3rdparty/angle/src/common/features.h')
-rw-r--r-- | src/3rdparty/angle/src/common/features.h | 35 |
1 files changed, 0 insertions, 35 deletions
diff --git a/src/3rdparty/angle/src/common/features.h b/src/3rdparty/angle/src/common/features.h deleted file mode 100644 index b49a0ee852..0000000000 --- a/src/3rdparty/angle/src/common/features.h +++ /dev/null @@ -1,35 +0,0 @@ -// -// Copyright (c) 2014 The ANGLE Project Authors. All rights reserved. -// Use of this source code is governed by a BSD-style license that can be -// found in the LICENSE file. -// - -#define ANGLE_DISABLED 0 -#define ANGLE_ENABLED 1 - -// Feature defaults - -// Direct3D9EX -// The "Debug This Pixel..." feature in PIX often fails when using the -// D3D9Ex interfaces. In order to get debug pixel to work on a Vista/Win 7 -// machine, define "ANGLE_D3D9EX=0" in your project file. -#if !defined(ANGLE_D3D9EX) -#define ANGLE_D3D9EX ANGLE_ENABLED -#endif - -// Vsync -// ENABLED allows Vsync to be configured at runtime -// DISABLED disallows Vsync -#if !defined(ANGLE_VSYNC) -#define ANGLE_VSYNC ANGLE_ENABLED -#endif - -// Program binary loading -#if !defined(ANGLE_PROGRAM_BINARY_LOAD) -#define ANGLE_PROGRAM_BINARY_LOAD ANGLE_ENABLED -#endif - -// Shader debug info -#if !defined(ANGLE_SHADER_DEBUG_INFO) -#define ANGLE_SHADER_DEBUG_INFO ANGLE_DISABLED -#endif |