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-rw-r--r--src/3rdparty/angle/src/compiler/timing/RestrictVertexShaderTiming.h33
1 files changed, 33 insertions, 0 deletions
diff --git a/src/3rdparty/angle/src/compiler/timing/RestrictVertexShaderTiming.h b/src/3rdparty/angle/src/compiler/timing/RestrictVertexShaderTiming.h
new file mode 100644
index 0000000000..19a05fa68b
--- /dev/null
+++ b/src/3rdparty/angle/src/compiler/timing/RestrictVertexShaderTiming.h
@@ -0,0 +1,33 @@
+//
+// Copyright (c) 2012 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+
+#ifndef COMPILER_TIMING_RESTRICT_VERTEX_SHADER_TIMING_H_
+#define COMPILER_TIMING_RESTRICT_VERTEX_SHADER_TIMING_H_
+
+#include "GLSLANG/ShaderLang.h"
+
+#include "compiler/intermediate.h"
+#include "compiler/InfoSink.h"
+
+class TInfoSinkBase;
+
+class RestrictVertexShaderTiming : public TIntermTraverser {
+public:
+ RestrictVertexShaderTiming(TInfoSinkBase& sink)
+ : TIntermTraverser(true, false, false)
+ , mSink(sink)
+ , mNumErrors(0) {}
+
+ void enforceRestrictions(TIntermNode* root) { root->traverse(this); }
+ int numErrors() { return mNumErrors; }
+
+ virtual void visitSymbol(TIntermSymbol*);
+private:
+ TInfoSinkBase& mSink;
+ int mNumErrors;
+};
+
+#endif // COMPILER_TIMING_RESTRICT_VERTEX_SHADER_TIMING_H_