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Diffstat (limited to 'src/3rdparty/angle/src/compiler/translator/ShaderLang.cpp')
-rw-r--r--src/3rdparty/angle/src/compiler/translator/ShaderLang.cpp16
1 files changed, 16 insertions, 0 deletions
diff --git a/src/3rdparty/angle/src/compiler/translator/ShaderLang.cpp b/src/3rdparty/angle/src/compiler/translator/ShaderLang.cpp
index 0d6a1d64cf..b8040da7f9 100644
--- a/src/3rdparty/angle/src/compiler/translator/ShaderLang.cpp
+++ b/src/3rdparty/angle/src/compiler/translator/ShaderLang.cpp
@@ -14,7 +14,9 @@
#include "compiler/translator/Compiler.h"
#include "compiler/translator/InitializeDll.h"
#include "compiler/translator/length_limits.h"
+#ifdef ANGLE_ENABLE_HLSL
#include "compiler/translator/TranslatorHLSL.h"
+#endif // ANGLE_ENABLE_HLSL
#include "compiler/translator/VariablePacker.h"
#include "angle_gl.h"
@@ -92,6 +94,7 @@ TCompiler *GetCompilerFromHandle(ShHandle handle)
return base->getAsCompiler();
}
+#ifdef ANGLE_ENABLE_HLSL
TranslatorHLSL *GetTranslatorHLSLFromHandle(ShHandle handle)
{
if (!handle)
@@ -99,6 +102,7 @@ TranslatorHLSL *GetTranslatorHLSLFromHandle(ShHandle handle)
TShHandleBase *base = static_cast<TShHandleBase *>(handle);
return base->getAsTranslatorHLSL();
}
+#endif // ANGLE_ENABLE_HLSL
} // namespace anonymous
@@ -153,6 +157,10 @@ void ShInitBuiltInResources(ShBuiltInResources* resources)
resources->EXT_draw_buffers = 0;
resources->EXT_frag_depth = 0;
resources->EXT_shader_texture_lod = 0;
+ resources->WEBGL_debug_shader_precision = 0;
+ resources->EXT_shader_framebuffer_fetch = 0;
+ resources->NV_shader_framebuffer_fetch = 0;
+ resources->ARM_shader_framebuffer_fetch = 0;
resources->NV_draw_buffers = 0;
@@ -323,6 +331,7 @@ bool ShGetInterfaceBlockRegister(const ShHandle handle,
const std::string &interfaceBlockName,
unsigned int *indexOut)
{
+#ifdef ANGLE_ENABLE_HLSL
ASSERT(indexOut);
TranslatorHLSL *translator = GetTranslatorHLSLFromHandle(handle);
@@ -335,12 +344,16 @@ bool ShGetInterfaceBlockRegister(const ShHandle handle,
*indexOut = translator->getInterfaceBlockRegister(interfaceBlockName);
return true;
+#else
+ return false;
+#endif // ANGLE_ENABLE_HLSL
}
bool ShGetUniformRegister(const ShHandle handle,
const std::string &uniformName,
unsigned int *indexOut)
{
+#ifdef ANGLE_ENABLE_HLSL
ASSERT(indexOut);
TranslatorHLSL *translator = GetTranslatorHLSLFromHandle(handle);
ASSERT(translator);
@@ -352,4 +365,7 @@ bool ShGetUniformRegister(const ShHandle handle,
*indexOut = translator->getUniformRegister(uniformName);
return true;
+#else
+ return false;
+#endif // ANGLE_ENABLE_HLSL
}