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-rw-r--r--src/3rdparty/angle/src/compiler/translator/InitializeVariables.h53
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diff --git a/src/3rdparty/angle/src/compiler/translator/InitializeVariables.h b/src/3rdparty/angle/src/compiler/translator/InitializeVariables.h
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--- a/src/3rdparty/angle/src/compiler/translator/InitializeVariables.h
+++ /dev/null
@@ -1,53 +0,0 @@
-//
-// Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-//
-
-#ifndef COMPILER_TRANSLATOR_INITIALIZEVARIABLES_H_
-#define COMPILER_TRANSLATOR_INITIALIZEVARIABLES_H_
-
-#include <GLSLANG/ShaderLang.h>
-
-#include "compiler/translator/ExtensionBehavior.h"
-#include "compiler/translator/IntermNode.h"
-
-namespace sh
-{
-class TSymbolTable;
-
-typedef std::vector<sh::ShaderVariable> InitVariableList;
-
-// For all of the functions below: If canUseLoopsToInitialize is set, for loops are used instead of
-// a large number of initializers where it can make sense, such as for initializing large arrays.
-
-// Return a sequence of assignment operations to initialize "initializedSymbol". initializedSymbol
-// may be an array, struct or any combination of these, as long as it contains only basic types.
-TIntermSequence *CreateInitCode(const TIntermTyped *initializedSymbol,
- bool canUseLoopsToInitialize,
- TSymbolTable *symbolTable);
-
-// Initialize all uninitialized local variables, so that undefined behavior is avoided.
-void InitializeUninitializedLocals(TIntermBlock *root,
- int shaderVersion,
- bool canUseLoopsToInitialize,
- TSymbolTable *symbolTable);
-
-// This function can initialize all the types that CreateInitCode is able to initialize. All
-// variables must be globals which can be found in the symbol table. For now it is used for the
-// following two scenarios:
-// 1. Initializing gl_Position;
-// 2. Initializing output variables referred to in the shader source.
-// Note: The type of each lvalue in an initializer is retrieved from the symbol table. gl_FragData
-// requires special handling because the number of indices which can be initialized is determined by
-// enabled extensions.
-void InitializeVariables(TIntermBlock *root,
- const InitVariableList &vars,
- TSymbolTable *symbolTable,
- int shaderVersion,
- const TExtensionBehavior &extensionBehavior,
- bool canUseLoopsToInitialize);
-
-} // namespace sh
-
-#endif // COMPILER_TRANSLATOR_INITIALIZEVARIABLES_H_