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-rw-r--r--src/3rdparty/angle/src/compiler/translator/OutputGLSL.h36
1 files changed, 0 insertions, 36 deletions
diff --git a/src/3rdparty/angle/src/compiler/translator/OutputGLSL.h b/src/3rdparty/angle/src/compiler/translator/OutputGLSL.h
deleted file mode 100644
index c80abec1a6..0000000000
--- a/src/3rdparty/angle/src/compiler/translator/OutputGLSL.h
+++ /dev/null
@@ -1,36 +0,0 @@
-//
-// Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-//
-
-#ifndef COMPILER_TRANSLATOR_OUTPUTGLSL_H_
-#define COMPILER_TRANSLATOR_OUTPUTGLSL_H_
-
-#include "compiler/translator/OutputGLSLBase.h"
-
-namespace sh
-{
-
-class TOutputGLSL : public TOutputGLSLBase
-{
- public:
- TOutputGLSL(TInfoSinkBase &objSink,
- ShArrayIndexClampingStrategy clampingStrategy,
- ShHashFunction64 hashFunction,
- NameMap &nameMap,
- TSymbolTable *symbolTable,
- sh::GLenum shaderType,
- int shaderVersion,
- ShShaderOutput output,
- ShCompileOptions compileOptions);
-
- protected:
- bool writeVariablePrecision(TPrecision) override;
- void visitSymbol(TIntermSymbol *node) override;
- TString translateTextureFunction(const TString &name) override;
-};
-
-} // namespace sh
-
-#endif // COMPILER_TRANSLATOR_OUTPUTGLSL_H_